Player Matchup

Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Platinum IV
Dimas1997
Artemis
Platinum IV
Level 158
God Stats
8W - 7L
1,575 SR
Queue Stats
399W - 396L
1,732 MMR
Party 1
Thoth
Thoth
Gold II
Elaguadefregar
Thoth
Gold II
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,884 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 105
1,525 SR
1,705 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,481 SR
1,372 MMR
Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
SrPantufas
Ah Muzen Cab
Silver I
Level 126
God Stats
11W - 9L
1,615 SR
Queue Stats
130W - 203L
1,264 MMR
Solo
Ao Kuang
Ao Kuang
Silver IV
lukiane
Ao Kuang
Silver IV
Level 119
God Stats
0W - 1L
1,330 SR
Queue Stats
99W - 143L
1,353 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 1 / 11
9,585
737
9,022
15,125
13,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
Dimas1997
Artemis
16
9 / 0 / 6
10,799
831
13,146
10,163
5,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
4 / 0 / 10
10,094
776
15,020
9,627
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Baron SamediHou YiSobekPersephoneAtlas

VS

Bans
AresAthenaGebTerraTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 6 / 1
7,597
584
10,821
19,208
14,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
SrPantufas
Ah Muzen Cab
13
0 / 3 / 1
8,194
630
8,818
10,423
3,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
lukiane
Ao Kuang
12
1 / 7 / 0
8,038
618
3,738
13,254
3,827
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
16
Kills
1
1
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
11
8.5
L
Chaac
 
Chaac
0
6
1
0.08
W
Artemis
Dimas1997
Artemis
9
0
6
12
W
4
0
10
9
L
Ah Muzen Cab
SrPantufas
Ah Muzen Cab
0
3
1
0.17
L
Ao Kuang
lukiane
Ao Kuang
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,188
Damage
23,377
34,915
Taken
42,885
22,560
Mitigated
22,259
10,524
Healing
8,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,022
2,691
703
4,297
15,125
13,656
258
1,709
13,051
0
22,559
L
Chaac
 
Chaac
10,821
989
0
3,824
19,208
14,597
0
7,125
11,718
0
25,037
W
Artemis
Dimas1997
Artemis
13,146
4,576
0
2,892
10,163
5,332
2,307
1,736
8,242
0
47,915
W
15,020
365
180
2,452
9,627
3,572
605
1,313
8,021
51,995
0
L
Ah Muzen Cab
SrPantufas
Ah Muzen Cab
8,818
2,052
0
3,177
10,423
3,835
0
4,001
6,199
0
35,502
L
Ao Kuang
lukiane
Ao Kuang
3,738
1,466
0
1,703
13,254
3,827
0
4,148
9,046
19,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,478
Gold Earned
23,829
184
Minions Killed
133
7
Camps Cleared
4
809,588
Distance Traveled
731,517
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,585
737
38
3
2
277,607
4
L
Chaac
7,597
584
31
2
1
244,718
3
W
Artemis
10,799
831
75
6
3
261,157
3
W
Thoth
10,094
776
71
5
2
270,824
1
L
Ah Muzen Cab
8,194
630
71
5
0
238,596
2
L
Ao Kuang
8,038
618
31
2
3
248,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role