Player Matchup

Cerberus
Cerberus
Ameratsol
Cerberus
Level 160
God Stats
9W - 21L
1,373 SR
Queue Stats
136W - 183L
1,412 Elo+
Solo
Nemesis
Nemesis
DillGotSkillz
Nemesis
Level 61
God Stats
4W - 10L
1,221 SR
Queue Stats
197W - 282L
1,373 Elo+
Solo
Anubis
Anubis
LittleCharles
Anubis
Level 71
God Stats
21W - 25L
1,489 SR
Queue Stats
129W - 166L
1,409 Elo+
Solo
Team Averages
Level 97
1,361 SR
1,398 Elo+

VS

Team Averages
Level 48
1,724 SR
1,746 Elo+
Mercury
Mercury
Between5and10
Mercury
Level 12
God Stats
5W - 2L
1,735 SR
Queue Stats
5W - 2L
1,737 Elo+
Party 1
Khepri
Khepri
THEAMAZINGKANG
Khepri
Level 104
God Stats
3W - 0L
1,937 SR
Queue Stats
46W - 20L
1,692 Elo+
Party 1
Chernobog
Chernobog
nekoverse
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 6L
1,809 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ameratsol
Cerberus
11
1 / 3 / 2
7,586
690
5,306
13,641
13,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
10
0 / 3 / 2
6,621
602
3,906
6,472
4,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 3 / 1
7,661
696
7,182
7,722
4,901
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
1 / 3 / 6
7,382
671
3,897
6,804
2,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 0 / 7
8,792
799
4,657
7,006
5,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
nekoverse
Chernobog
14
6 / 0 / 3
8,899
809
14,500
6,308
2,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
9
9
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Ameratsol
Cerberus
1
3
2
0.67
W
Mercury
1
3
6
1.33
L
Nemesis
0
3
2
0.33
L
2
3
1
0.83
W
2
0
7
5.5
W
Chernobog
nekoverse
Chernobog
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,394
Damage
23,054
27,835
Taken
20,118
22,983
Mitigated
10,801
6,986
Healing
1,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Ameratsol
Cerberus
5,306
304
0
3,538
13,641
13,458
0
2,538
11,103
17,297
0
W
Mercury
3,897
2,086
0
440
6,804
2,469
216
5,073
1,675
0
11,284
L
Nemesis
3,906
1,459
0
948
6,472
4,624
0
841
5,631
0
14,509
L
7,182
115
339
2,161
7,722
4,901
0
1,468
6,254
30,801
0
W
4,657
553
0
782
7,006
5,951
78
3,610
3,305
10,071
0
W
Chernobog
nekoverse
Chernobog
14,500
11,357
0
476
6,308
2,381
1,056
3,872
2,276
0
55,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,868
Gold Earned
25,073
134
Minions Killed
127
3
Camps Cleared
8
627,371
Distance Traveled
648,641
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,586
690
45
4
0
199,795
4
W
Mercury
7,382
671
16
1
3
218,649
0
L
Nemesis
6,621
602
27
2
2
227,047
1
L
Anubis
7,661
696
62
6
1
200,529
2
W
Khepri
8,792
799
12
1
0
215,031
2
W
Chernobog
8,899
809
99
9
5
214,961
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role