Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Jugodeaguacate
Horus
Level 27
God Stats
17W - 16L
1,675 SR
Queue Stats
59W - 51L
1,435 Elo+
Party 2
Olorun
Olorun
MORRIGANbestgod
Olorun
Level 72
God Stats
5W - 3L
1,589 SR
Queue Stats
179W - 200L
1,538 Elo+
Party 3
Mercury
Mercury
Til0n
Mercury
Level 7
God Stats
9W - 11L
1,622 SR
Queue Stats
24W - 30L
1,327 Elo+
Party 2
Cthulhu
Cthulhu
cosmeru
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,188 Elo+
Party 3
Team Averages
Level 36
1,577 SR
1,398 Elo+

VS

Team Averages
Level 78
1,595 SR
1,743 Elo+
Hades
Hades
DirtyyDish
Hades
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
224W - 118L
1,725 Elo+
Party 1
Xbalanque
Xbalanque
KeefMcDoogal
Xbalanque
Level 66
God Stats
9W - 5L
1,372 SR
Queue Stats
161W - 69L
1,702 Elo+
Party 1
Osiris
Osiris
SnakeyJake1185
Osiris
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 23L
1,796 Elo+
Party 1
Vamana
Vamana
TheOneMadMan
Vamana
Level 41
God Stats
6W - 5L
1,901 SR
Queue Stats
116W - 49L
1,740 Elo+
Party 1
Chang'e
Chang'e
sauccy
Chang'e
Level 135
God Stats
2W - 1L
1,702 SR
Queue Stats
171W - 95L
1,754 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
0 / 1 / 0
6,326
395
4,416
9,956
3,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 2 / 0
6,018
376
2,547
10,409
7,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
1 / 3 / 0
7,407
463
11,327
13,792
7,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Til0n
Mercury
10
0 / 1 / 0
6,204
388
6,260
13,213
5,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
cosmeru
Cthulhu
9
0 / 2 / 0
6,186
387
3,040
11,101
8,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
4 / 0 / 1
9,845
615
7,920
12,103
6,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
KeefMcDoogal
Xbalanque
14
0 / 0 / 2
7,519
470
6,672
7,122
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 0 / 4
8,249
516
7,862
15,194
9,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
13
0 / 0 / 3
7,668
479
8,370
11,579
8,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
sauccy
Chang'e
14
3 / 1 / 4
8,149
509
11,988
13,980
6,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
9
9
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
1
0
0
W
Hades
4
0
1
4.5
L
0
2
0
0
W
Xbalanque
KeefMcDoogal
Xbalanque
0
0
2
1
L
1
3
0
0.33
W
2
0
4
4
W
Vamana
0
0
3
1.5
L
Mercury
Til0n
Mercury
0
1
0
0
L
Cthulhu
cosmeru
Cthulhu
0
2
0
0
W
Chang'e
sauccy
Chang'e
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,590
Damage
42,812
58,471
Taken
59,978
32,153
Mitigated
34,201
16,079
Healing
35,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,416
1,912
0
4,755
9,956
3,737
0
1,374
8,582
0
47,695
W
Hades
7,920
1,216
171
10,292
12,103
6,493
455
226
11,877
85,777
0
L
2,547
1,545
681
2,543
10,409
7,481
0
5,743
4,666
0
23,396
W
Xbalanque
KeefMcDoogal
Xbalanque
6,672
2,930
0
4,563
7,122
2,847
1,487
774
6,348
0
78,057
L
11,327
5,409
514
5,152
13,792
7,087
0
5,903
7,889
55,329
6,825
W
7,862
2,280
0
2,186
15,194
9,703
318
3,526
11,668
0
71,183
W
Vamana
8,370
3,409
2,211
5,467
11,579
8,998
606
3,623
7,956
0
32,433
L
Mercury
Til0n
Mercury
6,260
2,881
0
1,232
13,213
5,118
0
4,034
9,179
0
48,676
L
Cthulhu
cosmeru
Cthulhu
3,040
321
0
1,202
11,101
8,730
0
2,854
8,247
15,542
0
W
Chang'e
sauccy
Chang'e
11,988
1,243
4,027
6,576
13,980
6,160
201
4,659
9,321
68,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,141
Gold Earned
41,430
308
Minions Killed
554
0
Camps Cleared
0
1,437,941
Distance Traveled
1,563,199
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,326
395
85
5
0
279,595
4
W
Hades
9,845
615
185
12
0
284,353
3
L
Horus
6,018
376
36
2
0
287,714
6
W
Xbalanque
7,519
470
122
8
0
280,586
8
L
Olorun
7,407
463
95
6
0
281,874
2
W
Osiris
8,249
516
108
7
0
370,261
2
W
Vamana
7,668
479
40
3
0
321,484
4
L
Mercury
6,204
388
67
4
0
321,806
2
L
Cthulhu
6,186
387
25
2
0
266,952
0
W
Chang'e
8,149
509
99
6
0
306,515
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role