Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ElBanju
Jormungandr
Level 79
God Stats
4W - 4L
1,522 SR
Queue Stats
180W - 180L
1,463 Elo+
Party 2
Kukulkan
Kukulkan
GhostGBr
Kukulkan
Level 146
God Stats
5W - 3L
1,798 SR
Queue Stats
213W - 169L
1,454 Elo+
Solo
Horus
Horus
Purgador
Horus
Level 144
God Stats
9W - 12L
1,470 SR
Queue Stats
277W - 362L
1,378 Elo+
Solo
Chaac
Chaac
the_eggman56
Chaac
Level 102
God Stats
16W - 18L
1,503 SR
Queue Stats
147W - 143L
1,450 Elo+
Party 2
Team Averages
Level 109
1,559 SR
1,449 Elo+

VS

Team Averages
Level 104
1,473 SR
1,451 Elo+
Artemis
Artemis
Beowulf1220
Artemis
Level 86
God Stats
7W - 13L
1,360 SR
Queue Stats
163W - 184L
1,394 Elo+
Party 1
Vulcan
Vulcan
Creepiest31369
Vulcan
Level 104
God Stats
5W - 9L
1,352 SR
Queue Stats
252W - 272L
1,420 Elo+
Solo
Odin
Odin
MadMacTho
Odin
Level 120
God Stats
12W - 6L
1,829 SR
Queue Stats
87W - 84L
1,510 Elo+
Solo
Yu Huang
Yu Huang
MerlinIsMyStand
Yu Huang
Level 108
God Stats
1W - 3L
1,498 SR
Queue Stats
244W - 257L
1,476 Elo+
Party 1
Bakasura
Bakasura
SambartaBanerjee
Bakasura
Level 104
God Stats
16W - 23L
1,327 SR
Queue Stats
996W - 1,050L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
8
1 / 2 / 1
5,052
561
1,624
7,277
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
ElBanju
Jormungandr
9
4 / 0 / 1
5,718
635
4,848
4,182
2,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
GhostGBr
Kukulkan
10
2 / 0 / 0
5,578
620
1,553
3,942
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Purgador
Horus
10
0 / 0 / 1
5,502
611
4,820
8,223
3,495
9
0 / 0 / 5
5,294
588
4,081
5,880
4,233
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Beowulf1220
Artemis
7
0 / 2 / 0
4,278
475
3,110
6,202
1,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 1
4,528
503
2,730
4,267
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
4
0 / 1 / 0
3,527
392
404
2,149
1,137
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
9
1 / 2 / 0
4,861
540
3,506
7,345
2,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 0
5,173
575
2,491
6,649
2,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
7
Kills
2
2
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
1
2
1
0.75
L
Artemis
Beowulf1220
Artemis
0
2
0
0
L
0
2
1
0.25
W
Jormungandr
ElBanju
Jormungandr
4
0
1
4.5
W
Kukulkan
GhostGBr
Kukulkan
2
0
0
2
L
Odin
0
1
0
0
L
Yu Huang
1
2
0
0.5
W
Horus
Purgador
Horus
0
0
1
0.5
L
1
0
0
1
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,926
Damage
12,241
29,504
Taken
26,612
14,053
Mitigated
9,013
9,633
Healing
6,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
1,624
211
0
2,892
7,277
2,536
0
1,116
6,085
0
30,683
L
Artemis
Beowulf1220
Artemis
3,110
1,236
0
1,479
6,202
1,748
0
2,151
4,051
0
20,871
L
2,730
64
0
521
4,267
1,662
33
1,950
2,317
24,064
0
W
Jormungandr
ElBanju
Jormungandr
4,848
1,939
0
1,726
4,182
2,379
0
515
3,543
21,542
0
W
Kukulkan
GhostGBr
Kukulkan
1,553
99
0
446
3,942
1,410
0
955
2,789
42,179
0
L
Odin
404
40
0
500
2,149
1,137
0
1,214
935
0
2,956
L
Yu Huang
3,506
833
0
2,434
7,345
2,223
0
680
6,665
30,191
0
W
Horus
Purgador
Horus
4,820
2,316
119
2,672
8,223
3,495
390
2,927
5,201
0
37,359
L
2,491
1,714
0
1,560
6,649
2,243
0
406
6,243
0
29,182
W
4,081
842
0
1,778
5,880
4,233
0
531
5,305
0
27,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,144
Gold Earned
22,367
263
Minions Killed
183
0
Camps Cleared
0
964,272
Distance Traveled
763,431
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
5,052
561
63
7
0
212,616
1
L
Artemis
4,278
475
31
3
0
167,455
2
L
Vulcan
4,528
503
34
4
0
152,150
1
W
Jormungandr
5,718
635
35
4
0
178,498
1
W
Kukulkan
5,578
620
82
9
0
186,055
4
L
Odin
3,527
392
2
0
0
70,106
0
L
Yu Huang
4,861
540
49
5
0
155,641
5
W
Horus
5,502
611
43
5
0
197,879
4
L
Bakasura
5,173
575
67
7
0
218,079
0
W
Chaac
5,294
588
40
4
0
189,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role