Player Matchup

Khepri
Khepri
Platinum I
Known1ne
Khepri
Platinum I
Level 123
God Stats
4W - 3L
1,883 SR
Queue Stats
60W - 34L
2,221 MMR
Solo
Scylla
Scylla
Diamond IV
NoRespect100
Scylla
Diamond IV
Level 157
God Stats
8W - 8L
1,628 SR
Queue Stats
133W - 118L
2,247 MMR
Party 1
Ravana
Ravana
Diamond IV
Rubberband Tuff
Ravana
Diamond IV
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
133W - 120L
2,334 MMR
Party 1
Medusa
Medusa
Diamond III
malolura
Medusa
Diamond III
Level 124
God Stats
42W - 24L
1,791 SR
Queue Stats
309W - 305L
2,209 MMR
Solo
Cliodhna
Cliodhna
Diamond III
waterstradt8
Cliodhna
Diamond III
Level 108
God Stats
1W - 2L
1,829 SR
Queue Stats
97W - 95L
2,312 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,726 SR
2,265 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 121
1,574 SR
2,087 MMR
Anubis
Anubis
Masters
 
Anubis
Masters
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Da Ji
Da Ji
Platinum III
Amin_Yapusii-0_0
Da Ji
Platinum III
Level 66
God Stats
10W - 9L
1,529 SR
Queue Stats
196W - 184L
1,973 MMR
Party 3
Geb
Geb
Masters
DrFluffykinsPHD
Geb
Masters
Level 155
God Stats
42W - 39L
1,660 SR
Queue Stats
259W - 215L
2,714 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum II
Pooch55
Sun Wukong
Platinum II
Level 136
God Stats
3W - 1L
1,672 SR
Queue Stats
143W - 136L
2,077 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
Tyquace
Heimdallr
Diamond IV
Level 156
God Stats
9W - 1L
1,508 SR
Queue Stats
162W - 143L
2,172 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Known1ne
Khepri
20
2 / 3 / 11
13,627
426
9,318
27,684
39,785
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
20
5 / 4 / 4
14,910
466
25,961
21,467
8,576
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
3 / 5 / 5
13,990
437
15,447
25,039
13,132
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
malolura
Medusa
20
5 / 3 / 6
16,901
528
24,401
27,461
13,938
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cliodhna
waterstradt8
Cliodhna
20
4 / 7 / 5
16,420
513
28,618
38,942
21,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
MercuryBakasuraJing Wei

VS

Bans
LokiBastetShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
4 / 4 / 5
16,424
513
24,766
32,156
18,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
10 / 2 / 7
17,419
544
30,460
30,037
15,354
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
0 / 5 / 16
14,277
446
12,499
34,269
41,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
Pooch55
Sun Wukong
20
3 / 5 / 13
17,653
552
22,841
43,932
36,665
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Tyquace
Heimdallr
20
5 / 3 / 4
16,969
530
17,818
24,506
12,210
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
67
19
Kills
22
22
Deaths
19
31
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
4
5
1.63
W
10
2
7
6.75
W
0
5
16
1.6
L
Khepri
Known1ne
Khepri
2
3
11
2.5
L
Scylla
5
4
4
1.75
W
Sun Wukong
Pooch55
Sun Wukong
3
5
13
1.9
L
3
5
5
1.1
W
Heimdallr
Tyquace
Heimdallr
5
3
4
2.33
L
Medusa
malolura
Medusa
5
3
6
2.67
L
Cliodhna
waterstradt8
Cliodhna
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,745
Damage
108,384
140,593
Taken
164,900
96,818
Mitigated
124,146
35,063
Healing
70,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
24,766
1,136
0
20,430
32,156
18,300
1,078
10,271
21,885
162,377
0
W
30,460
6,920
0
10,636
30,037
15,354
0
5,925
24,112
0
159,673
W
12,499
1,996
0
5,053
34,269
41,617
560
13,322
20,947
34,911
0
L
Khepri
Known1ne
Khepri
9,318
1,491
0
2,365
27,684
39,785
0
8,879
18,805
40,526
0
L
Scylla
25,961
1,594
0
3,498
21,467
8,576
695
7,911
13,556
147,911
0
W
Sun Wukong
Pooch55
Sun Wukong
22,841
4,150
0
22,345
43,932
36,665
1,865
6,594
37,338
0
156,805
L
15,447
3,936
0
2,966
25,039
13,132
280
5,660
19,379
0
139,735
W
Heimdallr
Tyquace
Heimdallr
17,818
7,722
0
12,269
24,506
12,210
15,225
4,497
20,009
0
184,124
L
Medusa
malolura
Medusa
24,401
13,037
0
11,919
27,461
13,938
1,988
6,977
20,484
0
197,353
L
Cliodhna
waterstradt8
Cliodhna
28,618
3,715
0
14,315
38,942
21,387
450
7,838
31,104
0
173,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,848
Gold Earned
82,742
912
Minions Killed
921
0
Camps Cleared
0
3,064,943
Distance Traveled
2,944,828
42
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,424
513
262
8
0
513,454
6
W
Da Ji
17,419
544
158
5
0
642,339
6
W
Geb
14,277
446
29
1
0
619,892
13
L
Khepri
13,627
426
40
1
0
608,377
13
L
Scylla
14,910
466
197
6
0
575,812
10
W
Sun Wukong
17,653
552
250
8
0
637,103
12
L
Ravana
13,990
437
158
5
0
663,890
11
W
Heimdallr
16,969
530
222
7
0
532,040
6
L
Medusa
16,901
528
272
9
0
558,138
1
L
Cliodhna
16,420
513
245
8
0
658,726
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role