Player Matchup

Baron Samedi
Baron Samedi
DeeperDishPizza
Baron Samedi
Level 103
God Stats
2W - 1L
1,484 SR
Queue Stats
64W - 57L
1,519 Elo+
Solo
Ra
Ra
HankHizzle8220
Ra
Level 32
God Stats
0W - 2L
1,268 SR
Queue Stats
3W - 14L
1,166 Elo+
Party 1
King Arthur
King Arthur
MadaraUchiha13
King Arthur
Level 87
God Stats
1W - 4L
1,594 SR
Queue Stats
154W - 141L
1,530 Elo+
Solo
Bacchus
Bacchus
NoxBolada
Bacchus
Level 89
God Stats
6W - 6L
1,767 SR
Queue Stats
283W - 319L
1,440 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tony6702
Ah Muzen Cab
Level 111
God Stats
0W - 1L
1,502 SR
Queue Stats
51W - 59L
1,441 Elo+
Party 1
Team Averages
Level 84
1,523 SR
1,419 Elo+

VS

Team Averages
Level 71
1,524 SR
1,538 Elo+
Ymir
Ymir
 
Ymir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Ibanez701
Bakasura
Level 81
God Stats
4W - 0L
1,840 SR
Queue Stats
92W - 99L
1,546 Elo+
Solo
King Arthur
King Arthur
Joh4nDark12
King Arthur
Level 48
God Stats
13W - 4L
1,485 SR
Queue Stats
120W - 115L
1,590 Elo+
Solo
Zeus
Zeus
SoloBeep
Zeus
Level 47
God Stats
2W - 5L
1,293 SR
Queue Stats
55W - 57L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeeperDishPizza
Baron Samedi
14
0 / 5 / 6
8,609
453
9,303
17,964
9,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 12 / 0
7,394
389
3,290
14,526
6,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
MadaraUchiha13
King Arthur
13
1 / 2 / 0
8,043
423
1,905
11,282
7,885
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
NoxBolada
Bacchus
14
3 / 7 / 1
9,273
488
9,085
17,548
11,725
Magic Focus

Magic Focus

+20
Magical Power

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Tony6702
Ah Muzen Cab
13
8 / 7 / 2
8,959
472
12,919
16,377
7,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 3 / 11
10,072
530
4,059
20,838
13,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
 
Artemis
15
2 / 6 / 6
9,995
526
7,273
15,901
6,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
Ibanez701
Bakasura
19
6 / 0 / 5
11,565
609
4,449
12,768
6,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Joh4nDark12
King Arthur
18
6 / 1 / 4
11,910
627
14,043
18,997
20,054
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
18
17 / 2 / 7
12,368
651
25,375
17,356
7,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
12
Kills
33
33
Deaths
12
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
3
11
2.5
W
Artemis
 
Artemis
2
6
6
0.83
L
Baron Samedi
DeeperDishPizza
Baron Samedi
0
5
6
0.6
L
0
12
0
0
W
Bakasura
Ibanez701
Bakasura
6
0
5
8.5
W
King Arthur
Joh4nDark12
King Arthur
6
1
4
8
L
King Arthur
MadaraUchiha13
King Arthur
1
2
0
0.5
L
Bacchus
NoxBolada
Bacchus
3
7
1
0.5
W
Zeus
17
2
7
10.25
L
Ah Muzen Cab
Tony6702
Ah Muzen Cab
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,502
Damage
55,199
77,697
Taken
85,860
43,837
Mitigated
54,142
14,210
Healing
29,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,059
1,129
346
6,991
20,838
13,577
716
7,054
13,784
31,715
0
W
Artemis
 
Artemis
7,273
3,733
0
5,651
15,901
6,440
1,176
4,821
10,686
0
67,226
L
Baron Samedi
DeeperDishPizza
Baron Samedi
9,303
915
134
7,628
17,964
9,406
0
3,801
13,843
73,772
0
L
3,290
863
135
502
14,526
6,837
0
10,859
3,667
40,138
0
W
Bakasura
Ibanez701
Bakasura
4,449
3,869
0
4,037
12,768
6,227
0
2,352
10,416
0
101,116
W
King Arthur
Joh4nDark12
King Arthur
14,043
1,151
0
4,559
18,997
20,054
247
6,627
12,370
0
89,540
L
King Arthur
MadaraUchiha13
King Arthur
1,905
361
0
1,960
11,282
7,885
0
2,196
9,086
0
57,019
L
Bacchus
NoxBolada
Bacchus
9,085
1,125
0
2,638
17,548
11,725
0
5,254
12,168
48,802
0
W
Zeus
25,375
6,298
306
7,629
17,356
7,844
2,030
8,702
8,654
93,846
0
L
Ah Muzen Cab
Tony6702
Ah Muzen Cab
12,919
5,873
0
1,213
16,377
7,984
0
7,324
9,013
0
61,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,278
Gold Earned
55,910
456
Minions Killed
581
0
Camps Cleared
0
1,494,202
Distance Traveled
1,780,944
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,072
530
44
2
0
308,328
2
W
Artemis
9,995
526
99
5
0
303,695
0
L
Baron Samedi
8,609
453
103
5
0
299,701
0
L
Ra
7,394
389
82
4
0
281,627
2
W
Bakasura
11,565
609
182
10
0
434,960
5
W
King Arthur
11,910
627
138
7
0
387,299
4
L
King Arthur
8,043
423
115
6
0
298,839
0
L
Bacchus
9,273
488
69
4
0
328,283
0
W
Zeus
12,368
651
118
6
0
346,662
9
L
Ah Muzen Cab
8,959
472
87
5
0
285,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role