Player Matchup

Neith
Neith
Capt Lemonz
Neith
Level 94
God Stats
0W - 2L
1,296 SR
Queue Stats
26W - 25L
1,396 Elo+
Party 1
King Arthur
King Arthur
FiveGCausesCancr
King Arthur
Level 99
God Stats
39W - 52L
1,531 SR
Queue Stats
153W - 173L
1,418 Elo+
Solo
Geb
Geb
MR PaTaklOw
Geb
Level 151
God Stats
0W - 1L
1,662 SR
Queue Stats
38W - 51L
1,447 Elo+
Party 1
Poseidon
Poseidon
Otaku_FIGGA_DAVN
Poseidon
Level 47
God Stats
1W - 3L
1,159 SR
Queue Stats
196W - 222L
1,331 Elo+
Solo
Hun Batz
Hun Batz
ridgeboone
Hun Batz
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,499 Elo+
Solo
Team Averages
Level 91
1,430 SR
1,418 Elo+

VS

Team Averages
Level 101
1,422 SR
1,501 Elo+
Bastet
Bastet
Furiousimp51317
Bastet
Level 89
God Stats
1W - 0L
1,296 SR
Queue Stats
77W - 56L
1,726 Elo+
Party 2
Erlang Shen
Erlang Shen
Hipthiftybull
Erlang Shen
Level 108
God Stats
3W - 1L
1,503 SR
Queue Stats
178W - 187L
1,484 Elo+
Party 2
Jormungandr
Jormungandr
RedOchu
Jormungandr
Level 49
God Stats
3W - 2L
1,487 SR
Queue Stats
11W - 7L
1,517 Elo+
Solo
Nu Wa
Nu Wa
Spudions
Nu Wa
Level 126
God Stats
40W - 39L
1,339 SR
Queue Stats
220W - 241L
1,339 Elo+
Solo
Jing Wei
Jing Wei
nyuudream0
Jing Wei
Level 135
God Stats
82W - 72L
1,486 SR
Queue Stats
784W - 816L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,181
386
6,262
7,895
2,899
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
FiveGCausesCancr
King Arthur
10
1 / 3 / 0
6,581
411
4,722
12,547
8,486
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 4 / 2
6,191
387
5,953
16,410
13,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 1 / 0
7,140
446
5,068
9,743
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
ridgeboone
Hun Batz
11
2 / 2 / 1
7,122
445
4,053
12,366
4,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
7,294
456
4,275
9,883
3,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Erlang Shen
Hipthiftybull
Erlang Shen
12
4 / 1 / 4
7,923
495
5,460
13,546
13,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
RedOchu
Jormungandr
13
3 / 1 / 2
8,509
532
11,332
8,147
7,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Spudions
Nu Wa
13
1 / 1 / 3
7,787
487
6,661
9,671
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
nyuudream0
Jing Wei
13
2 / 0 / 4
8,434
527
9,075
10,148
4,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
12
12
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
King Arthur
FiveGCausesCancr
King Arthur
1
3
0
0.33
W
2
0
6
5
W
Erlang Shen
Hipthiftybull
Erlang Shen
4
1
4
6
L
0
4
2
0.25
L
0
1
0
0
W
Jormungandr
RedOchu
Jormungandr
3
1
2
4
W
Nu Wa
Spudions
Nu Wa
1
1
3
2.5
W
Jing Wei
nyuudream0
Jing Wei
2
0
4
4
L
Hun Batz
ridgeboone
Hun Batz
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,058
Damage
36,803
58,961
Taken
51,395
33,618
Mitigated
32,962
13,976
Healing
18,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,262
2,637
0
2,337
7,895
2,899
0
1,016
6,879
0
41,241
L
King Arthur
FiveGCausesCancr
King Arthur
4,722
602
0
750
12,547
8,486
0
5,248
7,299
0
36,780
W
4,275
810
0
5,004
9,883
3,483
598
785
9,098
0
38,099
W
Erlang Shen
Hipthiftybull
Erlang Shen
5,460
2,122
0
4,582
13,546
13,461
0
3,974
9,572
0
23,065
L
5,953
1,039
203
2,283
16,410
13,973
0
4,068
12,342
28,611
0
L
5,068
458
0
2,950
9,743
3,580
0
3,730
6,013
65,579
0
W
Jormungandr
RedOchu
Jormungandr
11,332
3,680
450
1,428
8,147
7,765
562
830
7,317
63,668
0
W
Nu Wa
Spudions
Nu Wa
6,661
1,683
125
1,700
9,671
4,025
536
3,253
6,418
65,350
0
W
Jing Wei
nyuudream0
Jing Wei
9,075
6,563
0
4,860
10,148
4,228
1,730
2,179
7,969
0
66,915
L
Hun Batz
ridgeboone
Hun Batz
4,053
1,455
0
5,453
12,366
4,680
0
3,931
8,435
0
40,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,215
Gold Earned
39,947
341
Minions Killed
420
0
Camps Cleared
0
1,426,030
Distance Traveled
1,470,580
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,181
386
60
4
0
287,082
3
L
King Arthur
6,581
411
66
4
0
257,561
6
W
Bastet
7,294
456
73
5
0
349,913
4
W
Erlang Shen
7,923
495
24
2
0
321,219
4
L
Geb
6,191
387
32
2
0
278,162
1
L
Poseidon
7,140
446
114
7
0
303,891
5
W
Jormungandr
8,509
532
110
7
0
279,740
4
W
Nu Wa
7,787
487
94
6
0
239,881
0
W
Jing Wei
8,434
527
119
7
0
279,827
6
L
Hun Batz
7,122
445
69
4
0
299,334
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role