Player Matchup

Artemis
Artemis
 
Artemis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
AvocadoDrago
Fafnir
Level 109
God Stats
2W - 6L
1,430 SR
Queue Stats
303W - 288L
1,478 Elo+
Party 1
Jing Wei
Jing Wei
GlycerinDawn
Jing Wei
Level 69
God Stats
2W - 2L
1,758 SR
Queue Stats
253W - 258L
1,468 Elo+
Solo
The Morrigan
The Morrigan
OzDragon
The Morrigan
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 146L
1,456 Elo+
Solo
Nemesis
Nemesis
okB4UShout
Nemesis
Level 116
God Stats
9W - 9L
1,548 SR
Queue Stats
285W - 279L
1,493 Elo+
Party 1
Team Averages
Level 114
1,547 SR
1,479 Elo+

VS

Team Averages
Level 99
1,569 SR
1,531 Elo+
Izanami
Izanami
Dp1903
Izanami
Level 79
God Stats
29W - 17L
1,579 SR
Queue Stats
64W - 58L
1,536 Elo+
Solo
Erlang Shen
Erlang Shen
longvols
Erlang Shen
Level 120
God Stats
2W - 0L
1,834 SR
Queue Stats
204W - 190L
1,583 Elo+
Solo
Discordia
Discordia
mkmikey
Discordia
Level 104
God Stats
3W - 3L
1,384 SR
Queue Stats
119W - 118L
1,492 Elo+
Solo
Kali
Kali
pinkgòddess
Kali
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 224L
1,548 Elo+
Solo
Sobek
Sobek
wolfy6514
Sobek
Level 104
God Stats
1W - 1L
1,546 SR
Queue Stats
27W - 29L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 4 / 2
5,245
477
6,830
8,688
2,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Fafnir
8
1 / 3 / 0
5,049
459
2,862
10,551
6,836
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
GlycerinDawn
Jing Wei
10
0 / 2 / 0
5,918
538
3,740
7,745
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

The Morrigan
OzDragon
The Morrigan
12
0 / 0 / 0
6,467
588
1,539
3,808
1,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
okB4UShout
Nemesis
9
0 / 1 / 2
5,612
510
3,930
10,065
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dp1903
Izanami
12
6 / 0 / 2
7,557
687
10,567
9,237
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
longvols
Erlang Shen
12
0 / 0 / 0
6,794
618
2,026
4,546
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
mkmikey
Discordia
12
1 / 0 / 1
6,703
609
7,360
5,797
2,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 1 / 1
5,854
532
3,302
8,663
3,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
wolfy6514
Sobek
9
1 / 1 / 5
6,205
564
4,434
7,885
7,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
1
Kills
10
10
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
4
2
0.25
L
Fafnir
1
3
0
0.33
W
Izanami
Dp1903
Izanami
6
0
2
7
L
Jing Wei
GlycerinDawn
Jing Wei
0
2
0
0
L
The Morrigan
OzDragon
The Morrigan
0
0
0
0
W
Erlang Shen
longvols
Erlang Shen
0
0
0
0
W
Discordia
mkmikey
Discordia
1
0
1
1.5
L
Nemesis
okB4UShout
Nemesis
0
1
2
1
W
2
1
1
2.5
W
Sobek
wolfy6514
Sobek
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,901
Damage
27,689
40,857
Taken
36,128
17,736
Mitigated
17,970
14,721
Healing
14,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,830
2,847
0
2,273
8,688
2,765
0
1,476
7,212
0
40,666
L
Fafnir
2,862
515
75
2,002
10,551
6,836
0
2,997
7,460
10,539
0
W
Izanami
Dp1903
Izanami
10,567
8,006
0
6,161
9,237
3,032
1,142
900
8,337
0
66,909
L
Jing Wei
GlycerinDawn
Jing Wei
3,740
2,404
0
3,241
7,745
3,076
0
4,845
2,450
0
43,305
L
The Morrigan
OzDragon
The Morrigan
1,539
1,125
0
1,208
3,808
1,383
0
0
3,808
47,405
0
W
Erlang Shen
longvols
Erlang Shen
2,026
765
0
3,476
4,546
2,482
0
1,539
3,007
0
49,798
W
Discordia
mkmikey
Discordia
7,360
479
0
1,131
5,797
2,091
0
295
5,502
50,280
0
L
Nemesis
okB4UShout
Nemesis
3,930
1,822
0
5,922
10,065
3,676
0
1,778
8,133
0
39,445
W
3,302
1,842
0
1,211
8,663
3,068
0
412
8,251
0
34,800
W
Sobek
wolfy6514
Sobek
4,434
604
0
2,568
7,885
7,297
108
1,255
6,630
13,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,291
Gold Earned
33,113
342
Minions Killed
401
0
Camps Cleared
0
1,131,221
Distance Traveled
1,061,979
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,245
477
56
5
0
205,270
1
L
Fafnir
5,049
459
18
2
0
237,967
3
W
Izanami
7,557
687
117
11
0
205,603
4
L
Jing Wei
5,918
538
86
8
0
208,856
1
L
The Morrigan
6,467
588
91
8
0
223,572
3
W
Erlang Shen
6,794
618
105
10
0
186,320
3
W
Discordia
6,703
609
98
9
0
212,616
5
L
Nemesis
5,612
510
91
8
0
255,556
3
W
Kali
5,854
532
61
6
0
230,342
4
W
Sobek
6,205
564
20
2
0
227,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role