Player Matchup

Fenrir
Fenrir
Bbjebus
Fenrir
Level 28
God Stats
9W - 0L
1,797 SR
Queue Stats
50W - 24L
1,658 Elo+
Party 2
Danzaburou
Danzaburou
PiperMcPiperton
Danzaburou
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 46L
1,655 Elo+
Party 2
Chernobog
Chernobog
kitXjt_Clarrkk
Chernobog
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 48L
1,706 Elo+
Party 2
Nu Wa
Nu Wa
luisfig24
Nu Wa
Level 24
God Stats
5W - 1L
1,873 SR
Queue Stats
68W - 18L
1,795 Elo+
Party 2
Xing Tian
Xing Tian
ryanngn
Xing Tian
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,793 Elo+
Party 2
Team Averages
Level 81
1,634 SR
1,721 Elo+

VS

Team Averages
Level 61
1,542 SR
1,413 Elo+
Merlin
Merlin
 
Merlin
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
GOD OF MOBN
Fafnir
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
274W - 321L
1,345 Elo+
Party 1
Skadi
Skadi
KinkyLogic
Skadi
Level 89
God Stats
11W - 9L
1,699 SR
Queue Stats
338W - 294L
1,520 Elo+
Solo
Izanami
Izanami
MOBN NIGHTMARE
Izanami
Level 48
God Stats
41W - 44L
1,479 SR
Queue Stats
197W - 223L
1,352 Elo+
Party 1
Nemesis
Nemesis
MOBN VIPER
Nemesis
Level 64
God Stats
9W - 10L
1,529 SR
Queue Stats
398W - 465L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bbjebus
Fenrir
11
2 / 0 / 1
5,873
587
2,387
7,022
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
PiperMcPiperton
Danzaburou
10
1 / 0 / 1
5,676
568
4,556
7,281
2,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
kitXjt_Clarrkk
Chernobog
10
6 / 0 / 2
6,234
623
7,738
5,050
1,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
luisfig24
Nu Wa
10
4 / 0 / 4
6,048
605
6,555
3,931
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
ryanngn
Xing Tian
9
1 / 0 / 7
5,734
573
2,930
7,590
5,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 4 / 0
4,496
450
2,745
7,095
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fafnir
7
0 / 2 / 0
4,557
456
947
6,541
4,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
10
0 / 1 / 0
5,704
570
3,760
6,450
1,997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 4 / 0
4,570
457
3,066
6,630
1,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
MOBN VIPER
Nemesis
7
0 / 3 / 0
4,559
456
2,429
8,364
2,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
14
Kills
0
0
Deaths
14
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
0
0
W
Fenrir
Bbjebus
Fenrir
2
0
1
2.5
L
Fafnir
0
2
0
0
L
Skadi
0
1
0
0
L
0
4
0
0
L
Nemesis
MOBN VIPER
Nemesis
0
3
0
0
W
Danzaburou
PiperMcPiperton
Danzaburou
1
0
1
1.5
W
Chernobog
kitXjt_Clarrkk
Chernobog
6
0
2
7
W
Nu Wa
luisfig24
Nu Wa
4
0
4
6
W
Xing Tian
ryanngn
Xing Tian
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,166
Damage
12,947
30,874
Taken
35,080
14,645
Mitigated
12,693
13,280
Healing
6,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,745
178
0
1,267
7,095
2,162
0
3,220
3,709
27,951
0
W
Fenrir
Bbjebus
Fenrir
2,387
812
0
4,852
7,022
2,916
0
197
6,825
0
36,592
L
Fafnir
947
277
0
1,554
6,541
4,432
0
1,350
5,123
7,165
0
L
Skadi
3,760
1,251
0
1,825
6,450
1,997
0
313
6,071
0
41,563
L
3,066
2,222
257
1,075
6,630
1,589
0
2,036
4,524
0
29,127
L
Nemesis
MOBN VIPER
Nemesis
2,429
1,298
0
981
8,364
2,513
0
2,088
6,168
0
31,389
W
Danzaburou
PiperMcPiperton
Danzaburou
4,556
1,563
0
4,066
7,281
2,663
93
0
7,281
0
36,377
W
Chernobog
kitXjt_Clarrkk
Chernobog
7,738
4,727
0
2,796
5,050
1,804
0
928
4,122
0
42,070
W
Nu Wa
luisfig24
Nu Wa
6,555
1,525
0
250
3,931
1,459
156
1,571
2,360
36,080
0
W
Xing Tian
ryanngn
Xing Tian
2,930
387
0
1,316
7,590
5,803
0
996
6,594
15,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,565
Gold Earned
23,886
296
Minions Killed
244
0
Camps Cleared
0
956,913
Distance Traveled
885,856
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,496
450
34
3
0
144,102
2
W
Fenrir
5,873
587
86
9
0
220,569
3
L
Fafnir
4,557
456
17
2
0
170,251
3
L
Skadi
5,704
570
85
9
0
174,981
3
L
Izanami
4,570
457
49
5
0
182,679
2
L
Nemesis
4,559
456
59
6
0
213,843
1
W
Danzaburou
5,676
568
63
6
0
172,355
3
W
Chernobog
6,234
623
52
5
0
185,875
2
W
Nu Wa
6,048
605
67
7
0
182,958
1
W
Xing Tian
5,734
573
28
3
0
195,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role