Player Matchup

Cthulhu
Cthulhu
FireBug900
Cthulhu
Level 63
God Stats
2W - 1L
1,449 SR
Queue Stats
5W - 5L
1,673 Elo+
Party 1
Neith
Neith
MartMakesMemes
Neith
Level 38
God Stats
1W - 1L
1,661 SR
Queue Stats
4W - 3L
1,662 Elo+
Party 1
Medusa
Medusa
StarKill3r7
Medusa
Level 28
God Stats
1W - 1L
1,688 SR
Queue Stats
2W - 2L
1,677 Elo+
Party 1
Sun Wukong
Sun Wukong
ThatNameDouh
Sun Wukong
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,696 Elo+
Party 1
Vulcan
Vulcan
sentry07
Vulcan
Level 77
God Stats
59W - 56L
1,612 SR
Queue Stats
78W - 84L
1,594 Elo+
Solo
Team Averages
Level 53
1,582 SR
1,661 Elo+

VS

Team Averages
Level 92
1,786 SR
1,681 Elo+
Ne Zha
Ne Zha
Aroman967
Ne Zha
Level 146
God Stats
44W - 12L
1,828 SR
Queue Stats
271W - 118L
1,829 Elo+
Party 2
Cliodhna
Cliodhna
NaNatNat
Cliodhna
Level 66
God Stats
7W - 2L
1,684 SR
Queue Stats
331W - 186L
1,697 Elo+
Party 2
Poseidon
Poseidon
TairyHesticle
Poseidon
Level 114
God Stats
23W - 2L
1,898 SR
Queue Stats
258W - 115L
1,630 Elo+
Party 2
Horus
Horus
Vbow
Horus
Level 48
God Stats
28W - 8L
1,723 SR
Queue Stats
203W - 81L
1,732 Elo+
Party 2
Izanami
Izanami
ox Trippy xo
Izanami
Level 87
God Stats
3W - 4L
1,798 SR
Queue Stats
91W - 83L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FireBug900
Cthulhu
18
0 / 11 / 5
11,871
913
18,203
34,829
42,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
3 / 6 / 4
12,277
944
14,815
14,348
5,336
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
18
4 / 10 / 4
13,143
1,011
18,292
22,218
8,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ThatNameDouh
Sun Wukong
18
3 / 6 / 4
13,119
1,009
14,673
23,220
19,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vulcan
sentry07
Vulcan
18
0 / 9 / 7
11,958
920
19,789
22,311
11,269
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

0

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aroman967
Ne Zha
20
4 / 2 / 21
12,877
991
23,940
16,227
9,491
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cliodhna
NaNatNat
Cliodhna
20
20 / 3 / 13
16,182
1,245
23,560
18,024
10,139
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
TairyHesticle
Poseidon
20
7 / 4 / 28
14,355
1,104
33,937
18,185
8,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Vbow
Horus
20
2 / 0 / 27
14,088
1,084
6,631
21,935
31,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
ox Trippy xo
Izanami
20
8 / 1 / 21
14,198
1,092
22,745
15,415
8,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
151
10
Kills
41
42
Deaths
10
24
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Aroman967
Ne Zha
4
2
21
7.25
L
Cthulhu
FireBug900
Cthulhu
0
11
5
0.23
L
3
6
4
0.83
W
Cliodhna
NaNatNat
Cliodhna
20
3
13
8.83
L
Medusa
4
10
4
0.6
W
Poseidon
TairyHesticle
Poseidon
7
4
28
5.25
L
Sun Wukong
ThatNameDouh
Sun Wukong
3
6
4
0.83
W
Horus
Vbow
Horus
2
0
27
15.5
W
Izanami
ox Trippy xo
Izanami
8
1
21
18.5
L
Vulcan
sentry07
Vulcan
0
9
7
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,772
Damage
110,813
116,926
Taken
89,786
87,102
Mitigated
68,288
6,871
Healing
23,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Aroman967
Ne Zha
23,940
3,951
0
2,172
16,227
9,491
0
6,372
9,855
0
44,198
L
Cthulhu
FireBug900
Cthulhu
18,203
1,185
210
1,323
34,829
42,130
0
11,010
23,819
33,623
0
L
14,815
10,675
0
273
14,348
5,336
0
5,419
8,929
0
23,472
W
Cliodhna
NaNatNat
Cliodhna
23,560
2,199
0
37
18,024
10,139
0
6,674
11,350
0
40,403
L
Medusa
18,292
10,134
0
560
22,218
8,752
0
6,687
15,531
0
43,760
W
Poseidon
TairyHesticle
Poseidon
33,937
5,701
0
835
18,185
8,680
0
7,099
11,086
58,335
0
L
Sun Wukong
ThatNameDouh
Sun Wukong
14,673
2,971
0
2,848
23,220
19,615
0
4,500
18,720
216
43,675
W
Horus
Vbow
Horus
6,631
2,548
6,762
9,599
21,935
31,689
0
9,309
12,626
664
11,076
W
Izanami
ox Trippy xo
Izanami
22,745
14,465
0
4,590
15,415
8,289
0
8,754
6,661
0
64,435
L
Vulcan
sentry07
Vulcan
19,789
6,170
150
1,507
22,311
11,269
0
6,634
15,677
42,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,368
Gold Earned
71,700
211
Minions Killed
262
10
Camps Cleared
8
1,111,070
Distance Traveled
1,253,411
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,877
991
29
2
2
264,200
1
L
Cthulhu
11,871
913
26
2
2
227,154
0
L
Neith
12,277
944
33
3
2
205,107
0
W
Cliodhna
16,182
1,245
37
3
3
267,828
1
L
Medusa
13,143
1,011
48
4
0
189,698
0
W
Poseidon
14,355
1,104
66
5
1
230,330
0
L
Sun Wukong
13,119
1,009
59
5
3
242,363
3
W
Horus
14,088
1,084
12
1
0
251,033
0
W
Izanami
14,198
1,092
118
9
2
240,020
1
L
Vulcan
11,958
920
45
3
3
246,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role