Player Matchup

Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Bullet-Man93
Fenrir
Level 76
God Stats
2W - 3L
1,313 SR
Queue Stats
145W - 172L
1,398 Elo+
Party 1
Persephone
Persephone
MrTouchBalls
Persephone
Level 122
God Stats
23W - 22L
1,435 SR
Queue Stats
864W - 1,005L
1,375 Elo+
Party 1
Skadi
Skadi
estrellaxs
Skadi
Level 120
God Stats
46W - 45L
1,580 SR
Queue Stats
126W - 160L
1,471 Elo+
Party 1
Horus
Horus
lorenzoVSL
Horus
Level 146
God Stats
5W - 5L
1,456 SR
Queue Stats
294W - 292L
1,526 Elo+
Party 1
Team Averages
Level 125
1,457 SR
1,454 Elo+

VS

Team Averages
Level 106
1,514 SR
1,468 Elo+
Nu Wa
Nu Wa
Alpha_Matin
Nu Wa
Level 116
God Stats
2W - 3L
1,452 SR
Queue Stats
77W - 89L
1,478 Elo+
Solo
Amaterasu
Amaterasu
CANNAB1NO1D36
Amaterasu
Level 108
God Stats
4W - 2L
1,763 SR
Queue Stats
536W - 532L
1,496 Elo+
Solo
Medusa
Medusa
LeDiana088
Medusa
Level 102
God Stats
0W - 2L
1,385 SR
Queue Stats
10W - 12L
1,424 Elo+
Solo
Hades
Hades
asteriaan
Hades
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 63L
1,548 Elo+
Solo
Thanatos
Thanatos
uMourt92
Thanatos
Level 109
God Stats
15W - 13L
1,469 SR
Queue Stats
38W - 41L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
6 / 1 / 2
7,781
648
8,986
8,004
3,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
10
3 / 1 / 3
6,485
540
2,980
7,902
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
MrTouchBalls
Persephone
10
0 / 0 / 4
6,380
532
5,176
4,374
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
11
1 / 1 / 4
6,501
542
6,474
5,716
1,923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
10
5 / 2 / 2
6,877
573
4,035
9,587
5,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 4
6,391
533
3,953
4,946
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
CANNAB1NO1D36
Amaterasu
9
0 / 5 / 0
5,528
461
4,660
11,275
6,307
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Medusa
LeDiana088
Medusa
8
1 / 2 / 2
5,150
429
4,178
6,522
1,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Hades
asteriaan
Hades
6
0 / 2 / 0
4,577
381
1,927
5,642
2,463
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
uMourt92
Thanatos
10
4 / 5 / 1
6,402
534
4,264
11,565
5,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
15
Kills
5
5
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
1
2
7
L
0
1
4
2
W
Fenrir
3
1
3
4.5
L
Amaterasu
CANNAB1NO1D36
Amaterasu
0
5
0
0
L
Medusa
LeDiana088
Medusa
1
2
2
1
W
Persephone
MrTouchBalls
Persephone
0
0
4
2
L
Hades
asteriaan
Hades
0
2
0
0
W
Skadi
1
1
4
3
W
Horus
5
2
2
3
L
Thanatos
uMourt92
Thanatos
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,651
Damage
18,982
35,583
Taken
39,950
15,854
Mitigated
17,639
9,965
Healing
14,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,986
5,777
0
3,973
8,004
3,737
396
200
7,781
0
51,664
L
3,953
1,163
0
1,110
4,946
1,914
52
2,694
2,154
42,560
0
W
Fenrir
2,980
575
0
738
7,902
3,236
0
1,227
6,591
0
36,827
L
Amaterasu
CANNAB1NO1D36
Amaterasu
4,660
2,662
143
2,433
11,275
6,307
0
907
10,318
0
39,100
L
Medusa
LeDiana088
Medusa
4,178
1,820
0
1,153
6,522
1,721
608
246
6,276
0
27,969
W
Persephone
MrTouchBalls
Persephone
5,176
567
0
905
4,374
1,443
0
1,333
2,949
49,140
0
L
Hades
asteriaan
Hades
1,927
643
174
1,767
5,642
2,463
180
0
5,642
14,850
0
W
Skadi
6,474
2,313
0
486
5,716
1,923
0
788
4,906
0
48,750
W
Horus
4,035
1,558
494
3,369
9,587
5,515
0
2,017
6,990
0
15,094
L
Thanatos
uMourt92
Thanatos
4,264
1,292
0
7,940
11,565
5,234
0
1,095
10,384
0
42,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,024
Gold Earned
28,048
329
Minions Killed
312
0
Camps Cleared
0
1,211,594
Distance Traveled
1,043,108
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,781
648
91
8
0
264,398
3
L
Nu Wa
6,391
533
84
7
0
205,324
3
W
Fenrir
6,485
540
56
5
0
272,314
0
L
Amaterasu
5,528
461
84
7
0
216,538
2
L
Medusa
5,150
429
38
3
0
216,276
1
W
Persephone
6,380
532
84
7
0
232,900
2
L
Hades
4,577
381
28
2
0
152,584
2
W
Skadi
6,501
542
70
6
0
209,999
1
W
Horus
6,877
573
28
2
0
231,983
2
L
Thanatos
6,402
534
78
7
0
252,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role