Player Matchup

Serqet
Serqet
Silver I
CupidonMetal116
Serqet
Silver I
Level 107
God Stats
0W - 1L
1,746 SR
Queue Stats
18W - 19L
1,501 MMR
Party 3
Odin
Odin
Silver I
Furry80
Odin
Silver I
Level 70
God Stats
3W - 2L
1,871 SR
Queue Stats
41W - 31L
1,501 MMR
Party 3
Zeus
Zeus
Gold V
JEEEMY
Zeus
Gold V
Level 156
God Stats
5W - 2L
1,710 SR
Queue Stats
202W - 197L
1,380 MMR
Party 1
Xbalanque
Xbalanque
Bronze V
TerrorFabulous
Xbalanque
Bronze V
Level 86
God Stats
18W - 11L
1,281 SR
Queue Stats
116W - 95L
1,454 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
sprinzo
Erlang Shen
Platinum V
Level 153
God Stats
2W - 1L
1,558 SR
Queue Stats
299W - 286L
1,585 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,633 SR
1,484 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,456 SR
1,488 MMR
Chaac
Chaac
Silver II
BowlOfCereal397
Chaac
Silver II
Level 57
God Stats
1W - 0L
1,254 SR
Queue Stats
34W - 35L
1,492 MMR
Solo
Athena
Athena
Gold III
NotoriousG1993
Athena
Gold III
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
330W - 332L
1,492 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
YourNan mush
Baron Samedi
Silver II
Level 157
God Stats
2W - 1L
1,527 SR
Queue Stats
88W - 62L
1,500 MMR
Party 2
Nemesis
Nemesis
Bronze III
iMr First Blood
Nemesis
Bronze III
Level 46
God Stats
4W - 0L
1,500 SR
Queue Stats
12W - 0L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Bronze V
sergh26rus
Cernunnos
Bronze V
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,089
507
2,768
10,847
4,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
Furry80
Odin
9
0 / 3 / 1
5,786
482
3,050
10,162
6,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
JEEEMY
Zeus
10
0 / 6 / 0
5,980
498
5,918
8,190
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
TerrorFabulous
Xbalanque
11
0 / 2 / 0
6,099
508
5,275
7,009
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
sprinzo
Erlang Shen
10
1 / 3 / 0
6,055
505
7,067
15,344
6,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
GebAwilixArachneDanzaburouBakasura

VS

Bans
CliodhnaKaliApolloArtioShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
6,919
577
6,206
7,691
7,264
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 1 / 4
6,142
512
3,309
11,015
7,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
YourNan mush
Baron Samedi
13
6 / 0 / 3
7,491
624
11,002
7,765
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
10 / 0 / 3
8,489
707
12,146
10,141
4,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
sergh26rus
Cernunnos
12
0 / 0 / 3
6,688
557
2,378
7,464
2,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
17
17
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
1
3
0
0.33
L
Odin
Furry80
Odin
0
3
1
0.17
L
Zeus
JEEEMY
Zeus
0
6
0
0
W
1
1
4
3
L
Xbalanque
TerrorFabulous
Xbalanque
0
2
0
0
W
Baron Samedi
YourNan mush
Baron Samedi
6
0
3
7.5
W
10
0
3
11.5
W
Cernunnos
sergh26rus
Cernunnos
0
0
3
1.5
L
Erlang Shen
sprinzo
Erlang Shen
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,078
Damage
35,041
51,552
Taken
44,076
23,182
Mitigated
26,433
15,997
Healing
13,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,206
1,620
0
2,177
7,691
7,264
482
0
7,691
0
44,683
L
2,768
742
0
4,310
10,847
4,343
0
3,621
7,226
0
38,922
L
Odin
Furry80
Odin
3,050
550
249
2,344
10,162
6,877
0
4,426
5,736
0
19,514
L
Zeus
JEEEMY
Zeus
5,918
863
0
780
8,190
3,052
0
3,998
4,192
47,201
0
W
3,309
1,397
0
2,101
11,015
7,941
0
2,400
8,615
15,949
0
L
Xbalanque
TerrorFabulous
Xbalanque
5,275
1,943
0
2,309
7,009
2,226
39
456
6,553
0
47,054
W
Baron Samedi
YourNan mush
Baron Samedi
11,002
2,133
1,203
3,411
7,765
4,212
0
2,959
4,683
58,209
0
W
12,146
6,538
0
1,069
10,141
4,324
0
559
9,441
0
75,707
W
Cernunnos
sergh26rus
Cernunnos
2,378
1,037
0
3,926
7,464
2,692
0
0
7,464
0
42,540
L
Erlang Shen
sprinzo
Erlang Shen
7,067
3,709
0
6,005
15,344
6,684
0
1,810
13,534
0
40,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,009
Gold Earned
35,729
359
Minions Killed
389
0
Camps Cleared
0
1,264,772
Distance Traveled
1,283,273
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,919
577
77
6
0
252,324
4
L
Serqet
6,089
507
85
7
0
288,334
0
L
Odin
5,786
482
35
3
0
268,382
3
L
Zeus
5,980
498
88
7
0
210,831
5
W
Athena
6,142
512
28
2
0
261,032
6
L
Xbalanque
6,099
508
79
7
0
234,841
4
W
Baron Samedi
7,491
624
86
7
0
239,067
2
W
Nemesis
8,489
707
126
11
0
310,541
0
W
Cernunnos
6,688
557
72
6
0
220,309
5
L
Erlang Shen
6,055
505
72
6
0
262,384
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role