Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
F70o0ly_3
Yemoja
Level 109
God Stats
5W - 10L
1,327 SR
Queue Stats
177W - 173L
1,491 Elo+
Party 1
Kukulkan
Kukulkan
Jordef_joc
Kukulkan
Level 69
God Stats
1W - 1L
1,286 SR
Queue Stats
177W - 168L
1,433 Elo+
Solo
Arachne
Arachne
LI6HTY
Arachne
Level 69
God Stats
5W - 4L
1,504 SR
Queue Stats
428W - 430L
1,391 Elo+
Solo
Team Averages
Level 94
1,423 SR
1,463 Elo+

VS

Team Averages
Level 101
1,547 SR
1,455 Elo+
Ares
Ares
 
Ares
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
CivilianBread
Osiris
Level 87
God Stats
2W - 2L
1,616 SR
Queue Stats
328W - 360L
1,388 Elo+
Solo
Arachne
Arachne
K1M0BASHA
Arachne
Level 127
God Stats
7W - 6L
1,556 SR
Queue Stats
35W - 34L
1,499 Elo+
Party 2
Zeus
Zeus
MiMooo_94
Zeus
Level 109
God Stats
13W - 10L
1,565 SR
Queue Stats
26W - 21L
1,520 Elo+
Party 2
Apollo
Apollo
kev_in_de_haus
Apollo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
4 / 0 / 0
7,796
600
10,217
13,097
9,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
 
Rama
11
3 / 1 / 3
6,822
525
6,245
9,299
3,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
F70o0ly_3
Yemoja
11
0 / 1 / 6
6,554
504
5,651
6,881
5,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Jordef_joc
Kukulkan
13
0 / 1 / 1
7,287
561
1,280
6,840
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
LI6HTY
Arachne
11
4 / 3 / 1
6,744
519
4,754
11,193
4,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 4 / 2
6,132
472
3,756
12,657
7,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 3 / 0
6,790
522
7,737
13,417
7,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
K1M0BASHA
Arachne
10
3 / 1 / 0
6,377
491
5,309
12,963
5,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zeus
12
2 / 1 / 1
7,043
542
3,654
2,994
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 3 / 2
5,405
416
5,572
9,135
3,295
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
11
Kills
6
6
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
0
4
W
Rama
 
Rama
3
1
3
4.5
L
Ares
 
Ares
1
4
2
0.5
L
0
3
0
0
W
Yemoja
F70o0ly_3
Yemoja
0
1
6
3
W
Kukulkan
Jordef_joc
Kukulkan
0
1
1
0.5
L
Arachne
K1M0BASHA
Arachne
3
1
0
3
W
Arachne
LI6HTY
Arachne
4
3
1
1.5
L
Zeus
2
1
1
2.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,147
Damage
26,028
47,310
Taken
51,166
24,613
Mitigated
25,567
18,558
Healing
16,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,217
1,874
0
5,620
13,097
9,049
0
0
13,097
0
62,834
W
Rama
 
Rama
6,245
4,518
0
3,728
9,299
3,231
687
2,120
7,179
0
50,798
L
Ares
 
Ares
3,756
522
0
2,610
12,657
7,960
0
2,587
10,070
27,940
0
L
7,737
2,645
0
5,382
13,417
7,987
0
0
13,417
0
53,789
W
Yemoja
F70o0ly_3
Yemoja
5,651
1,353
1,964
2,824
6,881
5,382
297
1,437
5,444
22,907
0
W
Kukulkan
Jordef_joc
Kukulkan
1,280
142
0
1,655
6,840
2,895
346
2,498
4,342
61,185
0
L
Arachne
K1M0BASHA
Arachne
5,309
3,847
0
6,903
12,963
5,287
0
805
12,158
0
34,195
W
Arachne
LI6HTY
Arachne
4,754
3,399
0
2,767
11,193
4,056
19
1,355
9,402
0
35,384
L
Zeus
3,654
224
0
0
2,994
1,038
0
679
2,315
54,828
0
L
5,572
2,523
143
1,293
9,135
3,295
0
2,860
6,275
0
26,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,203
Gold Earned
31,747
398
Minions Killed
340
0
Camps Cleared
0
1,271,338
Distance Traveled
1,245,005
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,796
600
97
7
0
258,257
3
W
Rama
6,822
525
88
7
0
219,987
2
L
Ares
6,132
472
32
2
0
226,678
0
L
Osiris
6,790
522
96
7
0
233,101
1
W
Yemoja
6,554
504
29
2
0
238,413
4
W
Kukulkan
7,287
561
124
10
0
252,392
2
L
Arachne
6,377
491
61
5
0
310,897
3
W
Arachne
6,744
519
60
5
0
302,289
1
L
Zeus
7,043
542
106
8
0
221,969
6
L
Apollo
5,405
416
45
3
0
252,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role