Player Matchup

Neith
Neith
JustShadowM
Neith
Level 62
God Stats
7W - 5L
1,531 SR
Queue Stats
167W - 192L
1,419 Elo+
Solo
Bellona
Bellona
PuDdinG-_FOX
Bellona
Level 65
God Stats
9W - 10L
1,471 SR
Queue Stats
138W - 155L
1,441 Elo+
Solo
Susano
Susano
WinezFN
Susano
Level 54
God Stats
6W - 10L
1,206 SR
Queue Stats
106W - 161L
1,356 Elo+
Solo
Aphrodite
Aphrodite
aj_wjsn14
Aphrodite
Level 77
God Stats
14W - 12L
1,431 SR
Queue Stats
120W - 144L
1,341 Elo+
Solo
Chaac
Chaac
nanosei
Chaac
Level 107
God Stats
12W - 14L
1,416 SR
Queue Stats
146W - 179L
1,447 Elo+
Solo
Team Averages
Level 73
1,411 SR
1,401 Elo+

VS

Team Averages
Level 68
1,495 SR
1,443 Elo+
Horus
Horus
 
Horus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Coria_diegaso
Hachiman
Level 59
God Stats
2W - 3L
1,563 SR
Queue Stats
110W - 123L
1,468 Elo+
Party 1
Kukulkan
Kukulkan
EntropiaAlfa
Kukulkan
Level 109
God Stats
9W - 13L
1,499 SR
Queue Stats
196W - 218L
1,432 Elo+
Solo
Nemesis
Nemesis
I Flyzzz I
Nemesis
Level 40
God Stats
10W - 19L
1,354 SR
Queue Stats
29W - 32L
1,494 Elo+
Solo
Charybdis
Charybdis
Zx-Kanox-Xz2
Charybdis
Level 47
God Stats
4W - 6L
1,557 SR
Queue Stats
23W - 22L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,293
484
8,594
7,540
3,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
PuDdinG-_FOX
Bellona
12
2 / 0 / 2
7,105
547
4,989
8,049
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
WinezFN
Susano
11
1 / 0 / 1
6,405
493
2,057
11,023
4,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
aj_wjsn14
Aphrodite
10
0 / 3 / 3
6,423
494
4,152
11,116
4,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
nanosei
Chaac
11
5 / 2 / 0
7,495
577
4,784
9,772
6,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 1 / 1
6,215
478
3,900
10,468
5,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Coria_diegaso
Hachiman
9
1 / 3 / 2
5,461
420
8,283
9,068
2,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
EntropiaAlfa
Kukulkan
10
1 / 2 / 0
5,978
460
3,300
5,089
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
I Flyzzz I
Nemesis
11
1 / 1 / 0
6,317
486
5,086
10,713
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
Zx-Kanox-Xz2
Charybdis
4
0 / 3 / 1
4,554
350
1,069
2,795
628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
10
Kills
5
5
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
1
1
2.5
L
Hachiman
Coria_diegaso
Hachiman
1
3
2
0.67
L
Kukulkan
EntropiaAlfa
Kukulkan
1
2
0
0.5
L
Nemesis
I Flyzzz I
Nemesis
1
1
0
1
W
2
0
1
2.5
W
Bellona
PuDdinG-_FOX
Bellona
2
0
2
3
W
Susano
WinezFN
Susano
1
0
1
1.5
L
Charybdis
Zx-Kanox-Xz2
Charybdis
0
3
1
0.17
W
Aphrodite
aj_wjsn14
Aphrodite
0
3
3
0.5
W
Chaac
nanosei
Chaac
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,576
Damage
21,638
47,500
Taken
38,133
23,386
Mitigated
15,283
24,718
Healing
12,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,900
1,739
672
4,103
10,468
5,813
0
2,406
8,062
0
19,209
L
Hachiman
Coria_diegaso
Hachiman
8,283
2,697
0
2,455
9,068
2,872
0
1,746
7,322
0
35,500
L
Kukulkan
EntropiaAlfa
Kukulkan
3,300
77
26
942
5,089
1,887
0
0
5,019
31,823
0
L
Nemesis
I Flyzzz I
Nemesis
5,086
1,963
0
4,390
10,713
4,083
0
0
10,526
0
43,955
W
8,594
4,205
0
1,444
7,540
3,295
1,042
0
7,540
0
47,310
W
Bellona
PuDdinG-_FOX
Bellona
4,989
381
0
3,293
8,049
4,984
0
2,160
5,889
0
37,722
W
Susano
WinezFN
Susano
2,057
57
0
6,512
11,023
4,119
0
246
10,777
0
45,138
L
Charybdis
Zx-Kanox-Xz2
Charybdis
1,069
808
0
30
2,795
628
0
0
2,644
0
8,443
W
Aphrodite
aj_wjsn14
Aphrodite
4,152
791
2,595
6,363
11,116
4,868
86
0
11,116
31,589
0
W
Chaac
nanosei
Chaac
4,784
1,077
0
4,511
9,772
6,120
1,206
894
8,878
40
38,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,721
Gold Earned
28,525
363
Minions Killed
235
0
Camps Cleared
0
1,203,783
Distance Traveled
1,046,630
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,215
478
29
2
0
248,836
1
L
Hachiman
5,461
420
49
4
0
205,669
1
L
Kukulkan
5,978
460
56
4
0
249,458
0
L
Nemesis
6,317
486
85
7
0
272,140
2
W
Neith
6,293
484
80
6
0
216,594
1
W
Bellona
7,105
547
75
6
0
258,846
1
W
Susano
6,405
493
82
6
0
295,033
3
L
Charybdis
4,554
350
16
1
0
70,527
0
W
Aphrodite
6,423
494
49
4
0
219,189
0
W
Chaac
7,495
577
77
6
0
214,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role