Player Matchup

Chronos
Chronos
BLIJEWOKKELL
Chronos
Level 120
God Stats
18W - 20L
1,430 SR
Queue Stats
303W - 351L
1,391 Elo+
Party 1
Cerberus
Cerberus
Kom4tzu
Cerberus
Level 95
God Stats
1W - 3L
1,587 SR
Queue Stats
4W - 5L
1,456 Elo+
Solo
Artemis
Artemis
STARLA79
Artemis
Level 105
God Stats
182W - 207L
1,475 SR
Queue Stats
690W - 852L
1,396 Elo+
Party 1
Bastet
Bastet
TeidiKamaa
Bastet
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,126 Elo+
Solo
Cliodhna
Cliodhna
joagomar
Cliodhna
Level 66
God Stats
13W - 18L
1,609 SR
Queue Stats
64W - 86L
1,391 Elo+
Solo
Team Averages
Level 90
1,520 SR
1,352 Elo+

VS

Team Averages
Level 61
1,405 SR
1,372 Elo+
Atlas
Atlas
Herzog_Tom
Atlas
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,202 Elo+
Party 2
Anhur
Anhur
Ljimunns
Anhur
Level 59
God Stats
1W - 2L
1,063 SR
Queue Stats
162W - 198L
1,427 Elo+
Solo
Yu Huang
Yu Huang
Myth-Orpheus
Yu Huang
Level 68
God Stats
1W - 4L
1,191 SR
Queue Stats
106W - 111L
1,383 Elo+
Party 2
Hachiman
Hachiman
UI Jake IU
Hachiman
Level 61
God Stats
2W - 2L
1,406 SR
Queue Stats
177W - 182L
1,391 Elo+
Solo
Loki
Loki
toddyterror
Loki
Level 63
God Stats
4W - 2L
1,866 SR
Queue Stats
230W - 237L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BLIJEWOKKELL
Chronos
17
1 / 5 / 1
10,571
392
9,673
16,892
8,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Kom4tzu
Cerberus
17
3 / 4 / 4
11,280
418
13,409
28,963
26,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
STARLA79
Artemis
16
0 / 3 / 4
9,934
368
11,439
16,723
6,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
TeidiKamaa
Bastet
18
2 / 2 / 1
11,325
419
19,005
23,977
11,576
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cliodhna
joagomar
Cliodhna
17
5 / 5 / 2
11,532
427
10,618
22,913
11,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
18
2 / 1 / 5
12,356
458
9,264
24,914
33,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Anhur
Ljimunns
Anhur
19
4 / 4 / 4
12,959
480
19,071
21,201
10,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
Myth-Orpheus
Yu Huang
20
5 / 4 / 4
14,230
527
14,156
19,382
9,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
UI Jake IU
Hachiman
20
2 / 1 / 2
13,824
512
14,501
18,758
8,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
6 / 2 / 2
12,473
462
18,698
20,744
9,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
11
Kills
19
19
Deaths
12
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chronos
BLIJEWOKKELL
Chronos
1
5
1
0.3
W
Atlas
2
1
5
4.5
L
Cerberus
Kom4tzu
Cerberus
3
4
4
1.25
W
Anhur
Ljimunns
Anhur
4
4
4
1.5
W
Yu Huang
Myth-Orpheus
Yu Huang
5
4
4
1.75
L
Artemis
STARLA79
Artemis
0
3
4
0.67
L
Bastet
TeidiKamaa
Bastet
2
2
1
1.25
W
Hachiman
UI Jake IU
Hachiman
2
1
2
3
L
Cliodhna
joagomar
Cliodhna
5
5
2
1.2
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,144
Damage
75,690
109,468
Taken
104,999
64,629
Mitigated
71,628
40,137
Healing
30,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BLIJEWOKKELL
Chronos
9,673
2,449
32
7,445
16,892
8,422
0
4,858
11,704
84,829
8,710
W
Atlas
9,264
3,935
0
2,590
24,914
33,484
1,565
6,725
18,189
38,884
0
L
Cerberus
Kom4tzu
Cerberus
13,409
887
306
10,273
28,963
26,830
0
5,211
23,708
70,682
0
W
Anhur
Ljimunns
Anhur
19,071
10,230
0
8,035
21,201
10,042
6,267
7,079
14,122
0
112,014
W
Yu Huang
Myth-Orpheus
Yu Huang
14,156
1,810
0
3,210
19,382
9,931
3,044
4,571
14,811
115,977
0
L
Artemis
STARLA79
Artemis
11,439
3,168
128
6,031
16,723
6,778
0
4,437
12,184
0
74,922
L
Bastet
TeidiKamaa
Bastet
19,005
4,596
0
9,141
23,977
11,576
0
2,680
21,247
0
90,211
W
Hachiman
UI Jake IU
Hachiman
14,501
7,335
0
9,881
18,758
8,640
3,662
915
17,843
0
122,327
L
Cliodhna
joagomar
Cliodhna
10,618
863
16
6,765
22,913
11,023
0
5,538
17,047
0
70,499
W
18,698
5,011
0
7,219
20,744
9,531
1,339
3,394
17,350
0
98,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,642
Gold Earned
65,842
623
Minions Killed
741
0
Camps Cleared
0
2,348,788
Distance Traveled
2,496,768
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,571
392
131
5
0
436,872
2
W
Atlas
12,356
458
38
1
0
507,337
1
L
Cerberus
11,280
418
159
6
0
478,844
0
W
Anhur
12,959
480
169
6
0
444,170
4
W
Yu Huang
14,230
527
189
7
0
494,814
2
L
Artemis
9,934
368
102
4
0
465,079
5
L
Bastet
11,325
419
140
5
0
513,559
1
W
Hachiman
13,824
512
213
8
0
497,820
10
L
Cliodhna
11,532
427
91
3
0
454,434
1
W
Loki
12,473
462
132
5
0
552,627
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role