Player Matchup

Bastet
Bastet
 
Bastet
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
WolFear-6
Discordia
Level 128
God Stats
31W - 20L
1,258 SR
Queue Stats
231W - 188L
1,501 Elo+
Party 2
Vamana
Vamana
byzokers__
Vamana
Level 123
God Stats
5W - 1L
1,821 SR
Queue Stats
213W - 201L
1,483 Elo+
Party 2
Team Averages
Level 123
1,527 SR
1,495 Elo+

VS

Team Averages
Level 83
1,500 SR
1,293 Elo+
Izanami
Izanami
 
Izanami
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CoinRoom3311481
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,190 Elo+
Party 1
Hera
Hera
x P4YNEY x
Hera
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
6 / 0 / 7
11,897
700
13,862
10,581
4,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
WolFear-6
Discordia
17
5 / 0 / 5
12,309
724
19,079
6,152
2,528
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
byzokers__
Vamana
16
3 / 2 / 8
11,170
657
5,864
19,867
16,477
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 5 / 1
9,495
559
5,242
13,948
6,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 0 / 1
9,942
585
3,021
15,138
16,438
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 9 / 0
9,752
574
9,071
16,200
7,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
14
Kills
2
2
Deaths
14
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
0
7
9.5
L
Izanami
 
Izanami
0
5
1
0.1
L
1
0
1
1.5
W
Discordia
WolFear-6
Discordia
5
0
5
7.5
W
Vamana
byzokers__
Vamana
3
2
8
3.5
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,805
Damage
17,334
36,600
Taken
45,286
23,556
Mitigated
30,584
10,839
Healing
4,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,862
3,025
0
2,448
10,581
4,551
77
4,095
6,486
0
41,753
L
Izanami
 
Izanami
5,242
2,599
0
1,234
13,948
6,730
0
7,425
6,523
0
45,228
L
3,021
546
0
0
15,138
16,438
0
6,050
9,088
18,137
0
W
Discordia
WolFear-6
Discordia
19,079
662
0
1,966
6,152
2,528
1,657
2,979
3,173
78,665
0
W
Vamana
byzokers__
Vamana
5,864
3,292
0
6,425
19,867
16,477
757
5,927
13,940
0
30,261
L
9,071
1,761
658
2,556
16,200
7,416
22
6,210
9,990
29,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,376
Gold Earned
29,189
222
Minions Killed
159
14
Camps Cleared
1
997,455
Distance Traveled
771,593
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,897
700
54
3
2
342,957
2
L
Izanami
9,495
559
97
6
0
244,072
4
L
Ymir
9,942
585
23
1
0
307,012
0
W
Discordia
12,309
724
133
8
9
314,938
6
W
Vamana
11,170
657
35
2
3
339,560
3
L
Hera
9,752
574
39
2
1
220,509
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role