Player Matchup

Chronos
Chronos
DarkCrusaderTeo
Chronos
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 108L
1,514 Elo+
Solo
Izanami
Izanami
HankHizzle8220
Izanami
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,295 Elo+
Party 1
Vulcan
Vulcan
ThADanGLeRR89
Vulcan
Level 108
God Stats
6W - 4L
1,500 SR
Queue Stats
246W - 264L
1,464 Elo+
Solo
Camazotz
Camazotz
Tony6702
Camazotz
Level 111
God Stats
5W - 5L
1,358 SR
Queue Stats
220W - 209L
1,544 Elo+
Party 1
Terra
Terra
peacenwar1349
Terra
Level 153
God Stats
4W - 5L
1,309 SR
Queue Stats
677W - 721L
1,478 Elo+
Solo
Team Averages
Level 99
1,433 SR
1,459 Elo+

VS

Team Averages
Level 130
1,419 SR
1,502 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Boynpain
Bacchus
Level 133
God Stats
0W - 2L
1,288 SR
Queue Stats
304W - 324L
1,497 Elo+
Solo
Geb
Geb
Death 69420
Geb
Level 155
God Stats
4W - 5L
1,508 SR
Queue Stats
204W - 206L
1,537 Elo+
Solo
Raijin
Raijin
Smegedup
Raijin
Level 142
God Stats
9W - 11L
1,301 SR
Queue Stats
867W - 897L
1,501 Elo+
Solo
Guan Yu
Guan Yu
WILD_Animal_2103
Guan Yu
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 126L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
6,715
959
8,563
5,345
2,413
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 4 / 9
6,799
971
7,565
8,203
3,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
6 / 2 / 8
7,977
1,140
10,976
5,443
2,531
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Tony6702
Camazotz
13
5 / 1 / 7
7,394
1,056
9,140
11,869
5,277
11
0 / 2 / 13
6,411
916
2,633
8,435
8,559
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
3 / 1 / 3
6,369
910
6,334
6,597
3,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Boynpain
Bacchus
11
2 / 3 / 2
6,447
921
5,103
9,524
9,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 6 / 4
6,556
937
5,816
12,310
9,029
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
Smegedup
Raijin
12
1 / 3 / 3
6,255
894
8,689
7,007
2,855
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 4
5,789
827
4,443
11,665
10,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
16
Kills
10
10
Deaths
16
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
1
3
4.5
L
Bacchus
Boynpain
Bacchus
2
3
2
1
W
2
1
6
5
L
3
6
4
0.83
W
3
4
9
1.88
L
Raijin
Smegedup
Raijin
1
3
3
0.83
W
6
2
8
5
W
Camazotz
Tony6702
Camazotz
5
1
7
8.5
L
1
3
4
1
W
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,877
Damage
30,385
39,295
Taken
47,103
22,527
Mitigated
36,165
18,410
Healing
15,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,334
125
1,520
2,959
6,597
3,969
0
3,179
3,418
14,078
0
L
Bacchus
Boynpain
Bacchus
5,103
485
902
773
9,524
9,521
0
3,490
6,034
11,187
0
W
8,563
4,568
903
779
5,345
2,413
942
3,949
1,233
16,534
0
L
5,816
377
402
291
12,310
9,029
0
6,676
5,634
9,630
0
W
7,565
5,585
234
957
8,203
3,747
59
5,119
2,918
0
12,347
L
Raijin
Smegedup
Raijin
8,689
666
981
1,101
7,007
2,855
0
3,284
3,723
18,286
0
W
10,976
6,024
681
571
5,443
2,531
679
3,630
1,523
20,477
0
W
Camazotz
Tony6702
Camazotz
9,140
1,996
1,804
6,329
11,869
5,277
126
6,882
4,668
0
16,744
L
4,443
506
2,276
4,219
11,665
10,791
0
5,543
6,122
0
6,488
W
2,633
893
3,965
2,187
8,435
8,559
35
5,498
2,627
4,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,296
Gold Earned
31,416
69
Minions Killed
68
0
Camps Cleared
0
661,204
Distance Traveled
637,152
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,369
910
22
3
0
118,228
0
L
Bacchus
6,447
921
8
1
0
124,164
1
W
Chronos
6,715
959
17
2
0
125,483
0
L
Geb
6,556
937
8
1
0
120,010
0
W
Izanami
6,799
971
14
2
0
108,756
0
L
Raijin
6,255
894
26
4
0
121,631
0
W
Vulcan
7,977
1,140
22
3
0
142,408
0
W
Camazotz
7,394
1,056
11
2
0
151,161
0
L
Guan Yu
5,789
827
4
1
0
153,119
0
W
Terra
6,411
916
5
1
0
133,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role