Player Matchup

Fenrir
Fenrir
Antals
Fenrir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,431 Elo+
Solo
Cthulhu
Cthulhu
Kaiser_Shade
Cthulhu
Level 125
God Stats
6W - 2L
1,627 SR
Queue Stats
213W - 222L
1,452 Elo+
Party 3
Xing Tian
Xing Tian
SaintlyHalo
Xing Tian
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 31L
1,526 Elo+
Solo
Skadi
Skadi
VampyricByte
Skadi
Level 140
God Stats
5W - 4L
1,493 SR
Queue Stats
235W - 248L
1,458 Elo+
Party 3
Hercules
Hercules
dpstarscream
Hercules
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 39L
1,216 Elo+
Solo
Team Averages
Level 112
1,524 SR
1,417 Elo+

VS

Team Averages
Level 54
1,471 SR
1,499 Elo+
Cerberus
Cerberus
Bamortis
Cerberus
Level 105
God Stats
2W - 1L
1,559 SR
Queue Stats
23W - 12L
1,591 Elo+
Party 1
Thor
Thor
MztrMaze
Thor
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,415 Elo+
Party 1
Da Ji
Da Ji
SilentRiot21
Da Ji
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,492 Elo+
Party 1
Izanami
Izanami
Tattiiis
Izanami
Level 27
God Stats
0W - 1L
1,296 SR
Queue Stats
12W - 9L
1,516 Elo+
Party 2
Rama
Rama
vLaggin AG
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Antals
Fenrir
20
12 / 3 / 17
14,081
782
18,862
24,222
19,599
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Kaiser_Shade
Cthulhu
20
7 / 4 / 25
13,452
747
24,265
25,162
28,573
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
SaintlyHalo
Xing Tian
19
4 / 3 / 22
11,750
653
10,964
25,644
22,300
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 2 / 17
13,547
753
26,691
21,712
8,729
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
dpstarscream
Hercules
17
1 / 5 / 15
10,852
603
12,939
31,028
32,172
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bamortis
Cerberus
19
6 / 6 / 9
12,126
674
26,806
28,976
23,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
17
0 / 8 / 11
10,303
572
9,015
19,242
9,449
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 8 / 6
11,375
632
14,281
17,188
9,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Tattiiis
Izanami
20
3 / 6 / 6
12,115
673
23,927
17,733
9,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 6 / 9
10,838
602
24,669
17,720
8,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
57
34
Kills
16
17
Deaths
34
96
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Antals
Fenrir
12
3
17
6.83
L
Cerberus
Bamortis
Cerberus
6
6
9
1.75
W
Cthulhu
Kaiser_Shade
Cthulhu
7
4
25
4.88
L
Thor
0
8
11
0.69
W
Xing Tian
SaintlyHalo
Xing Tian
4
3
22
5
L
4
8
6
0.88
L
Izanami
Tattiiis
Izanami
3
6
6
1
W
10
2
17
9.25
W
Hercules
dpstarscream
Hercules
1
5
15
1.7
L
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,721
Damage
98,698
127,768
Taken
100,859
111,373
Mitigated
60,702
46,238
Healing
30,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Antals
Fenrir
18,862
4,131
1,315
7,050
24,222
19,599
1,150
2,967
21,255
2,326
26,958
L
Cerberus
Bamortis
Cerberus
26,806
1,294
2,399
12,774
28,976
23,514
0
10,745
17,879
39,919
0
W
Cthulhu
Kaiser_Shade
Cthulhu
24,265
1,651
6,481
5,281
25,162
28,573
1,136
7,783
17,379
47,451
0
L
Thor
9,015
1,436
992
1,816
19,242
9,449
355
6,418
12,481
0
17,274
W
Xing Tian
SaintlyHalo
Xing Tian
10,964
296
3,770
5,552
25,644
22,300
501
4,099
21,545
17,074
0
L
14,281
3,696
1,085
2,301
17,188
9,971
0
7,067
10,021
0
18,206
L
Izanami
Tattiiis
Izanami
23,927
14,161
649
2,527
17,733
9,320
0
3,744
13,869
0
66,374
W
26,691
9,840
3,536
2,692
21,712
8,729
6,151
8,484
13,228
0
69,194
W
Hercules
dpstarscream
Hercules
12,939
2,684
886
9,675
31,028
32,172
356
3,473
27,555
0
21,083
L
24,669
14,289
2,044
4,119
17,720
8,448
621
8,302
9,250
0
36,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,682
Gold Earned
56,757
181
Minions Killed
203
0
Camps Cleared
0
1,651,567
Distance Traveled
1,442,962
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,081
782
20
1
0
314,809
0
L
Cerberus
12,126
674
51
3
0
324,935
0
W
Cthulhu
13,452
747
54
3
0
363,493
0
L
Thor
10,303
572
17
1
0
269,578
0
W
Xing Tian
11,750
653
9
1
0
336,511
0
L
Da Ji
11,375
632
8
0
0
320,865
0
L
Izanami
12,115
673
105
6
0
256,576
0
W
Skadi
13,547
753
80
4
0
319,465
2
W
Hercules
10,852
603
18
1
0
317,289
0
L
Rama
10,838
602
22
1
0
271,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role