Player Matchup

Jing Wei
Jing Wei
CookieBoi
Jing Wei
Level 58
God Stats
0W - 2L
1,280 SR
Queue Stats
17W - 20L
1,408 Elo+
Party 1
Pele
Pele
GabrielCh21
Pele
Level 45
God Stats
2W - 5L
1,424 SR
Queue Stats
77W - 93L
1,416 Elo+
Party 3
Baron Samedi
Baron Samedi
Maarkais
Baron Samedi
Level 45
God Stats
0W - 3L
1,280 SR
Queue Stats
2W - 9L
1,242 Elo+
Party 1
Poseidon
Poseidon
iZerok
Poseidon
Level 74
God Stats
10W - 7L
1,675 SR
Queue Stats
162W - 167L
1,470 Elo+
Party 3
Anubis
Anubis
skereeeeeee34
Anubis
Level 40
God Stats
14W - 22L
1,473 SR
Queue Stats
54W - 76L
1,408 Elo+
Solo
Team Averages
Level 52
1,427 SR
1,389 Elo+

VS

Team Averages
Level 39
1,488 SR
1,443 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Abellanut
Nu Wa
Level 45
God Stats
7W - 5L
1,235 SR
Queue Stats
47W - 56L
1,427 Elo+
Party 2
Anhur
Anhur
FrogoPollon
Anhur
Level 45
God Stats
2W - 0L
1,721 SR
Queue Stats
67W - 71L
1,411 Elo+
Party 2
Thanatos
Thanatos
flinflanflin
Thanatos
Level 41
God Stats
5W - 4L
1,483 SR
Queue Stats
46W - 61L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CookieBoi
Jing Wei
10
0 / 4 / 0
5,962
426
6,138
10,309
2,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 1 / 2
7,923
566
6,653
11,761
3,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Maarkais
Baron Samedi
12
0 / 1 / 1
7,155
511
4,791
6,738
5,465
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
iZerok
Poseidon
13
3 / 5 / 3
8,104
579
5,693
9,109
2,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 1
6,203
443
6,638
12,832
5,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 0 / 0
8,311
594
4,031
10,199
5,354
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
 
Sobek
11
0 / 0 / 11
7,233
517
5,085
14,150
13,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Abellanut
Nu Wa
14
3 / 3 / 5
8,093
578
10,074
6,815
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
10 / 0 / 1
8,975
641
12,598
12,129
4,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
flinflanflin
Thanatos
12
2 / 5 / 3
7,227
516
2,255
13,997
5,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
8
Kills
16
17
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
0
1
W
Sobek
 
Sobek
0
0
11
5.5
W
Nu Wa
Abellanut
Nu Wa
3
3
5
1.83
L
Jing Wei
CookieBoi
Jing Wei
0
4
0
0
W
10
0
1
10.5
L
5
1
2
6
L
Baron Samedi
Maarkais
Baron Samedi
0
1
1
0.5
W
Thanatos
flinflanflin
Thanatos
2
5
3
0.7
L
Poseidon
iZerok
Poseidon
3
5
3
0.9
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,913
Damage
34,043
50,749
Taken
57,290
20,041
Mitigated
31,695
13,829
Healing
25,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,031
1,175
0
2,696
10,199
5,354
780
4,348
5,851
0
54,149
W
Sobek
 
Sobek
5,085
479
561
4,484
14,150
13,931
28
2,937
11,153
20,098
0
W
Nu Wa
Abellanut
Nu Wa
10,074
2,958
165
1,071
6,815
2,787
280
3,061
3,515
58,562
0
L
Jing Wei
CookieBoi
Jing Wei
6,138
4,176
0
2,700
10,309
2,707
392
3,274
7,035
0
36,119
W
12,598
7,590
0
5,909
12,129
4,211
600
3,201
8,928
0
69,737
L
6,653
2,285
0
2,456
11,761
3,846
228
3,447
8,314
0
52,101
L
Baron Samedi
Maarkais
Baron Samedi
4,791
571
0
2,715
6,738
5,465
0
574
6,164
49,503
0
W
Thanatos
flinflanflin
Thanatos
2,255
142
0
10,828
13,997
5,412
0
3,204
10,721
0
39,762
L
Poseidon
iZerok
Poseidon
5,693
751
0
1,778
9,109
2,789
0
4,669
4,440
66,420
0
L
6,638
505
0
4,180
12,832
5,234
252
3,195
9,637
45,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,347
Gold Earned
39,839
417
Minions Killed
420
0
Camps Cleared
0
1,357,009
Distance Traveled
1,398,542
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,311
594
126
9
0
263,401
5
W
Sobek
7,233
517
24
2
0
307,319
5
W
Nu Wa
8,093
578
90
6
0
263,771
0
L
Jing Wei
5,962
426
46
3
0
267,300
3
W
Anhur
8,975
641
105
8
0
255,629
3
L
Pele
7,923
566
79
6
0
314,960
0
L
Baron Samedi
7,155
511
93
7
0
260,296
5
W
Thanatos
7,227
516
75
5
0
308,422
0
L
Poseidon
8,104
579
122
9
0
270,665
6
L
Anubis
6,203
443
77
6
0
243,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role