Player Matchup

Hera
Hera
 
Hera
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BiZ0u
Arachne
Level 148
God Stats
3W - 7L
1,478 SR
Queue Stats
508W - 491L
1,565 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Frosthunt
Morgan Le Fay
Level 140
God Stats
0W - 1L
1,505 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
MrDCT GAMING
Ratatoskr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,486 Elo+
Solo
Tiamat
Tiamat
Sos1sska
Tiamat
Level 122
God Stats
8W - 10L
1,487 SR
Queue Stats
485W - 465L
1,504 Elo+
Solo
Team Averages
Level 115
1,494 SR
1,511 Elo+

VS

Team Averages
Level 83
1,437 SR
1,470 Elo+
Pele
Pele
Dezember13
Pele
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 144L
1,476 Elo+
Solo
Bacchus
Bacchus
Majkell
Bacchus
Level 109
God Stats
2W - 0L
1,368 SR
Queue Stats
24W - 26L
1,484 Elo+
Solo
Hachiman
Hachiman
Marihuano
Hachiman
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 111L
1,456 Elo+
Solo
Anubis
Anubis
SSaKKoSSan
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,467 Elo+
Solo
Sobek
Sobek
SkittlesTryanka
Sobek
Level 107
God Stats
1W - 2L
1,317 SR
Queue Stats
275W - 269L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
7 / 6 / 8
11,107
694
16,704
12,818
6,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
BiZ0u
Arachne
16
0 / 8 / 12
9,796
612
8,275
22,097
25,325
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Frosthunt
Morgan Le Fay
17
4 / 5 / 5
10,552
660
13,483
14,643
6,789
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
MrDCT GAMING
Ratatoskr
15
1 / 8 / 7
9,260
579
9,847
18,127
17,714
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Sos1sska
Tiamat
20
6 / 3 / 11
11,428
714
22,186
13,085
11,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 7
12,450
778
18,301
21,999
14,627
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Majkell
Bacchus
18
4 / 3 / 19
12,047
753
8,704
21,120
32,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Marihuano
Hachiman
20
7 / 3 / 18
12,320
770
23,757
16,278
8,564
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
SSaKKoSSan
Anubis
19
3 / 2 / 19
11,216
701
14,459
14,694
9,049
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 6 / 15
11,376
711
6,329
23,978
31,376
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
108
18
Kills
30
30
Deaths
18
43
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
7
6
8
1.83
L
Arachne
BiZ0u
Arachne
0
8
12
0.75
W
13
4
7
4.13
L
Morgan Le Fay
Frosthunt
Morgan Le Fay
4
5
5
1.3
W
Bacchus
Majkell
Bacchus
4
3
19
4.5
W
Hachiman
Marihuano
Hachiman
7
3
18
5.33
L
Ratatoskr
MrDCT GAMING
Ratatoskr
1
8
7
0.56
W
Anubis
SSaKKoSSan
Anubis
3
2
19
6.25
W
3
6
15
1.75
L
Tiamat
Sos1sska
Tiamat
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,495
Damage
71,550
80,770
Taken
98,069
67,484
Mitigated
96,442
18,239
Healing
35,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
16,704
5,938
1,077
683
12,818
6,079
322
4,365
8,453
28,393
0
L
Arachne
BiZ0u
Arachne
8,275
6,638
636
2,864
22,097
25,325
666
8,240
13,857
42
13,994
W
18,301
5,030
1,271
8,197
21,999
14,627
1,685
11,570
10,240
0
43,440
L
Morgan Le Fay
Frosthunt
Morgan Le Fay
13,483
1,996
781
3,145
14,643
6,789
0
5,283
9,360
27,821
0
W
Bacchus
Majkell
Bacchus
8,704
510
1,414
4,367
21,120
32,826
657
9,132
11,887
25,173
0
W
Hachiman
Marihuano
Hachiman
23,757
13,601
1,700
4,645
16,278
8,564
2,758
11,373
4,798
0
49,695
L
Ratatoskr
MrDCT GAMING
Ratatoskr
9,847
1,180
522
3,360
18,127
17,714
522
8,457
9,670
0
15,938
W
Anubis
SSaKKoSSan
Anubis
14,459
335
2,042
5,607
14,694
9,049
1,947
8,708
5,913
39,227
0
W
6,329
197
1,064
5,482
23,978
31,376
64
11,632
11,972
19,056
0
L
Tiamat
Sos1sska
Tiamat
22,186
2,523
1,322
3,849
13,085
11,577
108
3,147
9,938
41,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,143
Gold Earned
59,409
132
Minions Killed
207
0
Camps Cleared
0
1,303,266
Distance Traveled
1,471,316
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,107
694
37
2
0
234,162
1
L
Arachne
9,796
612
18
1
0
256,731
0
W
Pele
12,450
778
41
3
0
303,225
0
L
Morgan Le Fay
10,552
660
30
2
0
224,570
0
W
Bacchus
12,047
753
34
2
0
319,363
0
W
Hachiman
12,320
770
56
4
0
295,342
0
L
Ratatoskr
9,260
579
12
1
0
302,661
0
W
Anubis
11,216
701
48
3
0
257,763
0
W
Sobek
11,376
711
28
2
0
295,623
0
L
Tiamat
11,428
714
35
2
0
285,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role