Player Matchup

Arachne
Arachne
MrLamps15
Arachne
Level 64
God Stats
8W - 7L
1,597 SR
Queue Stats
46W - 48L
1,477 Elo+
Solo
Chang'e
Chang'e
Osukko
Chang'e
Level 112
God Stats
38W - 21L
1,628 SR
Queue Stats
200W - 202L
1,521 Elo+
Solo
Rama
Rama
RedwoodTable
Rama
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,789 Elo+
Party 3
Horus
Horus
kzachshadow1999
Horus
Level 65
God Stats
7W - 5L
1,440 SR
Queue Stats
49W - 37L
1,502 Elo+
Party 3
Ares
Ares
一剑怒杀
Ares
Level 143
God Stats
180W - 167L
1,425 SR
Queue Stats
962W - 997L
1,489 Elo+
Solo
Team Averages
Level 82
1,518 SR
1,556 Elo+

VS

Team Averages
Level 55
1,408 SR
1,498 Elo+
Skadi
Skadi
DMrifa
Skadi
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,568 Elo+
Solo
Yu Huang
Yu Huang
Deadnest
Yu Huang
Level 46
God Stats
0W - 7L
1,184 SR
Queue Stats
210W - 174L
1,495 Elo+
Party 2
Bellona
Bellona
LitG
Bellona
Level 44
God Stats
3W - 7L
1,500 SR
Queue Stats
109W - 94L
1,510 Elo+
Party 1
Da Ji
Da Ji
TeaBoi1342
Da Ji
Level 65
God Stats
3W - 6L
1,356 SR
Queue Stats
219W - 238L
1,426 Elo+
Party 1
Artio
Artio
lunabyaugust
Artio
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 178L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MrLamps15
Arachne
16
10 / 1 / 4
11,798
1,180
11,748
11,805
6,193
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Osukko
Chang'e
17
2 / 2 / 14
10,540
1,054
14,921
12,171
11,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 0 / 13
11,171
1,117
23,081
9,958
4,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 0 / 12
11,436
1,144
18,333
18,500
24,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
0 / 3 / 17
9,961
996
7,749
20,816
26,133
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

273

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DMrifa
Skadi
15
3 / 6 / 2
10,828
1,083
16,581
13,574
6,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
Deadnest
Yu Huang
15
1 / 3 / 4
9,565
957
15,543
10,004
5,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
LitG
Bellona
15
0 / 6 / 5
9,329
933
15,700
20,213
24,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
15
2 / 5 / 4
9,791
979
10,278
15,894
10,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 1 / 6
10,348
1,035
10,787
20,809
27,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
27
21
Kills
6
6
Deaths
21
60
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Skadi
DMrifa
Skadi
3
6
2
0.67
L
Yu Huang
Deadnest
Yu Huang
1
3
4
1
L
Bellona
LitG
Bellona
0
6
5
0.42
W
Arachne
MrLamps15
Arachne
10
1
4
12
W
Chang'e
Osukko
Chang'e
2
2
14
4.5
W
2
0
13
8.5
L
Da Ji
2
5
4
0.8
W
7
0
12
13
L
0
1
6
3
W
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,832
Damage
68,889
73,250
Taken
80,494
72,815
Mitigated
74,158
30,059
Healing
11,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
DMrifa
Skadi
16,581
8,306
0
1,446
13,574
6,463
0
4,048
9,526
0
47,222
L
Yu Huang
Deadnest
Yu Huang
15,543
988
0
0
10,004
5,394
0
1,852
8,152
39,090
0
L
Bellona
LitG
Bellona
15,700
6,313
0
2,394
20,213
24,879
0
7,884
12,329
0
28,502
W
Arachne
MrLamps15
Arachne
11,748
8,368
0
3,294
11,805
6,193
0
4,523
7,282
0
19,314
W
Chang'e
Osukko
Chang'e
14,921
1,691
7,747
5,851
12,171
11,301
0
5,303
6,868
40,620
0
W
23,081
16,824
0
4,700
9,958
4,951
0
6,873
3,085
0
49,226
L
Da Ji
10,278
2,989
0
493
15,894
10,195
0
4,348
11,546
0
23,181
W
18,333
7,747
2,894
5,573
18,500
24,237
0
4,575
13,925
0
29,592
L
10,787
1,206
2,568
5,019
20,809
27,227
0
4,538
16,271
23,463
0
W
7,749
763
0
0
20,816
26,133
0
5,056
15,760
11,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,906
Gold Earned
49,861
184
Minions Killed
203
10
Camps Cleared
7
968,279
Distance Traveled
933,347
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,828
1,083
68
7
4
153,620
0
L
Yu Huang
9,565
957
54
5
0
178,751
0
L
Bellona
9,329
933
26
3
0
184,111
0
W
Arachne
11,798
1,180
18
2
3
216,701
0
W
Chang'e
10,540
1,054
58
6
1
199,984
1
W
Rama
11,171
1,117
82
8
5
178,840
0
L
Da Ji
9,791
979
30
3
1
187,450
0
W
Horus
11,436
1,144
22
2
0
190,347
1
L
Artio
10,348
1,035
25
3
2
229,415
0
W
Ares
9,961
996
4
0
1
182,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role