Player Matchup

Loki
Loki
 
Loki
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Drakenius
Osiris
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 62L
1,439 Elo+
Solo
Neith
Neith
Leidolf
Neith
Level 137
God Stats
4W - 0L
1,540 SR
Queue Stats
184W - 203L
1,573 Elo+
Solo
Anubis
Anubis
adasdasdasdas
Anubis
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 124L
1,514 Elo+
Solo
Cthulhu
Cthulhu
currobasila
Cthulhu
Level 156
God Stats
3W - 0L
1,701 SR
Queue Stats
209W - 165L
1,532 Elo+
Solo
Team Averages
Level 113
1,548 SR
1,512 Elo+

VS

Team Averages
Level 121
1,529 SR
1,544 Elo+
Rama
Rama
Akcu
Rama
Level 59
God Stats
2W - 1L
1,706 SR
Queue Stats
167W - 179L
1,490 Elo+
Solo
Shiva
Shiva
CRAZYDEBA
Shiva
Level 125
God Stats
6W - 3L
1,500 SR
Queue Stats
22W - 23L
1,550 Elo+
Solo
Merlin
Merlin
Cholerak
Merlin
Level 155
God Stats
0W - 1L
1,158 SR
Queue Stats
93W - 103L
1,486 Elo+
Solo
Kali
Kali
FDP25
Kali
Level 107
God Stats
0W - 2L
1,699 SR
Queue Stats
203W - 170L
1,681 Elo+
Party 1
Geb
Geb
Kieiran
Geb
Level 160
God Stats
28W - 24L
1,583 SR
Queue Stats
203W - 201L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
2 / 0 / 3
9,071
534
4,823
11,030
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Drakenius
Osiris
16
4 / 0 / 1
9,943
585
10,517
17,973
18,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Neith
Leidolf
Neith
17
3 / 1 / 2
10,467
616
8,863
8,728
4,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 0 / 4
9,187
540
7,923
7,572
4,260
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
currobasila
Cthulhu
13
0 / 0 / 5
7,890
464
5,826
11,369
10,350
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Akcu
Rama
11
0 / 2 / 0
6,754
397
247
6,436
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
CRAZYDEBA
Shiva
14
0 / 3 / 0
8,196
482
9,086
16,840
15,129
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
Cholerak
Merlin
13
0 / 3 / 1
7,711
454
6,978
11,504
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kali
FDP25
Kali
14
1 / 2 / 0
8,184
481
8,579
14,288
5,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Geb
10
0 / 1 / 0
6,417
377
2,612
8,586
7,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
11
Kills
1
1
Deaths
11
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
3
3.5
L
Rama
Akcu
Rama
0
2
0
0
L
Shiva
CRAZYDEBA
Shiva
0
3
0
0
L
Merlin
Cholerak
Merlin
0
3
1
0.17
W
Osiris
Drakenius
Osiris
4
0
1
4.5
L
Kali
FDP25
Kali
1
2
0
0.5
L
Geb
0
1
0
0
W
Neith
Leidolf
Neith
3
1
2
4
W
2
0
4
4
W
Cthulhu
currobasila
Cthulhu
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,952
Damage
27,502
56,672
Taken
57,654
41,785
Mitigated
33,278
29,012
Healing
10,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,823
1,051
0
7,827
11,030
4,678
977
2,236
8,794
0
77,724
L
Rama
Akcu
Rama
247
220
0
1,226
6,436
1,866
0
1,091
5,345
0
33,191
L
Shiva
CRAZYDEBA
Shiva
9,086
2,895
0
3,453
16,840
15,129
0
3,025
13,815
0
60,942
L
Merlin
Cholerak
Merlin
6,978
402
1
1,493
11,504
3,728
0
3,014
8,490
60,529
0
W
Osiris
Drakenius
Osiris
10,517
3,902
0
10,001
17,973
18,182
1,678
616
17,357
0
72,855
L
Kali
FDP25
Kali
8,579
3,680
0
3,074
14,288
5,485
0
4,101
10,187
0
65,531
L
Geb
2,612
182
0
1,229
8,586
7,070
0
2,518
6,068
23,055
0
W
Neith
Leidolf
Neith
8,863
3,499
0
5,119
8,728
4,315
4,020
2,807
5,921
0
100,566
W
7,923
366
0
4,469
7,572
4,260
630
2,099
5,473
78,870
0
W
Cthulhu
currobasila
Cthulhu
5,826
828
149
1,447
11,369
10,350
509
2,458
8,911
38,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,558
Gold Earned
37,262
626
Minions Killed
444
0
Camps Cleared
0
1,700,412
Distance Traveled
1,537,749
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,071
534
124
7
0
396,846
5
L
Rama
6,754
397
74
4
0
283,052
3
L
Shiva
8,196
482
120
7
0
282,833
0
L
Merlin
7,711
454
123
7
0
278,557
6
W
Osiris
9,943
585
130
8
0
358,405
4
L
Kali
8,184
481
105
6
0
338,694
6
L
Geb
6,417
377
22
1
0
354,613
7
W
Neith
10,467
616
175
10
0
294,594
6
W
Anubis
9,187
540
138
8
0
307,997
4
W
Cthulhu
7,890
464
59
3
0
342,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role