Player Matchup

He Bo
He Bo
 
He Bo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Holllengot
Medusa
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,654 Elo+
Solo
Kukulkan
Kukulkan
StraightOuttaDYA
Kukulkan
Level 37
God Stats
30W - 20L
1,482 SR
Queue Stats
230W - 248L
1,252 Elo+
Party 1
Xing Tian
Xing Tian
TTVBalpBang
Xing Tian
Level 160
God Stats
2W - 1L
1,820 SR
Queue Stats
209W - 204L
1,613 Elo+
Solo
Gilgamesh
Gilgamesh
XxDisGust671
Gilgamesh
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
189W - 219L
986 Elo+
Party 1
Team Averages
Level 99
1,560 SR
1,401 Elo+

VS

Team Averages
Level 53
1,393 SR
1,189 Elo+
Ao Kuang
Ao Kuang
JanJeremy
Ao Kuang
Level 55
God Stats
6W - 9L
1,302 SR
Queue Stats
52W - 50L
1,119 Elo+
Party 2
Poseidon
Poseidon
PabloMuru
Poseidon
Level 15
God Stats
6W - 7L
1,501 SR
Queue Stats
51W - 59L
1,119 Elo+
Party 2
Jormungandr
Jormungandr
Vicksnick
Jormungandr
Level 159
God Stats
4W - 7L
1,511 SR
Queue Stats
358W - 347L
1,598 Elo+
Solo
Ares
Ares
guillermogoor
Ares
Level 5
God Stats
0W - 2L
1,290 SR
Queue Stats
0W - 4L
1,031 Elo+
Party 2
Izanami
Izanami
vistoalreves
Izanami
Level 29
God Stats
2W - 4L
1,362 SR
Queue Stats
7W - 13L
1,076 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
3 / 0 / 2
7,491
535
5,307
6,496
2,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Holllengot
Medusa
13
4 / 0 / 1
7,734
552
10,781
6,965
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
6 / 2 / 5
8,871
634
9,868
5,663
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
TTVBalpBang
Xing Tian
11
4 / 2 / 5
7,594
542
5,278
12,504
11,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
XxDisGust671
Gilgamesh
11
1 / 3 / 2
6,512
465
767
10,442
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JanJeremy
Ao Kuang
12
5 / 4 / 0
7,852
561
7,575
12,962
5,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
PabloMuru
Poseidon
10
0 / 7 / 1
6,456
461
2,150
9,480
4,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Vicksnick
Jormungandr
14
1 / 2 / 2
8,641
617
7,366
9,405
5,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 0
6,358
454
825
6,428
3,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
vistoalreves
Izanami
10
0 / 4 / 0
6,086
435
2,675
9,973
3,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
18
Kills
6
7
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
0
2
4
W
Medusa
Holllengot
Medusa
4
0
1
4.5
L
Ao Kuang
JanJeremy
Ao Kuang
5
4
0
1.25
L
Poseidon
PabloMuru
Poseidon
0
7
1
0.07
W
6
2
5
4.25
W
Xing Tian
TTVBalpBang
Xing Tian
4
2
5
3.25
L
Jormungandr
Vicksnick
Jormungandr
1
2
2
1
W
Gilgamesh
XxDisGust671
Gilgamesh
1
3
2
0.67
L
0
1
0
0
L
Izanami
vistoalreves
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,001
Damage
20,591
42,070
Taken
48,248
22,547
Mitigated
21,483
8,299
Healing
8,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
5,307
448
0
719
6,496
2,069
0
2,398
4,098
59,045
0
W
Medusa
Holllengot
Medusa
10,781
4,733
0
4,034
6,965
2,706
236
2,088
4,877
0
56,667
L
Ao Kuang
JanJeremy
Ao Kuang
7,575
2,281
0
2,921
12,962
5,294
0
6,778
6,184
41,384
0
L
Poseidon
PabloMuru
Poseidon
2,150
493
0
560
9,480
4,154
315
7,800
1,680
36,710
0
W
9,868
1,497
0
1,035
5,663
2,681
516
4,229
1,434
71,090
0
W
Xing Tian
TTVBalpBang
Xing Tian
5,278
840
0
1,568
12,504
11,049
0
5,516
6,988
16,391
0
L
Jormungandr
Vicksnick
Jormungandr
7,366
3,778
0
2,875
9,405
5,147
180
3,118
6,287
65,276
0
W
Gilgamesh
XxDisGust671
Gilgamesh
767
110
0
943
10,442
4,042
0
6,473
3,969
0
28,310
L
825
178
0
789
6,428
3,371
112
1,000
5,428
6,489
0
L
Izanami
vistoalreves
Izanami
2,675
1,483
209
1,531
9,973
3,517
888
1,757
8,216
0
42,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,202
Gold Earned
35,393
331
Minions Killed
353
0
Camps Cleared
0
1,338,229
Distance Traveled
1,223,437
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,491
535
88
6
0
311,991
4
W
Medusa
7,734
552
73
5
0
249,483
3
L
Ao Kuang
7,852
561
64
5
0
273,090
3
L
Poseidon
6,456
461
70
5
0
231,195
0
W
Kukulkan
8,871
634
110
8
0
268,511
2
W
Xing Tian
7,594
542
19
1
0
257,766
5
L
Jormungandr
8,641
617
122
9
0
227,257
4
W
Gilgamesh
6,512
465
41
3
0
250,478
0
L
Ares
6,358
454
14
1
0
240,258
0
L
Izanami
6,086
435
83
6
0
251,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role