Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Halodog00
Anubis
Level 72
God Stats
2W - 1L
1,500 SR
Queue Stats
192W - 224L
1,359 Elo+
Party 1
Baron Samedi
Baron Samedi
Smashedjam
Baron Samedi
Level 25
God Stats
4W - 7L
1,373 SR
Queue Stats
70W - 97L
1,294 Elo+
Party 1
Odin
Odin
icelanceftw
Odin
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 6L
1,688 Elo+
Party 1
Mercury
Mercury
onTTVsaronic1988
Mercury
Level 28
God Stats
7W - 5L
1,500 SR
Queue Stats
41W - 44L
1,493 Elo+
Party 1
Team Averages
Level 30
1,475 SR
1,467 Elo+

VS

Team Averages
Level 73
1,466 SR
1,481 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Aryxs-
Ra
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
106W - 105L
1,443 Elo+
Solo
Anhur
Anhur
Purgador
Anhur
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
277W - 362L
1,386 Elo+
Solo
Kali
Kali
Russslee
Kali
Level 36
God Stats
9W - 14L
1,331 SR
Queue Stats
163W - 193L
1,373 Elo+
Solo
Jormungandr
Jormungandr
UberSlayer
Jormungandr
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 2 / 3
9,058
431
7,321
18,457
7,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Halodog00
Anubis
15
4 / 4 / 10
10,270
489
20,192
18,251
10,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Smashedjam
Baron Samedi
15
3 / 1 / 12
10,282
490
7,510
12,236
11,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 3 / 9
9,240
440
4,171
12,562
8,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
14 / 2 / 4
12,602
600
27,417
20,143
9,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
5 / 3 / 3
10,074
480
14,604
18,554
14,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ra
13
1 / 6 / 4
8,483
404
5,053
16,721
7,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Purgador
Anhur
12
0 / 6 / 5
8,019
382
7,212
13,696
5,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kali
15
6 / 5 / 3
10,133
483
10,428
21,112
10,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
UberSlayer
Jormungandr
14
0 / 3 / 6
8,544
407
15,073
24,610
25,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
33
23
Kills
12
12
Deaths
23
38
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
2
3
1.25
L
Zhong Kui
 
Zhong Kui
5
3
3
2.17
L
Ra
1
6
4
0.5
W
Anubis
Halodog00
Anubis
4
4
10
2.25
L
Anhur
Purgador
Anhur
0
6
5
0.42
L
Kali
6
5
3
1.5
W
Baron Samedi
Smashedjam
Baron Samedi
3
1
12
9
L
Jormungandr
UberSlayer
Jormungandr
0
3
6
1
W
1
3
9
1.83
W
14
2
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,611
Damage
52,370
81,649
Taken
94,693
47,432
Mitigated
63,076
28,042
Healing
24,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,321
3,798
0
8,941
18,457
7,308
396
6,005
12,399
0
60,332
L
Zhong Kui
 
Zhong Kui
14,604
1,957
66
5,494
18,554
14,005
891
5,715
12,839
72,079
10,269
L
Ra
5,053
338
872
3,298
16,721
7,939
110
6,618
10,103
57,695
0
W
Anubis
Halodog00
Anubis
20,192
2,257
0
9,855
18,251
10,246
0
9,133
8,994
76,729
0
L
Anhur
Purgador
Anhur
7,212
3,588
0
2,980
13,696
5,192
1,755
2,111
11,585
0
53,481
L
Kali
10,428
4,337
0
5,956
21,112
10,650
744
5,387
15,725
0
65,469
W
Baron Samedi
Smashedjam
Baron Samedi
7,510
1,100
1,930
3,626
12,236
11,517
506
6,719
5,318
43,018
0
L
Jormungandr
UberSlayer
Jormungandr
15,073
3,869
174
5,644
24,610
25,290
396
9,131
15,479
49,972
0
W
4,171
1,096
0
1,581
12,562
8,944
497
6,377
6,099
43
37,556
W
27,417
18,539
0
2,109
20,143
9,417
0
6,040
14,063
0
130,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,452
Gold Earned
45,253
452
Minions Killed
436
0
Camps Cleared
0
2,068,967
Distance Traveled
1,873,662
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,058
431
91
4
0
400,532
6
L
Zhong Kui
10,074
480
127
6
0
363,182
7
L
Ra
8,483
404
86
4
0
401,008
3
W
Anubis
10,270
489
98
5
0
377,245
6
L
Anhur
8,019
382
78
4
0
288,652
5
L
Kali
10,133
483
87
4
0
454,605
2
W
Baron Samedi
10,282
490
58
3
0
361,858
0
L
Jormungandr
8,544
407
58
3
0
366,215
4
W
Odin
9,240
440
71
3
0
412,751
0
W
Mercury
12,602
600
134
6
0
516,581
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role