Player Matchup

Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Antonking321
Kali
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 99L
1,456 Elo+
Party 3
Mulan
Mulan
General_Gurke44
Mulan
Level 106
God Stats
9W - 4L
1,725 SR
Queue Stats
289W - 347L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
Mik3-_-d0
Nu Wa
Level 81
God Stats
136W - 150L
1,541 SR
Queue Stats
263W - 290L
1,455 Elo+
Party 1
Neith
Neith
dragniil043
Neith
Level 85
God Stats
4W - 3L
1,503 SR
Queue Stats
95W - 91L
1,418 Elo+
Party 3
Team Averages
Level 88
1,554 SR
1,458 Elo+

VS

Team Averages
Level 106
1,464 SR
1,431 Elo+
Susano
Susano
 
Susano
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BigDaddy_muffin
Chaac
Level 117
God Stats
1W - 5L
1,319 SR
Queue Stats
76W - 89L
1,383 Elo+
Party 2
Baba Yaga
Baba Yaga
farnfield
Baba Yaga
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 62L
1,373 Elo+
Party 2
Izanami
Izanami
oScotty-x
Izanami
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,576 Elo+
Party 4
Ares
Ares
samnicklin
Ares
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 20L
1,325 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 1 / 1
8,229
588
5,714
6,306
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 0 / 2
7,401
529
3,451
11,581
4,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 2 / 7
6,849
489
9,458
11,790
5,725
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Mik3-_-d0
Nu Wa
13
3 / 0 / 5
7,504
536
11,394
4,722
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 1 / 2
7,592
542
3,461
7,939
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
2 / 1 / 0
6,795
485
5,207
11,620
4,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 1 / 0
7,389
528
6,786
8,554
9,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baba Yaga
farnfield
Baba Yaga
10
0 / 5 / 2
5,627
402
2,257
8,900
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Izanami
oScotty-x
Izanami
11
0 / 2 / 3
6,120
437
5,047
10,984
3,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
1 / 3 / 1
6,167
441
3,244
12,334
10,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
11
Kills
4
4
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
1
3.5
L
Susano
 
Susano
2
1
0
2
W
2
0
2
3
L
1
1
0
1
W
1
2
7
2.25
W
Nu Wa
Mik3-_-d0
Nu Wa
3
0
5
5.5
W
2
1
2
3
L
Baba Yaga
farnfield
Baba Yaga
0
5
2
0.2
L
Izanami
oScotty-x
Izanami
0
2
3
0.75
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,478
Damage
22,541
42,338
Taken
52,392
17,191
Mitigated
31,681
16,772
Healing
16,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,714
3,181
0
3,005
6,306
1,887
3,307
493
5,813
56,117
0
L
Susano
 
Susano
5,207
734
0
4,701
11,620
4,062
0
3,305
8,315
0
50,544
W
3,451
1,298
190
3,212
11,581
4,778
644
1,332
10,249
0
54,262
L
6,786
1,751
0
4,179
8,554
9,371
0
548
8,006
0
58,866
W
9,458
1,832
334
2,894
11,790
5,725
238
3,090
8,700
0
43,951
W
Nu Wa
Mik3-_-d0
Nu Wa
11,394
2,555
24
2,904
4,722
1,485
591
586
4,136
54,506
0
W
3,461
1,362
0
4,209
7,939
3,316
232
0
7,939
0
53,654
L
Baba Yaga
farnfield
Baba Yaga
2,257
452
0
1,109
8,900
3,685
0
3,244
5,656
34,828
0
L
Izanami
oScotty-x
Izanami
5,047
3,042
0
4,281
10,984
3,961
0
5,352
5,632
0
48,179
L
3,244
201
0
2,140
12,334
10,602
0
4,659
7,675
14,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,575
Gold Earned
32,098
424
Minions Killed
356
0
Camps Cleared
0
1,349,001
Distance Traveled
1,297,333
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,229
588
109
8
0
244,534
1
L
Susano
6,795
485
99
7
0
300,367
1
W
Kali
7,401
529
87
6
0
335,094
0
L
Chaac
7,389
528
110
8
0
270,785
0
W
Mulan
6,849
489
56
4
0
267,814
5
W
Nu Wa
7,504
536
79
6
0
253,290
6
W
Neith
7,592
542
93
7
0
248,269
2
L
Baba Yaga
5,627
402
49
4
0
224,351
0
L
Izanami
6,120
437
84
6
0
248,155
5
L
Ares
6,167
441
14
1
0
253,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role