Player Matchup

Baron Samedi
Baron Samedi
Errorhard21
Baron Samedi
Level 45
God Stats
9W - 9L
1,448 SR
Queue Stats
79W - 112L
1,258 Elo+
Solo
Sobek
Sobek
Ewi122
Sobek
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,406 Elo+
Solo
Scylla
Scylla
Yo Candyman
Scylla
Level 48
God Stats
3W - 15L
1,291 SR
Queue Stats
342W - 365L
1,337 Elo+
Solo
Team Averages
Level 72
1,413 SR
1,334 Elo+

VS

Team Averages
Level 66
1,569 SR
1,468 Elo+
Yu Huang
Yu Huang
Dancsesz
Yu Huang
Level 63
God Stats
4W - 5L
1,674 SR
Queue Stats
60W - 53L
1,527 Elo+
Party 1
Bastet
Bastet
Wiharr
Bastet
Level 85
God Stats
45W - 29L
1,547 SR
Queue Stats
57W - 56L
1,501 Elo+
Party 1
Geb
Geb
nevtelen12
Geb
Level 49
God Stats
8W - 6L
1,486 SR
Queue Stats
19W - 26L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Errorhard21
Baron Samedi
9
0 / 3 / 2
8,064
538
2,611
4,914
2,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Ewi122
Sobek
15
2 / 6 / 4
10,707
714
7,928
25,153
26,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
16
4 / 6 / 2
11,320
755
10,284
15,664
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Dancsesz
Yu Huang
16
3 / 2 / 11
11,110
741
13,585
9,203
4,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
Wiharr
Bastet
17
8 / 3 / 6
12,268
818
18,358
15,189
7,223
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 1 / 9
12,084
806
7,523
15,439
19,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
15
15
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Dancsesz
Yu Huang
3
2
11
4.25
L
Baron Samedi
Errorhard21
Baron Samedi
0
3
2
0.33
L
Sobek
Ewi122
Sobek
2
6
4
0.67
W
Bastet
Wiharr
Bastet
8
3
6
3.67
L
Scylla
4
6
2
0.83
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,823
Damage
39,466
45,731
Taken
39,831
34,888
Mitigated
30,308
8,781
Healing
9,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Dancsesz
Yu Huang
13,585
1,670
0
1,352
9,203
4,057
1,540
6,639
2,564
43,880
0
L
Baron Samedi
Errorhard21
Baron Samedi
2,611
83
488
1,074
4,914
2,648
0
1,630
3,098
5,721
0
L
Sobek
Ewi122
Sobek
7,928
423
21
5,801
25,153
26,962
0
12,255
12,310
25,913
0
W
Bastet
Wiharr
Bastet
18,358
5,527
570
4,247
15,189
7,223
0
7,192
7,997
0
54,022
L
Scylla
10,284
661
0
1,397
15,664
5,278
0
6,448
8,898
38,102
0
W
7,523
1,002
0
3,177
15,439
19,028
881
7,743
7,696
16,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,091
Gold Earned
35,462
97
Minions Killed
152
3
Camps Cleared
8
510,411
Distance Traveled
852,752
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,110
741
78
5
1
259,564
1
L
Baron Samedi
8,064
538
9
1
1
87,086
0
L
Sobek
10,707
714
33
2
1
186,378
3
W
Bastet
12,268
818
63
4
6
299,680
3
L
Scylla
11,320
755
55
4
1
236,947
0
W
Geb
12,084
806
11
1
1
293,508
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role