Player Matchup

Chaac
Chaac
Beowulf1220
Chaac
Level 86
God Stats
30W - 24L
1,609 SR
Queue Stats
163W - 184L
1,379 Elo+
Party 1
Heimdallr
Heimdallr
Fvnnee
Heimdallr
Level 146
God Stats
2W - 0L
1,831 SR
Queue Stats
235W - 161L
1,669 Elo+
Party 2
Merlin
Merlin
MerlinIsMyStand
Merlin
Level 108
God Stats
17W - 16L
1,567 SR
Queue Stats
244W - 257L
1,464 Elo+
Party 1
Thanatos
Thanatos
SweetanSour
Thanatos
Level 88
God Stats
8W - 1L
1,931 SR
Queue Stats
74W - 64L
1,606 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Vyrilic
Kumbhakarna
Level 107
God Stats
4W - 3L
1,812 SR
Queue Stats
213W - 140L
1,688 Elo+
Party 2
Team Averages
Level 107
1,750 SR
1,561 Elo+

VS

Team Averages
Level 108
1,496 SR
1,504 Elo+
Thanatos
Thanatos
ElBanju
Thanatos
Level 79
God Stats
35W - 26L
1,532 SR
Queue Stats
180W - 180L
1,472 Elo+
Party 3
Ravana
Ravana
MadMacTho
Ravana
Level 120
God Stats
1W - 1L
1,687 SR
Queue Stats
87W - 84L
1,520 Elo+
Solo
Anhur
Anhur
TheGhitarFlou
Anhur
Level 138
God Stats
1W - 3L
1,356 SR
Queue Stats
64W - 62L
1,599 Elo+
Solo
Sylvanus
Sylvanus
stvnlpz
Sylvanus
Level 103
God Stats
14W - 24L
1,460 SR
Queue Stats
883W - 899L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
the_eggman56
Sun Wukong
Level 102
God Stats
3W - 5L
1,444 SR
Queue Stats
147W - 143L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 1 / 5
12,860
536
18,447
18,832
22,621
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heimdallr
Fvnnee
Heimdallr
20
6 / 3 / 6
13,383
558
19,754
20,036
9,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 4 / 8
12,893
537
21,110
16,281
6,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
SweetanSour
Thanatos
19
12 / 3 / 5
12,832
535
17,724
20,393
10,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Vyrilic
Kumbhakarna
16
2 / 1 / 17
11,440
477
6,972
16,780
18,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ElBanju
Thanatos
18
6 / 3 / 3
12,263
511
9,193
23,003
12,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
MadMacTho
Ravana
14
0 / 3 / 6
9,005
375
7,451
14,814
19,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

15
1 / 8 / 1
9,874
411
12,318
21,989
8,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
stvnlpz
Sylvanus
16
3 / 11 / 3
11,053
461
13,665
25,261
12,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
the_eggman56
Sun Wukong
19
2 / 2 / 0
12,506
521
11,784
28,841
34,129
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
27
Kills
12
12
Deaths
27
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
Thanatos
ElBanju
Thanatos
6
3
3
2.5
W
Heimdallr
Fvnnee
Heimdallr
6
3
6
3
L
Ravana
MadMacTho
Ravana
0
3
6
1
W
7
4
8
2.75
W
Thanatos
SweetanSour
Thanatos
12
3
5
4.83
L
1
8
1
0.19
W
Kumbhakarna
Vyrilic
Kumbhakarna
2
1
17
10.5
L
Sylvanus
stvnlpz
Sylvanus
3
11
3
0.41
L
Sun Wukong
the_eggman56
Sun Wukong
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,007
Damage
54,411
92,322
Taken
113,908
68,359
Mitigated
87,625
42,916
Healing
44,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,447
4,178
252
10,452
18,832
22,621
1,194
270
18,562
0
122,996
L
Thanatos
ElBanju
Thanatos
9,193
2,001
0
15,831
23,003
12,860
0
5,722
17,281
0
102,816
W
Heimdallr
Fvnnee
Heimdallr
19,754
10,833
0
10,148
20,036
9,595
3,022
961
19,075
0
136,480
L
Ravana
MadMacTho
Ravana
7,451
829
0
3,841
14,814
19,582
0
4,728
10,086
0
40,929
W
21,110
2,205
0
1,280
16,281
6,544
783
5,005
11,276
126,339
0
W
Thanatos
SweetanSour
Thanatos
17,724
5,142
0
17,915
20,393
10,995
224
4,741
15,652
0
92,968
L
12,318
7,499
0
5,978
21,989
8,463
769
3,598
18,387
0
85,450
W
Kumbhakarna
Vyrilic
Kumbhakarna
6,972
2,093
0
2,869
16,780
18,604
0
2,774
14,006
27,909
0
L
Sylvanus
stvnlpz
Sylvanus
13,665
3,836
55
4,187
25,261
12,591
2,293
10,591
14,670
68,169
12,443
L
Sun Wukong
the_eggman56
Sun Wukong
11,784
3,515
0
14,346
28,841
34,129
0
3,443
25,398
0
117,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,408
Gold Earned
54,701
725
Minions Killed
676
0
Camps Cleared
0
2,250,533
Distance Traveled
2,162,385
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,860
536
224
9
0
446,539
1
L
Thanatos
12,263
511
131
5
0
497,837
3
W
Heimdallr
13,383
558
195
8
0
422,724
3
L
Ravana
9,005
375
67
3
0
508,231
3
W
Merlin
12,893
537
165
7
0
402,420
11
W
Thanatos
12,832
535
116
5
0
496,593
3
L
Anhur
9,874
411
128
5
0
375,246
7
W
Kumbhakarna
11,440
477
25
1
0
482,257
6
L
Sylvanus
11,053
461
128
5
0
329,780
3
L
Sun Wukong
12,506
521
222
9
0
451,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role