Player Matchup

Sylvanus
Sylvanus
DonDarkwing
Sylvanus
Level 107
God Stats
3W - 1L
1,718 SR
Queue Stats
97W - 102L
1,415 Elo+
Solo
Mercury
Mercury
Ivanchino14
Mercury
Level 153
God Stats
6W - 12L
1,608 SR
Queue Stats
359W - 411L
1,349 Elo+
Party 1
Bastet
Bastet
JesHX11
Bastet
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
460W - 467L
1,431 Elo+
Party 1
Xbalanque
Xbalanque
Ladoles
Xbalanque
Level 122
God Stats
14W - 9L
1,412 SR
Queue Stats
364W - 361L
1,423 Elo+
Party 1
Nu Wa
Nu Wa
milkaloops
Nu Wa
Level 105
God Stats
62W - 68L
1,572 SR
Queue Stats
217W - 285L
1,461 Elo+
Party 1
Team Averages
Level 129
1,562 SR
1,416 Elo+

VS

Team Averages
Level 69
1,454 SR
1,366 Elo+
Cupid
Cupid
Lyoha2703
Cupid
Level 44
God Stats
1W - 2L
1,521 SR
Queue Stats
30W - 31L
1,337 Elo+
Party 2
Loki
Loki
RockKnockingOn
Loki
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 2
Vamana
Vamana
Sier0
Vamana
Level 80
God Stats
0W - 3L
1,186 SR
Queue Stats
33W - 39L
1,349 Elo+
Party 2
Ganesha
Ganesha
Stanleeyo
Ganesha
Level 115
God Stats
0W - 2L
1,567 SR
Queue Stats
132W - 149L
1,486 Elo+
Solo
Scylla
Scylla
Stay0FF
Scylla
Level 82
God Stats
28W - 28L
1,494 SR
Queue Stats
224W - 236L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DonDarkwing
Sylvanus
15
1 / 1 / 7
10,512
457
5,267
16,475
20,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Ivanchino14
Mercury
18
3 / 2 / 5
11,170
486
8,883
15,263
8,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
JesHX11
Bastet
20
4 / 2 / 2
12,743
554
26,365
23,525
13,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Ladoles
Xbalanque
18
7 / 1 / 5
12,490
543
21,365
22,469
11,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
17
4 / 2 / 6
11,070
481
9,464
9,933
4,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Lyoha2703
Cupid
16
2 / 8 / 2
10,548
459
6,516
19,852
8,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 2
8,979
390
4,261
18,154
7,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Sier0
Vamana
18
1 / 1 / 2
11,082
482
12,853
25,831
24,727
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
Stanleeyo
Ganesha
14
0 / 3 / 5
10,133
441
9,901
20,382
28,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
Stay0FF
Scylla
16
4 / 3 / 2
10,785
469
12,629
16,895
6,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
19
Kills
8
8
Deaths
19
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DonDarkwing
Sylvanus
1
1
7
4.5
W
Mercury
Ivanchino14
Mercury
3
2
5
2.75
W
Bastet
JesHX11
Bastet
4
2
2
2.5
W
Xbalanque
Ladoles
Xbalanque
7
1
5
9.5
L
Cupid
Lyoha2703
Cupid
2
8
2
0.38
L
1
4
2
0.5
L
Vamana
Sier0
Vamana
1
1
2
2
L
Ganesha
Stanleeyo
Ganesha
0
3
5
0.83
L
Scylla
Stay0FF
Scylla
4
3
2
1.67
W
Nu Wa
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,344
Damage
46,160
87,665
Taken
101,114
58,904
Mitigated
76,130
42,316
Healing
30,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DonDarkwing
Sylvanus
5,267
1,552
2,805
5,320
16,475
20,894
504
6,718
9,757
31,177
0
W
Mercury
Ivanchino14
Mercury
8,883
2,736
0
5,789
15,263
8,161
2,536
4,187
11,076
0
94,422
W
Bastet
JesHX11
Bastet
26,365
7,606
0
13,814
23,525
13,527
14
2,785
20,740
0
128,294
W
Xbalanque
Ladoles
Xbalanque
21,365
12,936
0
13,638
22,469
11,618
3,233
5,971
16,498
0
113,788
L
Cupid
Lyoha2703
Cupid
6,516
3,289
77
6,312
19,852
8,636
1,086
2,113
17,739
0
83,980
L
4,261
648
0
6,346
18,154
7,425
539
2,624
15,530
0
51,526
L
Vamana
Sier0
Vamana
12,853
7,979
0
9,870
25,831
24,727
727
3,208
22,623
364
101,374
L
Ganesha
Stanleeyo
Ganesha
9,901
580
0
2,924
20,382
28,391
44
5,333
15,049
58,247
0
L
Scylla
Stay0FF
Scylla
12,629
578
0
5,198
16,895
6,951
0
2,699
14,196
95,400
0
W
Nu Wa
9,464
2,719
80
870
9,933
4,704
164
3,846
6,087
90,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,985
Gold Earned
51,527
655
Minions Killed
602
0
Camps Cleared
0
2,121,501
Distance Traveled
2,017,973
24
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,512
457
54
2
0
381,320
6
W
Mercury
11,170
486
108
5
0
463,569
3
W
Bastet
12,743
554
187
8
0
450,200
8
W
Xbalanque
12,490
543
161
7
0
399,543
7
L
Cupid
10,548
459
138
6
0
340,440
0
L
Loki
8,979
390
93
4
0
403,239
0
L
Vamana
11,082
482
176
8
0
399,327
0
L
Ganesha
10,133
441
29
1
0
432,691
0
L
Scylla
10,785
469
166
7
0
442,276
5
W
Nu Wa
11,070
481
145
6
0
426,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role