Player Matchup

Raijin
Raijin
 
Raijin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
KiaiNatsu
Loki
Level 115
God Stats
1W - 2L
1,846 SR
Queue Stats
48W - 41L
1,624 Elo+
Solo
Hera
Hera
MrSCR98
Hera
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 239L
1,536 Elo+
Solo
Athena
Athena
ScepticalShrimp
Athena
Level 105
God Stats
10W - 10L
1,685 SR
Queue Stats
218W - 204L
1,576 Elo+
Solo
Ullr
Ullr
Skaldrmain
Ullr
Level 127
God Stats
11W - 8L
1,516 SR
Queue Stats
193W - 150L
1,609 Elo+
Solo
Team Averages
Level 124
1,609 SR
1,569 Elo+

VS

Team Averages
Level 123
1,585 SR
1,558 Elo+
Skadi
Skadi
CageThePig
Skadi
Level 100
God Stats
30W - 18L
1,602 SR
Queue Stats
210W - 204L
1,622 Elo+
Solo
Rama
Rama
Faelsave
Rama
Level 157
God Stats
5W - 2L
1,521 SR
Queue Stats
316W - 281L
1,586 Elo+
Solo
Xbalanque
Xbalanque
Leidolf
Xbalanque
Level 137
God Stats
6W - 1L
1,667 SR
Queue Stats
184W - 203L
1,610 Elo+
Solo
Sobek
Sobek
Smalekas
Sobek
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,399 Elo+
Solo
Scylla
Scylla
TrueSifon
Scylla
Level 126
God Stats
5W - 5L
1,634 SR
Queue Stats
235W - 245L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 2 / 0
5,485
499
1,742
4,178
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
11
0 / 1 / 1
5,908
537
4,025
7,463
2,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
MrSCR98
Hera
8
0 / 4 / 0
4,596
418
4,643
5,251
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 2 / 1
5,403
491
2,496
8,801
4,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 0
5,773
525
4,027
5,628
2,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
3 / 0 / 2
6,193
563
3,942
5,894
2,123
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
11
4 / 0 / 3
6,811
619
6,224
8,035
3,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
Leidolf
Xbalanque
10
0 / 1 / 1
5,751
523
4,099
6,936
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Smalekas
Sobek
9
0 / 1 / 5
5,560
505
1,608
8,047
5,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
TrueSifon
Scylla
11
3 / 0 / 1
6,382
580
3,827
2,887
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
10
10
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
2
0
0
W
Skadi
3
0
2
4
W
Rama
4
0
3
5.5
L
Loki
0
1
1
0.5
W
Xbalanque
Leidolf
Xbalanque
0
1
1
0.5
L
Hera
MrSCR98
Hera
0
4
0
0
L
1
2
1
0.75
L
1
1
0
1
W
Sobek
Smalekas
Sobek
0
1
5
2.5
W
Scylla
TrueSifon
Scylla
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,933
Damage
19,700
31,321
Taken
31,799
12,090
Mitigated
13,771
8,314
Healing
12,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
1,742
132
0
590
4,178
1,415
0
2,475
1,703
41,422
0
W
Skadi
3,942
1,867
0
2,770
5,894
2,123
407
1,815
4,079
0
47,984
W
Rama
6,224
5,196
0
3,634
8,035
3,152
0
2,234
5,801
0
44,604
L
Loki
4,025
868
0
2,589
7,463
2,855
214
0
7,463
0
41,120
W
Xbalanque
Leidolf
Xbalanque
4,099
1,064
0
2,432
6,936
2,478
0
91
6,845
0
41,799
L
Hera
MrSCR98
Hera
4,643
1,385
0
450
5,251
1,657
0
1,707
3,544
27,412
0
L
2,496
901
0
4,220
8,801
4,141
0
858
7,943
28,988
0
L
4,027
1,443
0
465
5,628
2,022
0
395
5,233
0
45,257
W
Sobek
Smalekas
Sobek
1,608
210
0
3,368
8,047
5,116
0
4,093
3,954
12,106
0
W
Scylla
TrueSifon
Scylla
3,827
334
0
250
2,887
902
0
648
2,239
44,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,165
Gold Earned
30,697
349
Minions Killed
327
0
Camps Cleared
0
1,012,261
Distance Traveled
1,021,216
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,485
499
76
7
0
195,499
3
W
Skadi
6,193
563
82
7
0
188,512
3
W
Rama
6,811
619
82
7
0
227,256
1
L
Loki
5,908
537
77
7
0
224,993
3
W
Xbalanque
5,751
523
68
6
0
190,744
5
L
Hera
4,596
418
47
4
0
190,704
2
L
Athena
5,403
491
69
6
0
209,236
0
L
Ullr
5,773
525
80
7
0
191,829
4
W
Sobek
5,560
505
14
1
0
224,101
9
W
Scylla
6,382
580
81
7
0
190,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role