Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AaronBanez
Sol
Level 127
God Stats
8W - 9L
1,493 SR
Queue Stats
118W - 125L
1,434 Elo+
Solo
Bastet
Bastet
Phill mcball
Bastet
Level 104
God Stats
2W - 6L
1,394 SR
Queue Stats
371W - 354L
1,423 Elo+
Solo
Skadi
Skadi
TwoDChan-
Skadi
Level 66
God Stats
2W - 3L
1,394 SR
Queue Stats
181W - 209L
1,391 Elo+
Solo
Sun Wukong
Sun Wukong
diegonf73
Sun Wukong
Level 160
God Stats
2W - 1L
1,087 SR
Queue Stats
299W - 328L
1,413 Elo+
Solo
Team Averages
Level 120
1,374 SR
1,432 Elo+

VS

Team Averages
Level 91
1,513 SR
1,426 Elo+
Ne Zha
Ne Zha
DeviousFalcon
Ne Zha
Level 101
God Stats
2W - 7L
1,498 SR
Queue Stats
392W - 441L
1,450 Elo+
Solo
Amaterasu
Amaterasu
NaGoH66
Amaterasu
Level 125
God Stats
1W - 1L
1,858 SR
Queue Stats
77W - 97L
1,492 Elo+
Solo
Poseidon
Poseidon
Nenko31
Poseidon
Level 65
God Stats
6W - 9L
1,334 SR
Queue Stats
140W - 171L
1,394 Elo+
Party 1
Apollo
Apollo
VaToS II LoCoS
Apollo
Level 107
God Stats
8W - 14L
1,316 SR
Queue Stats
408W - 468L
1,391 Elo+
Party 1
Ymir
Ymir
jojomojo158
Ymir
Level 55
God Stats
92W - 77L
1,561 SR
Queue Stats
247W - 277L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 1 / 10
7,298
521
7,418
10,846
8,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 4 / 1
7,898
564
7,841
10,864
4,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
14
6 / 0 / 5
8,261
590
10,276
10,869
3,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Skadi
TwoDChan-
Skadi
14
8 / 1 / 4
8,330
595
12,937
10,794
3,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
diegonf73
Sun Wukong
13
2 / 1 / 3
7,635
545
5,291
9,123
6,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,336
524
7,911
13,326
5,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
NaGoH66
Amaterasu
12
0 / 3 / 2
7,236
517
7,046
11,674
6,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Nenko31
Poseidon
13
3 / 4 / 0
7,687
549
7,505
11,702
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 4 / 0
6,642
474
5,722
10,486
3,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 6 / 2
6,438
460
3,925
15,434
9,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
22
Kills
7
7
Deaths
22
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
10
7
W
4
4
1
1.13
L
2
5
2
0.6
L
Amaterasu
NaGoH66
Amaterasu
0
3
2
0.33
L
Poseidon
Nenko31
Poseidon
3
4
0
0.75
W
Bastet
6
0
5
8.5
W
Skadi
TwoDChan-
Skadi
8
1
4
10
L
2
4
0
0.5
W
Sun Wukong
diegonf73
Sun Wukong
2
1
3
3.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,763
Damage
32,109
52,496
Taken
62,622
26,510
Mitigated
29,099
18,518
Healing
13,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,418
704
548
3,168
10,846
8,654
55
2,638
8,208
26,132
0
W
7,841
3,839
0
3,595
10,864
4,290
0
5,380
5,453
54,069
7,568
L
7,911
4,020
0
1,508
13,326
5,671
0
2,098
11,134
0
49,260
L
Amaterasu
NaGoH66
Amaterasu
7,046
2,454
0
2,284
11,674
6,401
300
1,204
10,085
0
50,869
L
Poseidon
Nenko31
Poseidon
7,505
1,203
101
3,588
11,702
4,304
64
5,098
6,604
65,513
0
W
Bastet
10,276
2,322
0
5,867
10,869
3,848
196
1,168
9,568
0
48,978
W
Skadi
TwoDChan-
Skadi
12,937
7,262
0
750
10,794
3,615
1,025
2,032
8,730
0
58,415
L
5,722
2,943
246
3,407
10,486
3,547
203
1,677
8,771
0
47,572
W
Sun Wukong
diegonf73
Sun Wukong
5,291
1,426
0
4,590
9,123
6,103
176
212
8,535
0
45,381
L
3,925
1,183
182
2,652
15,434
9,176
48
4,101
11,333
24,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,422
Gold Earned
35,339
401
Minions Killed
399
0
Camps Cleared
0
1,351,976
Distance Traveled
1,326,230
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,298
521
57
4
0
267,643
4
W
Sol
7,898
564
102
7
0
241,435
4
L
Ne Zha
7,336
524
81
6
0
274,361
0
L
Amaterasu
7,236
517
91
7
0
255,637
0
L
Poseidon
7,687
549
109
8
0
265,464
0
W
Bastet
8,261
590
72
5
0
330,861
4
W
Skadi
8,330
595
78
6
0
262,534
0
L
Apollo
6,642
474
80
6
0
280,486
1
W
Sun Wukong
7,635
545
92
7
0
249,503
5
L
Ymir
6,438
460
38
3
0
250,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role