Player Matchup

Izanami
Izanami
Gold IV
ChironArkin
Izanami
Gold IV
Level 124
God Stats
29W - 24L
1,649 SR
Queue Stats
148W - 145L
1,396 MMR
Solo
Neith
Neith
Gold IV
ChristianAmison
Neith
Gold IV
Level 69
God Stats
0W - 2L
1,550 SR
Queue Stats
31W - 34L
1,214 MMR
Solo
Athena
Athena
Silver II
b3nsho
Athena
Silver II
Level 147
God Stats
0W - 2L
1,293 SR
Queue Stats
80W - 97L
1,369 MMR
Solo
Ra
Ra
Bronze III
locowarpro
Ra
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,403 MMR
Solo
Loki
Loki
Gold V
snowmanmike
Loki
Gold V
Level 151
God Stats
26W - 33L
1,480 SR
Queue Stats
171W - 192L
1,303 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,495 SR
1,337 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,527 SR
1,196 MMR
Geb
Geb
Silver I
 
Geb
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold I
BiggyAllen
Ullr
Gold I
Level 127
God Stats
2W - 3L
1,527 SR
Queue Stats
98W - 99L
1,661 MMR
Solo
Xbalanque
Xbalanque
Silver II
HOKAGE1236
Xbalanque
Silver II
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,414 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
RobertoMan97
Zhong Kui
Gold III
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 93L
1,464 MMR
Solo
Serqet
Serqet
Bronze IV
YeAtoaster
Serqet
Bronze IV
Level 120
God Stats
10W - 12L
1,606 SR
Queue Stats
275W - 322L
-61 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChironArkin
Izanami
19
0 / 3 / 0
12,272
534
7,336
17,652
7,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
0 / 5 / 0
11,113
483
12,305
17,604
8,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
b3nsho
Athena
13
1 / 2 / 1
9,125
397
5,607
21,025
25,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 5 / 1
9,919
431
10,331
18,244
8,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 6 / 1
10,195
443
7,292
25,054
11,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Jing WeiArachneBastet

VS

Bans
SetMercuryBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
1 / 0 / 11
10,951
476
8,054
22,066
26,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
9 / 0 / 1
14,026
610
20,132
14,134
8,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
HOKAGE1236
Xbalanque
20
6 / 0 / 3
12,953
563
20,009
11,395
5,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
RobertoMan97
Zhong Kui
20
3 / 0 / 12
12,967
564
22,132
22,817
19,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
YeAtoaster
Serqet
16
2 / 2 / 9
10,728
466
3,474
15,604
7,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
57
2
Kills
21
21
Deaths
2
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
11
6.5
W
9
0
1
9.5
L
Izanami
ChironArkin
Izanami
0
3
0
0
L
0
5
0
0
W
Xbalanque
HOKAGE1236
Xbalanque
6
0
3
7.5
W
Zhong Kui
RobertoMan97
Zhong Kui
3
0
12
9
W
Serqet
YeAtoaster
Serqet
2
2
9
3.25
L
Athena
b3nsho
Athena
1
2
1
0.75
L
0
5
1
0.1
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,871
Damage
73,801
99,579
Taken
86,016
61,003
Mitigated
66,951
27,448
Healing
33,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,054
1,297
0
4,850
22,066
26,686
0
5,163
16,689
34,118
0
W
20,132
9,819
0
2,487
14,134
8,073
4,560
1,190
12,924
0
148,067
L
Izanami
ChironArkin
Izanami
7,336
4,971
0
7,576
17,652
7,653
2,634
2,655
14,997
0
130,971
L
12,305
7,915
0
6,345
17,604
8,361
1,170
3,736
13,868
0
99,214
W
Xbalanque
HOKAGE1236
Xbalanque
20,009
11,224
0
4,757
11,395
5,118
3,485
1,261
10,110
0
136,534
W
Zhong Kui
RobertoMan97
Zhong Kui
22,132
2,723
0
15,943
22,817
19,217
1,587
4,348
17,912
123,911
0
W
Serqet
YeAtoaster
Serqet
3,474
1,049
0
4,993
15,604
7,857
1,016
4,191
11,201
0
55,594
L
Athena
b3nsho
Athena
5,607
1,732
641
3,448
21,025
25,072
0
9,327
11,698
19,423
0
L
10,331
916
1,310
4,807
18,244
8,800
0
8,735
9,230
87,239
0
L
7,292
2,070
0
3,321
25,054
11,117
183
6,303
18,379
0
109,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,624
Gold Earned
61,625
736
Minions Killed
702
0
Camps Cleared
0
2,053,463
Distance Traveled
2,412,507
39
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,951
476
15
1
0
509,976
9
W
Ullr
14,026
610
215
9
0
465,919
3
L
Izanami
12,272
534
238
10
0
375,726
10
L
Neith
11,113
483
166
7
0
355,025
5
W
Xbalanque
12,953
563
203
9
0
446,661
9
W
Zhong Kui
12,967
564
179
8
0
454,704
15
W
Serqet
10,728
466
90
4
0
535,247
4
L
Athena
9,125
397
27
1
0
470,829
9
L
Ra
9,919
431
159
7
0
430,157
7
L
Loki
10,195
443
146
6
0
421,726
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role