Player Matchup

Ymir
Ymir
ChokeMeDaddy069
Ymir
Level 24
God Stats
14W - 2L
1,915 SR
Queue Stats
56W - 21L
1,707 Elo+
Party 1
Kukulkan
Kukulkan
Dkatty
Kukulkan
Level 156
God Stats
5W - 0L
1,686 SR
Queue Stats
181W - 148L
1,608 Elo+
Party 1
Amaterasu
Amaterasu
Rbbro7
Amaterasu
Level 157
God Stats
5W - 6L
1,515 SR
Queue Stats
208W - 169L
1,622 Elo+
Party 1
Baron Samedi
Baron Samedi
Sugarbones
Baron Samedi
Level 149
God Stats
12W - 10L
1,419 SR
Queue Stats
92W - 75L
1,587 Elo+
Party 1
Neith
Neith
buijsboy237
Neith
Level 129
God Stats
6W - 1L
1,658 SR
Queue Stats
104W - 74L
1,659 Elo+
Party 1
Team Averages
Level 123
1,639 SR
1,637 Elo+

VS

Team Averages
Level 73
1,560 SR
1,518 Elo+
Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Lantin1997
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,467 Elo+
Party 2
Jing Wei
Jing Wei
TōnoShiki
Jing Wei
Level 87
God Stats
8W - 10L
1,585 SR
Queue Stats
79W - 65L
1,569 Elo+
Party 3
Gilgamesh
Gilgamesh
ZEDISOP2003
Gilgamesh
Level 47
God Stats
14W - 8L
1,714 SR
Queue Stats
58W - 46L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 15
12,357
1,030
8,779
18,680
25,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Dkatty
Kukulkan
18
6 / 0 / 12
12,464
1,039
34,619
7,401
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Rbbro7
Amaterasu
18
6 / 2 / 11
12,756
1,063
17,428
22,779
23,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Sugarbones
Baron Samedi
18
3 / 1 / 11
11,460
955
18,364
10,174
6,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 1 / 13
12,390
1,033
21,506
15,395
8,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

216

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
1 / 2 / 4
11,318
943
18,501
19,383
8,994
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
 
Hel
16
0 / 8 / 4
10,775
898
8,127
22,580
15,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Lantin1997
Yemoja
17
0 / 4 / 5
10,644
887
5,852
24,498
30,979
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
TōnoShiki
Jing Wei
17
2 / 1 / 3
11,110
926
22,146
12,675
6,224
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
ZEDISOP2003
Gilgamesh
16
3 / 5 / 3
11,459
955
15,125
25,342
21,566
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
25
20
Kills
6
6
Deaths
20
62
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
4
1.5
L
Hel
 
Hel
0
8
4
0.25
W
1
2
15
4.25
W
Kukulkan
Dkatty
Kukulkan
6
0
12
12
L
Yemoja
Lantin1997
Yemoja
0
4
5
0.63
W
Amaterasu
Rbbro7
Amaterasu
6
2
11
5.75
W
Baron Samedi
Sugarbones
Baron Samedi
3
1
11
8.5
L
Jing Wei
TōnoShiki
Jing Wei
2
1
3
3.5
L
Gilgamesh
ZEDISOP2003
Gilgamesh
3
5
3
0.9
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,696
Damage
69,751
74,429
Taken
104,478
68,493
Mitigated
83,741
18,067
Healing
18,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
18,501
7,263
0
5,189
19,383
8,994
0
10,283
8,846
58,070
0
L
Hel
 
Hel
8,127
433
5,230
4,872
22,580
15,978
0
14,081
8,189
31,887
0
W
8,779
1,052
0
1,168
18,680
25,106
0
8,857
9,823
14,391
0
W
Kukulkan
Dkatty
Kukulkan
34,619
2,150
0
776
7,401
4,297
0
3,817
3,584
77,613
0
L
Yemoja
Lantin1997
Yemoja
5,852
1,041
559
139
24,498
30,979
0
16,845
7,415
18,914
0
W
Amaterasu
Rbbro7
Amaterasu
17,428
7,267
0
5,074
22,779
23,665
0
8,819
13,592
0
27,710
W
Baron Samedi
Sugarbones
Baron Samedi
18,364
298
3,899
2,829
10,174
6,995
0
6,092
4,082
27,903
0
L
Jing Wei
TōnoShiki
Jing Wei
22,146
14,542
0
2,191
12,675
6,224
0
5,992
6,551
0
38,534
L
Gilgamesh
ZEDISOP2003
Gilgamesh
15,125
4,073
0
198
25,342
21,566
0
13,388
11,715
220
20,932
W
21,506
10,942
0
4,321
15,395
8,430
0
5,115
10,280
0
48,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,427
Gold Earned
55,306
240
Minions Killed
247
8
Camps Cleared
5
1,199,752
Distance Traveled
1,112,736
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,318
943
102
9
3
230,765
0
L
Hel
10,775
898
62
5
0
228,742
1
W
Ymir
12,357
1,030
15
1
2
228,801
0
W
Kukulkan
12,464
1,039
108
9
1
256,339
0
L
Yemoja
10,644
887
24
2
0
193,406
0
W
Amaterasu
12,756
1,063
20
2
5
268,252
0
W
Baron Samedi
11,460
955
38
3
0
221,923
0
L
Jing Wei
11,110
926
48
4
1
237,237
0
L
Gilgamesh
11,459
955
11
1
1
222,586
0
W
Neith
12,390
1,033
59
5
0
224,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role