Player Matchup

Yemoja
Yemoja
InfectiousViK96
Yemoja
Level 80
God Stats
5W - 3L
1,500 SR
Queue Stats
131W - 196L
1,287 Elo+
Solo
Thoth
Thoth
Kazumuser
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,164 Elo+
Solo
Zhong Kui
Zhong Kui
Looping142
Zhong Kui
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 65L
1,430 Elo+
Solo
Mercury
Mercury
Shahzaib_H
Mercury
Level 65
God Stats
2W - 5L
1,259 SR
Queue Stats
346W - 420L
1,378 Elo+
Party 1
Nox
Nox
zaaimibrahim88
Nox
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 43L
1,437 Elo+
Party 1
Team Averages
Level 75
1,452 SR
1,339 Elo+

VS

Team Averages
Level 77
1,486 SR
1,464 Elo+
Janus
Janus
 
Janus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Farivoles
Hel
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 29L
1,664 Elo+
Solo
Zeus
Zeus
Smit3H3aler3
Zeus
Level 49
God Stats
5W - 3L
1,623 SR
Queue Stats
154W - 230L
1,342 Elo+
Solo
Athena
Athena
ruslanveli
Athena
Level 64
God Stats
2W - 2L
1,305 SR
Queue Stats
44W - 43L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 3
9,767
610
3,140
18,495
8,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thoth
Kazumuser
Thoth
18
0 / 6 / 7
9,686
605
11,235
15,339
6,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Looping142
Zhong Kui
14
1 / 5 / 4
8,725
545
7,307
14,192
9,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Shahzaib_H
Mercury
17
3 / 8 / 4
10,019
626
13,265
17,580
8,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

19
4 / 7 / 5
11,107
694
16,508
20,639
9,939
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
7 / 2 / 19
12,726
795
15,023
13,943
6,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yu Huang
 
Yu Huang
19
4 / 2 / 21
11,619
726
13,550
13,613
7,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
2 / 1 / 23
10,950
684
8,204
16,164
8,175
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
17 / 1 / 12
14,051
878
37,631
13,353
6,732
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
ruslanveli
Athena
16
1 / 4 / 17
10,237
640
6,984
20,356
15,677
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
123
9
Kills
31
31
Deaths
10
23
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
2
19
8.25
W
Yu Huang
 
Yu Huang
4
2
21
7.25
W
2
1
23
13.5
L
1
5
3
0.5
L
Thoth
Kazumuser
Thoth
0
6
7
0.58
L
Zhong Kui
Looping142
Zhong Kui
1
5
4
0.6
L
Mercury
Shahzaib_H
Mercury
3
8
4
0.63
W
17
1
12
23
W
Athena
ruslanveli
Athena
1
4
17
2.38
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,455
Damage
81,392
86,245
Taken
77,429
43,125
Mitigated
44,503
23,852
Healing
49,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
15,023
1,186
1,876
3,197
13,943
6,892
1,761
6,892
7,051
48,906
0
W
Yu Huang
 
Yu Huang
13,550
1,622
1,743
2,412
13,613
7,027
395
6,884
6,729
37,299
0
W
8,204
485
19,745
11,560
16,164
8,175
1,820
8,213
7,951
14,520
0
L
3,140
575
5,392
3,390
18,495
8,337
0
17,934
561
14,243
0
L
Thoth
Kazumuser
Thoth
11,235
367
0
2,911
15,339
6,777
0
14,514
825
36,352
0
L
Zhong Kui
Looping142
Zhong Kui
7,307
942
800
3,022
14,192
9,880
0
12,494
1,698
14,313
0
L
Mercury
Shahzaib_H
Mercury
13,265
5,029
1,368
1,835
17,580
8,192
0
16,605
975
0
25,622
W
37,631
1,467
2,961
1,902
13,353
6,732
3,355
6,291
7,062
61,846
0
W
Athena
ruslanveli
Athena
6,984
2,008
2,278
2,267
20,356
15,677
36
9,910
10,446
10,878
0
L
16,508
1,999
1,552
3,582
20,639
9,939
0
19,845
794
29,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,304
Gold Earned
59,583
132
Minions Killed
186
0
Camps Cleared
0
1,228,958
Distance Traveled
1,586,983
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,726
795
59
4
0
302,650
0
W
Yu Huang
11,619
726
48
3
0
313,958
0
W
Hel
10,950
684
17
1
0
338,670
0
L
Yemoja
9,767
610
15
1
0
235,763
0
L
Thoth
9,686
605
40
3
0
250,374
1
L
Zhong Kui
8,725
545
13
1
0
177,161
1
L
Mercury
10,019
626
31
2
0
267,736
1
W
Zeus
14,051
878
58
4
0
320,915
1
W
Athena
10,237
640
4
0
0
310,790
0
L
Nox
11,107
694
33
2
0
297,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role