Player Matchup

King Arthur
King Arthur
AsHealty
King Arthur
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 21L
1,477 Elo+
Party 2
Nu Wa
Nu Wa
Epsilôn
Nu Wa
Level 79
God Stats
3W - 1L
1,877 SR
Queue Stats
156W - 172L
1,564 Elo+
Party 2
Heimdallr
Heimdallr
Yanagisawa991
Heimdallr
Level 123
God Stats
1W - 6L
1,218 SR
Queue Stats
193W - 190L
1,518 Elo+
Solo
Freya
Freya
Ziuwarii
Freya
Level 65
God Stats
13W - 7L
1,721 SR
Queue Stats
103W - 100L
1,523 Elo+
Solo
Charybdis
Charybdis
thmartinho68
Charybdis
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,545 Elo+
Solo
Team Averages
Level 76
1,563 SR
1,526 Elo+

VS

Team Averages
Level 96
1,506 SR
1,510 Elo+
Merlin
Merlin
Belarn
Merlin
Level 65
God Stats
38W - 28L
1,551 SR
Queue Stats
226W - 190L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
MeganStenford
Baron Samedi
Level 122
God Stats
13W - 4L
1,438 SR
Queue Stats
212W - 232L
1,528 Elo+
Solo
Cupid
Cupid
VioletSeth
Cupid
Level 144
God Stats
1W - 2L
1,262 SR
Queue Stats
73W - 60L
1,512 Elo+
Party 1
Cerberus
Cerberus
biuliu
Cerberus
Level 60
God Stats
7W - 1L
1,780 SR
Queue Stats
66W - 54L
1,506 Elo+
Party 1
Loki
Loki
forcemanXD
Loki
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AsHealty
King Arthur
20
1 / 10 / 15
14,146
943
13,185
37,821
41,649
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Epsilôn
Nu Wa
20
6 / 3 / 14
15,289
1,019
24,826
18,652
7,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Yanagisawa991
Heimdallr
20
3 / 5 / 13
14,778
985
20,431
26,951
12,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Freya
Ziuwarii
Freya
20
8 / 7 / 12
16,106
1,074
32,727
31,689
16,449
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
thmartinho68
Charybdis
20
6 / 10 / 12
16,020
1,068
26,112
37,066
14,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Belarn
Merlin
20
4 / 3 / 23
16,059
1,071
37,646
16,908
8,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
MeganStenford
Baron Samedi
20
6 / 2 / 19
15,743
1,050
36,385
21,625
12,884
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cupid
20
14 / 2 / 14
18,069
1,205
39,810
21,141
13,321
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Cerberus
biuliu
Cerberus
20
9 / 5 / 20
17,494
1,166
21,061
32,604
44,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
2 / 12 / 18
15,212
1,014
13,319
29,926
14,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
129
24
Kills
35
35
Deaths
24
66
Assists
94
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AsHealty
King Arthur
1
10
15
0.85
W
Merlin
Belarn
Merlin
4
3
23
5.17
L
Nu Wa
Epsilôn
Nu Wa
6
3
14
4.33
W
Baron Samedi
MeganStenford
Baron Samedi
6
2
19
7.75
W
Cupid
14
2
14
10.5
L
Heimdallr
Yanagisawa991
Heimdallr
3
5
13
1.9
L
Freya
Ziuwarii
Freya
8
7
12
2
W
Cerberus
biuliu
Cerberus
9
5
20
3.8
W
2
12
18
0.92
L
Charybdis
thmartinho68
Charybdis
6
10
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,281
Damage
148,221
152,179
Taken
122,204
92,563
Mitigated
94,783
14,628
Healing
27,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AsHealty
King Arthur
13,185
1,435
0
0
37,821
41,649
0
25,904
11,917
0
24,560
W
Merlin
Belarn
Merlin
37,646
988
0
2,059
16,908
8,824
0
8,939
7,697
90,394
0
L
Nu Wa
Epsilôn
Nu Wa
24,826
8,137
0
976
18,652
7,558
0
10,694
7,958
50,888
0
W
Baron Samedi
MeganStenford
Baron Samedi
36,385
1,412
4,988
5,115
21,625
12,884
0
13,022
8,376
63,799
0
W
Cupid
39,810
30,567
540
5,302
21,141
13,321
0
8,221
12,755
0
92,840
L
Heimdallr
Yanagisawa991
Heimdallr
20,431
10,880
0
1,886
26,951
12,071
0
19,001
7,950
0
64,719
L
Freya
Ziuwarii
Freya
32,727
10,345
0
7,794
31,689
16,449
0
15,247
16,442
42,000
0
W
Cerberus
biuliu
Cerberus
21,061
557
1,578
6,473
32,604
44,922
0
13,958
18,138
37,817
0
W
13,319
7,545
0
1,883
29,926
14,832
0
11,880
17,685
0
46,843
L
Charybdis
thmartinho68
Charybdis
26,112
14,577
0
3,972
37,066
14,836
0
24,246
12,820
0
66,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,339
Gold Earned
82,577
296
Minions Killed
381
9
Camps Cleared
13
1,422,179
Distance Traveled
1,589,760
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
14,146
943
20
1
0
287,277
0
W
Merlin
16,059
1,071
116
8
2
282,316
0
L
Nu Wa
15,289
1,019
57
4
3
289,484
0
W
Baron Samedi
15,743
1,050
64
4
0
309,244
0
W
Cupid
18,069
1,205
110
7
0
321,312
0
L
Heimdallr
14,778
985
93
6
3
260,823
2
L
Freya
16,106
1,074
27
2
2
310,430
0
W
Cerberus
17,494
1,166
39
3
1
350,454
2
W
Loki
15,212
1,014
52
3
10
326,434
0
L
Charybdis
16,020
1,068
99
7
1
274,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role