Player Matchup

Danzaburou
Danzaburou
DylanSlays
Danzaburou
Level 86
God Stats
58W - 40L
1,694 SR
Queue Stats
468W - 474L
1,467 Elo+
Party 1
Athena
Athena
HoodRixhSway
Athena
Level 99
God Stats
11W - 7L
1,870 SR
Queue Stats
300W - 356L
1,431 Elo+
Party 1
Chaac
Chaac
PachecoKamui
Chaac
Level 63
God Stats
3W - 5L
1,467 SR
Queue Stats
137W - 150L
1,399 Elo+
Solo
Bakasura
Bakasura
SmokezGVO
Bakasura
Level 84
God Stats
12W - 11L
1,152 SR
Queue Stats
111W - 134L
1,414 Elo+
Party 1
Poseidon
Poseidon
hewmon
Poseidon
Level 147
God Stats
22W - 21L
1,474 SR
Queue Stats
310W - 327L
1,372 Elo+
Solo
Team Averages
Level 96
1,531 SR
1,417 Elo+

VS

Team Averages
Level 99
1,516 SR
1,430 Elo+
Ra
Ra
DimeStoreProphet
Ra
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 74L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
Eyez2029
Baron Samedi
Level 160
God Stats
16W - 15L
1,505 SR
Queue Stats
144W - 149L
1,479 Elo+
Solo
Neith
Neith
FewPanic2
Neith
Level 65
God Stats
12W - 15L
1,632 SR
Queue Stats
135W - 173L
1,390 Elo+
Solo
Kali
Kali
Project Gladius
Kali
Level 83
God Stats
2W - 2L
1,445 SR
Queue Stats
37W - 52L
1,390 Elo+
Solo
Skadi
Skadi
SkyLuno
Skadi
Level 37
God Stats
5W - 3L
1,500 SR
Queue Stats
113W - 144L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DylanSlays
Danzaburou
16
1 / 1 / 3
9,335
491
10,200
10,950
3,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
12
1 / 3 / 0
7,871
414
2,953
19,428
19,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 5 / 0
8,722
459
11,990
22,230
19,113
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
SmokezGVO
Bakasura
14
2 / 3 / 0
8,661
456
7,178
17,350
8,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
hewmon
Poseidon
14
1 / 3 / 0
8,600
453
4,344
9,794
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 5
9,510
501
9,010
8,333
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Eyez2029
Baron Samedi
14
0 / 0 / 10
9,294
489
7,980
14,486
14,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
FewPanic2
Neith
16
2 / 1 / 4
9,789
515
10,474
13,394
12,050
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

18
10 / 0 / 4
11,343
597
17,431
21,922
10,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
SkyLuno
Skadi
14
0 / 4 / 1
8,632
454
6,377
13,327
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
6
Kills
15
15
Deaths
6
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
Danzaburou
DylanSlays
Danzaburou
1
1
3
2.5
W
Baron Samedi
Eyez2029
Baron Samedi
0
0
10
5
W
Neith
FewPanic2
Neith
2
1
4
4
L
Athena
1
3
0
0.33
L
1
5
0
0.2
W
10
0
4
12
W
Skadi
SkyLuno
Skadi
0
4
1
0.13
L
Bakasura
SmokezGVO
Bakasura
2
3
0
0.67
L
Poseidon
hewmon
Poseidon
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,665
Damage
51,272
79,752
Taken
71,462
54,668
Mitigated
45,374
18,942
Healing
31,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,010
217
1,584
2,629
8,333
4,223
327
2,241
5,717
93,515
0
L
Danzaburou
DylanSlays
Danzaburou
10,200
4,940
0
3,512
10,950
3,688
384
1,823
9,127
0
71,240
W
Baron Samedi
Eyez2029
Baron Samedi
7,980
535
4,857
5,103
14,486
14,067
80
2,384
11,715
36,336
0
W
Neith
FewPanic2
Neith
10,474
2,952
0
5,175
13,394
12,050
1,223
125
13,053
0
72,509
L
Athena
2,953
626
307
3,400
19,428
19,353
18
4,566
14,862
33,380
0
L
11,990
1,349
0
5,762
22,230
19,113
0
3,116
19,114
0
61,237
W
17,431
8,517
0
8,887
21,922
10,665
663
2,465
19,097
0
101,810
W
Skadi
SkyLuno
Skadi
6,377
3,488
0
3,138
13,327
4,369
1,561
1,178
11,666
0
68,508
L
Bakasura
SmokezGVO
Bakasura
7,178
4,595
0
5,375
17,350
8,710
0
3,003
14,347
0
58,449
L
Poseidon
hewmon
Poseidon
4,344
127
0
586
9,794
3,804
185
4,482
5,312
69,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,189
Gold Earned
48,568
485
Minions Killed
561
0
Camps Cleared
0
1,752,141
Distance Traveled
1,833,630
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,510
501
144
8
0
370,900
6
L
Danzaburou
9,335
491
110
6
0
341,793
4
W
Baron Samedi
9,294
489
46
2
0
364,429
10
W
Neith
9,789
515
118
6
0
328,672
0
L
Athena
7,871
414
53
3
0
363,659
1
L
Chaac
8,722
459
89
5
0
312,021
4
W
Kali
11,343
597
135
7
0
447,809
0
W
Skadi
8,632
454
118
6
0
321,820
4
L
Bakasura
8,661
456
132
7
0
438,786
4
L
Poseidon
8,600
453
101
5
0
295,882
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role