Player Matchup

Raijin
Raijin
Benitrous
Raijin
Level 17
God Stats
2W - 0L
1,735 SR
Queue Stats
82W - 68L
1,448 Elo+
Party 1
Chang'e
Chang'e
KingFlashKoolie
Chang'e
Level 137
God Stats
3W - 1L
1,717 SR
Queue Stats
329W - 289L
1,568 Elo+
Party 1
Achilles
Achilles
Tarecgos
Achilles
Level 93
God Stats
7W - 5L
1,620 SR
Queue Stats
65W - 44L
1,661 Elo+
Party 2
Medusa
Medusa
TheFlyGuy214
Medusa
Level 86
God Stats
2W - 4L
1,758 SR
Queue Stats
332W - 304L
1,555 Elo+
Party 1
Susano
Susano
pencilzuzu
Susano
Level 23
God Stats
7W - 14L
1,363 SR
Queue Stats
8W - 20L
1,313 Elo+
Party 2
Team Averages
Level 71
1,639 SR
1,509 Elo+

VS

Team Averages
Level 12
1,344 SR
1,500 Elo+
Ullr
Ullr
FeroEffect
Ullr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Shiva
Shiva
LushGrandpa
Shiva
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Poseidon
Poseidon
OTMxDnM
Poseidon
Level 17
God Stats
0W - 1L
1,132 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Set
Set
OTMxTitan
Set
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
invaderNeNe-
Cthulhu
Level 15
God Stats
0W - 1L
1,089 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Benitrous
Raijin
16
5 / 2 / 15
9,758
813
8,981
8,329
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
6 / 1 / 15
9,996
833
11,381
10,013
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Tarecgos
Achilles
16
11 / 0 / 18
9,987
832
16,277
22,386
20,360
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
19
16 / 0 / 11
11,359
947
25,262
12,429
6,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
pencilzuzu
Susano
14
6 / 3 / 14
9,439
787
7,912
9,918
4,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 0
7,073
589
4,354
15,793
6,446
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
5 / 8 / 1
9,311
776
15,454
18,659
13,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
OTMxDnM
Poseidon
14
1 / 8 / 0
7,903
659
8,718
11,730
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 13 / 2
7,110
593
7,272
17,654
7,699
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
invaderNeNe-
Cthulhu
12
0 / 6 / 1
7,488
624
7,182
18,455
13,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
10
44
Kills
6
6
Deaths
44
73
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Raijin
Benitrous
Raijin
5
2
15
6.25
L
0
9
0
0
W
6
1
15
13.5
L
5
8
1
0.69
L
Poseidon
OTMxDnM
Poseidon
1
8
0
0.13
L
0
13
2
0.08
W
Achilles
Tarecgos
Achilles
11
0
18
20
W
Medusa
16
0
11
21.5
L
Cthulhu
invaderNeNe-
Cthulhu
0
6
1
0.08
W
Susano
pencilzuzu
Susano
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,813
Damage
42,980
63,075
Taken
82,291
39,045
Mitigated
44,936
23,757
Healing
2,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Benitrous
Raijin
8,981
1,415
0
813
8,329
3,445
1,072
3,013
5,112
28,570
0
L
4,354
3,453
0
64
15,793
6,446
0
4,258
11,463
0
12,880
W
11,381
998
3,287
5,000
10,013
4,018
2,057
981
8,842
51,167
0
L
15,454
3,348
0
1,300
18,659
13,491
0
5,064
13,352
0
26,834
L
Poseidon
OTMxDnM
Poseidon
8,718
1,992
0
466
11,730
4,106
0
1,800
9,890
29,564
0
L
7,272
3,483
0
458
17,654
7,699
104
4,027
13,529
0
12,372
W
Achilles
Tarecgos
Achilles
16,277
7,765
0
5,564
22,386
20,360
1,390
3,783
18,225
0
26,631
W
Medusa
25,262
17,201
0
8,220
12,429
6,909
1,739
5,100
7,300
0
65,109
L
Cthulhu
invaderNeNe-
Cthulhu
7,182
882
265
397
18,455
13,194
42
4,637
13,463
14,487
0
W
Susano
pencilzuzu
Susano
7,912
2,978
0
873
9,918
4,313
877
3,023
6,795
0
15,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,539
Gold Earned
38,885
239
Minions Killed
112
0
Camps Cleared
0
1,216,491
Distance Traveled
992,065
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,758
813
47
4
0
226,396
3
L
Ullr
7,073
589
18
2
0
181,755
0
W
Chang'e
9,996
833
77
6
0
252,753
2
L
Shiva
9,311
776
18
2
0
221,840
0
L
Poseidon
7,903
659
48
4
0
208,025
1
L
Set
7,110
593
10
1
0
181,930
0
W
Achilles
9,987
832
10
1
0
286,184
1
W
Medusa
11,359
947
94
8
0
238,318
2
L
Cthulhu
7,488
624
18
2
0
198,515
1
W
Susano
9,439
787
11
1
0
212,840
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role