Player Matchup

Hou Yi
Hou Yi
DAH Greenzz
Hou Yi
Level 105
God Stats
1W - 1L
1,769 SR
Queue Stats
24W - 9L
1,666 Elo+
Party 2
Atlas
Atlas
Jeezus The Goat
Atlas
Level 67
God Stats
77W - 35L
1,628 SR
Queue Stats
269W - 218L
1,537 Elo+
Party 2
Baron Samedi
Baron Samedi
Rys The Goat687
Baron Samedi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 155L
1,495 Elo+
Party 2
Team Averages
Level 78
1,632 SR
1,566 Elo+

VS

Team Averages
Level 121
1,514 SR
1,466 Elo+
Ymir
Ymir
JUMBOFISHER
Ymir
Level 132
God Stats
1W - 4L
1,417 SR
Queue Stats
165W - 152L
1,468 Elo+
Party 1
Ra
Ra
LordRustus
Ra
Level 108
God Stats
0W - 2L
1,323 SR
Queue Stats
129W - 123L
1,479 Elo+
Party 1
Horus
Horus
Uncle Palp
Horus
Level 122
God Stats
3W - 3L
1,801 SR
Queue Stats
133W - 119L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
10 / 0 / 5
8,853
885
15,428
6,984
3,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 0 / 10
8,499
850
9,069
6,514
4,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
Rys The Goat687
Baron Samedi
11
2 / 2 / 11
7,618
762
8,319
7,551
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
5,915
592
2,750
18,369
11,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 6 / 1
6,246
625
4,489
9,734
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
10
1 / 5 / 0
5,961
596
4,154
12,463
5,290
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
5
16
Kills
2
2
Deaths
17
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
10
0
5
12.5
L
0
6
2
0.17
W
4
0
10
9
L
1
6
1
0.25
W
Baron Samedi
Rys The Goat687
Baron Samedi
2
2
11
3.75
L
Horus
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,816
Damage
11,393
21,049
Taken
40,566
11,528
Mitigated
20,225
8,269
Healing
7,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
15,428
8,618
0
2,606
6,984
3,279
2,146
1,602
5,382
0
38,176
L
2,750
554
0
2,173
18,369
11,319
0
8,029
8,973
6,060
0
W
9,069
3,635
499
1,706
6,514
4,826
167
2,038
4,476
19,493
0
L
4,489
378
941
1,014
9,734
3,616
0
4,073
5,661
24,442
0
W
Baron Samedi
Rys The Goat687
Baron Samedi
8,319
1,518
962
2,496
7,551
3,423
406
3,936
3,615
20,996
0
L
Horus
4,154
2,397
1,457
1,701
12,463
5,290
0
5,455
5,613
0
12,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,970
Gold Earned
18,122
113
Minions Killed
64
6
Camps Cleared
1
526,176
Distance Traveled
512,281
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,853
885
52
5
3
171,235
2
L
Ymir
5,915
592
9
1
0
146,683
0
W
Atlas
8,499
850
23
2
1
189,718
1
L
Ra
6,246
625
38
4
0
169,189
0
W
Baron Samedi
7,618
762
38
4
2
165,223
4
L
Horus
5,961
596
17
2
1
196,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role