Player Matchup

Mercury
Mercury
Adrii126YT
Mercury
Level 157
God Stats
1W - 0L
1,747 SR
Queue Stats
2W - 2L
1,337 Elo+
Solo
Chiron
Chiron
Calobski
Chiron
Level 142
God Stats
10W - 6L
1,598 SR
Queue Stats
254W - 248L
1,536 Elo+
Party 2
Cerberus
Cerberus
CupChecks
Cerberus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 203L
1,586 Elo+
Solo
Agni
Agni
HuddyBoiii
Agni
Level 149
God Stats
1W - 2L
1,240 SR
Queue Stats
159W - 161L
1,514 Elo+
Party 2
Guan Yu
Guan Yu
LucentOwl
Guan Yu
Level 126
God Stats
5W - 6L
1,711 SR
Queue Stats
113W - 113L
1,472 Elo+
Solo
Team Averages
Level 146
1,559 SR
1,489 Elo+

VS

Team Averages
Level 130
1,543 SR
1,494 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Avardian715
Bellona
Level 144
God Stats
2W - 5L
1,488 SR
Queue Stats
27W - 34L
1,385 Elo+
Solo
Nemesis
Nemesis
Drew704
Nemesis
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 18L
1,435 Elo+
Party 1
Ymir
Ymir
Leviathan1969
Ymir
Level 150
God Stats
7W - 6L
1,728 SR
Queue Stats
254W - 230L
1,714 Elo+
Solo
Olorun
Olorun
Mianooo
Olorun
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Adrii126YT
Mercury
11
3 / 2 / 4
6,232
567
3,722
7,460
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
Calobski
Chiron
12
4 / 0 / 0
6,596
600
7,675
7,432
2,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
CupChecks
Cerberus
9
1 / 1 / 6
5,990
545
4,297
8,664
5,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 1 / 3
5,678
516
5,835
6,991
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
LucentOwl
Guan Yu
11
2 / 0 / 0
6,600
600
5,421
8,134
7,914
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 3 / 0
5,625
511
5,634
9,907
2,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Avardian715
Bellona
11
0 / 2 / 1
6,134
558
4,700
8,904
7,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
Drew704
Nemesis
7
1 / 2 / 1
4,840
440
2,865
7,051
2,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 1 / 2
4,813
438
1,001
6,499
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
Mianooo
Olorun
8
2 / 3 / 2
5,237
476
3,885
6,109
2,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
11
Kills
3
4
Deaths
11
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
W
Mercury
Adrii126YT
Mercury
3
2
4
2.5
L
Bellona
Avardian715
Bellona
0
2
1
0.25
W
Chiron
Calobski
Chiron
4
0
0
4
W
Cerberus
CupChecks
Cerberus
1
1
6
4
L
Nemesis
Drew704
Nemesis
1
2
1
0.75
W
1
1
3
2.5
L
0
1
2
1
W
Guan Yu
LucentOwl
Guan Yu
2
0
0
2
L
Olorun
Mianooo
Olorun
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,950
Damage
18,085
38,681
Taken
38,470
21,031
Mitigated
18,011
16,476
Healing
9,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,634
3,573
0
2,716
9,907
2,938
0
777
9,130
0
44,830
W
Mercury
Adrii126YT
Mercury
3,722
2,173
0
2,766
7,460
2,664
55
479
6,981
0
37,082
L
Bellona
Avardian715
Bellona
4,700
1,776
0
3,535
8,904
7,024
0
0
8,904
0
49,551
W
Chiron
Calobski
Chiron
7,675
4,261
460
3,648
7,432
2,324
292
238
7,194
0
55,694
W
Cerberus
CupChecks
Cerberus
4,297
225
1,626
2,984
8,664
5,839
0
1,699
6,965
17,532
0
L
Nemesis
Drew704
Nemesis
2,865
574
0
500
7,051
2,250
0
2,542
4,509
0
22,409
W
5,835
721
0
1,792
6,991
2,290
138
1,982
5,009
41,599
0
L
1,001
186
0
1,470
6,499
3,396
0
2,733
3,766
10,255
0
W
Guan Yu
LucentOwl
Guan Yu
5,421
1,381
168
3,032
8,134
7,914
276
0
8,134
0
44,309
L
Olorun
Mianooo
Olorun
3,885
1,651
127
1,270
6,109
2,403
0
4,080
2,029
21,851
2,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,096
Gold Earned
26,649
363
Minions Killed
268
0
Camps Cleared
0
993,940
Distance Traveled
962,471
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,625
511
75
7
0
204,050
3
W
Mercury
6,232
567
80
7
0
243,557
2
L
Bellona
6,134
558
99
9
0
218,971
3
W
Chiron
6,596
600
98
9
0
170,474
2
W
Cerberus
5,990
545
34
3
0
182,945
1
L
Nemesis
4,840
440
31
3
0
186,686
0
W
Agni
5,678
516
70
6
0
193,176
1
L
Ymir
4,813
438
16
1
0
172,983
1
W
Guan Yu
6,600
600
81
7
0
203,788
2
L
Olorun
5,237
476
47
4
0
179,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role