Player Matchup

Nox
Nox
AIshamrani
Nox
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 30L
1,717 Elo+
Party 1
Kuzenbo
Kuzenbo
DredgenHope
Kuzenbo
Level 88
God Stats
4W - 1L
1,868 SR
Queue Stats
117W - 99L
1,559 Elo+
Party 1
Hou Yi
Hou Yi
Mubarkov
Hou Yi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 98L
1,557 Elo+
Party 1
Discordia
Discordia
iiVK
Discordia
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 104L
1,652 Elo+
Party 1
Khepri
Khepri
playerdeath77
Khepri
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 113L
1,628 Elo+
Party 1
Team Averages
Level 89
1,574 SR
1,622 Elo+

VS

Team Averages
Level 72
1,557 SR
1,509 Elo+
Sylvanus
Sylvanus
DaddiesDonkers
Sylvanus
Level 125
God Stats
11W - 8L
1,513 SR
Queue Stats
308W - 289L
1,507 Elo+
Party 2
Anubis
Anubis
INeroJin
Anubis
Level 48
God Stats
1W - 0L
1,417 SR
Queue Stats
4W - 8L
1,367 Elo+
Solo
Ravana
Ravana
KoffeeBeeans
Ravana
Level 34
God Stats
3W - 1L
1,497 SR
Queue Stats
75W - 59L
1,611 Elo+
Solo
Ymir
Ymir
jeoff
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,559 Elo+
Party 2
Anhur
Anhur
ribeflox
Anhur
Level 125
God Stats
6W - 3L
1,858 SR
Queue Stats
336W - 321L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 0
8,463
368
5,173
14,934
10,722
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
DredgenHope
Kuzenbo
16
1 / 2 / 3
10,274
447
11,347
26,100
40,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Mubarkov
Hou Yi
18
1 / 3 / 2
10,715
466
8,803
16,560
7,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
iiVK
Discordia
15
1 / 5 / 2
9,350
407
11,455
12,068
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 6 / 4
9,589
417
8,858
23,401
11,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
3 / 0 / 8
10,903
474
12,385
15,199
18,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
INeroJin
Anubis
18
4 / 2 / 4
11,605
505
10,674
15,641
9,275
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
20
9 / 1 / 5
13,375
582
18,062
18,112
11,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
jeoff
Ymir
17
1 / 5 / 2
11,278
490
17,915
22,317
20,786
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
ribeflox
Anhur
20
4 / 0 / 5
13,034
567
9,367
13,852
7,649
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
8
Kills
21
21
Deaths
8
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Sylvanus
3
0
8
7
L
Kuzenbo
DredgenHope
Kuzenbo
1
2
3
1.25
W
Anubis
INeroJin
Anubis
4
2
4
3
W
Ravana
9
1
5
11.5
L
Hou Yi
Mubarkov
Hou Yi
1
3
2
0.67
L
Discordia
iiVK
Discordia
1
5
2
0.4
W
Ymir
jeoff
Ymir
1
5
2
0.4
L
2
6
4
0.67
W
Anhur
ribeflox
Anhur
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,636
Damage
68,403
93,063
Taken
85,121
73,689
Mitigated
67,383
19,123
Healing
31,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,173
572
816
1,720
14,934
10,722
0
8,433
6,501
26,381
0
W
Sylvanus
12,385
4,950
3,581
5,238
15,199
18,551
886
3,999
10,941
40,776
13,793
L
Kuzenbo
DredgenHope
Kuzenbo
11,347
3,971
0
4,723
26,100
40,428
404
16,225
9,875
71,461
0
W
Anubis
INeroJin
Anubis
10,674
93
0
8,116
15,641
9,275
995
8,665
6,976
96,003
0
W
Ravana
18,062
6,003
0
2,851
18,112
11,122
1,264
8,674
9,438
0
150,327
L
Hou Yi
Mubarkov
Hou Yi
8,803
3,258
0
6,208
16,560
7,257
960
2,250
14,310
0
91,940
L
Discordia
iiVK
Discordia
11,455
764
0
750
12,068
4,027
0
2,998
9,070
81,843
0
W
Ymir
jeoff
Ymir
17,915
6,519
146
4,582
22,317
20,786
617
13,680
8,637
77,064
0
L
8,858
1,801
0
4,906
23,401
11,255
0
9,301
14,100
72,728
0
W
Anhur
ribeflox
Anhur
9,367
3,892
0
7,433
13,852
7,649
3,341
3,046
10,806
0
113,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,391
Gold Earned
60,195
530
Minions Killed
699
0
Camps Cleared
0
1,999,243
Distance Traveled
2,163,722
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,463
368
43
2
0
399,027
5
W
Sylvanus
10,903
474
84
4
0
445,474
12
L
Kuzenbo
10,274
447
104
5
0
384,647
3
W
Anubis
11,605
505
146
6
0
431,695
6
W
Ravana
13,375
582
163
7
0
542,175
3
L
Hou Yi
10,715
466
144
6
0
381,385
0
L
Discordia
9,350
407
127
6
0
406,567
2
W
Ymir
11,278
490
114
5
0
311,288
2
L
Khepri
9,589
417
112
5
0
427,617
5
W
Anhur
13,034
567
192
8
0
433,090
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role