Player Matchup

Osiris
Osiris
 
Osiris
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
LittleHawkk
Anubis
Level 123
God Stats
46W - 30L
1,719 SR
Queue Stats
632W - 595L
1,581 Elo+
Party 1
Neith
Neith
badbunny77
Neith
Level 55
God Stats
1W - 1L
1,621 SR
Queue Stats
12W - 27L
1,446 Elo+
Party 1
Team Averages
Level 96
1,613 SR
1,509 Elo+

VS

Team Averages
Level 37
1,678 SR
1,625 Elo+
Artemis
Artemis
 
Artemis
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Raisopasf
Ra
Level 8
God Stats
4W - 3L
1,660 SR
Queue Stats
4W - 3L
1,279 Elo+
Party 2
Ymir
Ymir
YMΙR
Ymir
Level 26
God Stats
20W - 2L
1,875 SR
Queue Stats
20W - 2L
2,095 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
0 / 5 / 3
8,366
598
9,526
17,210
16,563
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
15
2 / 4 / 2
10,207
729
9,292
14,556
7,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Neith
14
2 / 6 / 2
9,717
694
6,380
11,668
5,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
8 / 3 / 7
11,195
800
18,617
14,779
6,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 1 / 7
10,379
741
9,675
8,822
5,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
YMΙR
Ymir
14
0 / 0 / 15
10,327
738
4,489
7,437
7,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
4
Kills
15
15
Deaths
4
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
5
3
0.3
W
Artemis
 
Artemis
8
3
7
3.83
L
Anubis
2
4
2
0.75
W
7
1
7
10.5
W
Ymir
YMΙR
Ymir
0
0
15
7.5
L
Neith
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,198
Damage
32,781
43,434
Taken
31,038
29,905
Mitigated
19,721
9,014
Healing
13,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,526
2,375
0
121
17,210
16,563
0
5,804
11,406
0
21,476
W
Artemis
 
Artemis
18,617
11,318
0
3,826
14,779
6,373
1,875
4,165
10,614
0
40,730
L
Anubis
9,292
370
0
6,907
14,556
7,990
454
4,819
9,737
52,973
0
W
9,675
752
4,585
3,154
8,822
5,496
86
3,379
5,443
38,547
0
W
Ymir
YMΙR
Ymir
4,489
799
0
1,890
7,437
7,852
78
2,242
5,195
15,150
0
L
Neith
6,380
3,427
0
1,986
11,668
5,352
120
3,870
7,798
0
24,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,290
Gold Earned
31,901
141
Minions Killed
142
6
Camps Cleared
6
664,177
Distance Traveled
791,543
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,366
598
21
2
2
235,914
4
W
Artemis
11,195
800
72
5
3
235,824
0
L
Anubis
10,207
729
76
5
4
218,445
3
W
Ra
10,379
741
49
4
2
280,292
2
W
Ymir
10,327
738
21
2
1
275,427
0
L
Neith
9,717
694
44
3
0
209,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role