Player Matchup

Neith
Neith
JDPqq
Neith
Level 24
God Stats
0W - 1L
1,261 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
Kadavae
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
Legacy_Reeferz
Bacchus
Level 35
God Stats
0W - 1L
1,817 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 22
1,526 SR
1,500 Elo+

VS

Team Averages
Level 100
1,664 SR
1,739 Elo+
Mulan
Mulan
A3SEATER692
Mulan
Level 13
God Stats
5W - 0L
1,702 SR
Queue Stats
113W - 10L
1,984 Elo+
Party 1
Mercury
Mercury
bucetinha76
Mercury
Level 160
God Stats
5W - 0L
1,746 SR
Queue Stats
731W - 324L
1,822 Elo+
Party 1
Kukulkan
Kukulkan
josuenatanaelgal
Kukulkan
Level 128
God Stats
2W - 1L
1,545 SR
Queue Stats
99W - 113L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JDPqq
Neith
8
0 / 5 / 0
5,482
609
3,375
7,519
2,923
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
Kadavae
Merlin
9
0 / 10 / 0
5,568
619
2,443
10,617
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 6 / 0
5,903
656
3,506
16,647
14,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 12
8,423
936
8,843
8,494
7,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
bucetinha76
Mercury
13
7 / 0 / 9
8,660
962
7,346
6,984
3,513
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 0 / 13
8,448
939
11,476
3,976
2,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
55
0
Kills
21
21
Deaths
0
0
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
0
12
13
L
Neith
JDPqq
Neith
0
5
0
0
L
Merlin
Kadavae
Merlin
0
10
0
0
L
0
6
0
0
W
Mercury
bucetinha76
Mercury
7
0
9
11.5
W
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,324
Damage
27,665
34,783
Taken
19,454
21,169
Mitigated
13,498
1,396
Healing
5,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,843
1,045
389
2,042
8,494
7,616
460
2,561
5,933
0
16,439
L
Neith
JDPqq
Neith
3,375
1,362
0
223
7,519
2,923
8
2,702
4,660
0
10,235
L
Merlin
Kadavae
Merlin
2,443
552
0
356
10,617
3,724
16
3,513
6,900
11,816
0
L
3,506
389
29
788
16,647
14,522
0
5,455
10,838
11,828
0
W
Mercury
bucetinha76
Mercury
7,346
4,322
342
2,109
6,984
3,513
2,013
2,062
4,922
0
28,578
W
11,476
1,718
0
756
3,976
2,369
213
1,607
2,369
38,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,953
Gold Earned
25,531
50
Minions Killed
112
0
Camps Cleared
9
391,028
Distance Traveled
552,169
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,423
936
12
1
2
178,292
3
L
Neith
5,482
609
17
2
0
120,004
1
L
Merlin
5,568
619
22
2
0
123,792
0
L
Bacchus
5,903
656
11
1
0
147,232
0
W
Mercury
8,660
962
44
5
4
206,067
0
W
Kukulkan
8,448
939
56
6
3
167,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role