Player Matchup

Jing Wei
Jing Wei
AKingAtHeart
Jing Wei
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 95L
1,575 Elo+
Party 1
Raijin
Raijin
Jayardee
Raijin
Level 126
God Stats
1W - 2L
1,301 SR
Queue Stats
51W - 63L
1,548 Elo+
Solo
Merlin
Merlin
WaffelsofAnubis
Merlin
Level 69
God Stats
0W - 2L
1,381 SR
Queue Stats
12W - 17L
1,440 Elo+
Solo
Chiron
Chiron
xFeedxMorex
Chiron
Level 124
God Stats
0W - 1L
1,712 SR
Queue Stats
45W - 41L
1,552 Elo+
Party 1
Athena
Athena
xICPxSKiiTZY
Athena
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,583 Elo+
Solo
Team Averages
Level 116
1,479 SR
1,540 Elo+

VS

Team Averages
Level 117
1,482 SR
1,509 Elo+
Khepri
Khepri
CaptainCorage
Khepri
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 94L
1,530 Elo+
Solo
Skadi
Skadi
Hun9ryMana
Skadi
Level 156
God Stats
5W - 1L
1,325 SR
Queue Stats
242W - 143L
1,570 Elo+
Solo
Achilles
Achilles
il duche5401
Achilles
Level 107
God Stats
4W - 6L
1,460 SR
Queue Stats
237W - 236L
1,551 Elo+
Party 2
Agni
Agni
pantsparty619
Agni
Level 68
God Stats
3W - 1L
1,415 SR
Queue Stats
164W - 116L
1,551 Elo+
Party 2
Osiris
Osiris
宫内莲华
Osiris
Level 119
God Stats
1W - 0L
1,708 SR
Queue Stats
14W - 31L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AKingAtHeart
Jing Wei
16
1 / 6 / 9
10,493
583
13,429
19,594
9,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
Jayardee
Raijin
16
2 / 6 / 7
10,230
568
17,972
16,646
8,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
5 / 3 / 7
11,324
629
18,455
14,977
8,127
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
19
6 / 4 / 7
11,646
647
20,235
26,472
13,347
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Athena
18
3 / 4 / 8
10,889
605
9,414
23,643
27,010
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 19
12,943
719
8,777
21,586
31,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
20
9 / 1 / 10
13,691
761
30,825
15,047
9,786
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
il duche5401
Achilles
19
5 / 6 / 10
12,197
678
22,095
24,049
29,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 7 / 10
11,647
647
20,966
17,173
9,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
19
4 / 2 / 12
11,902
661
12,151
19,486
22,798
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
84
17
Kills
23
23
Deaths
17
38
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AKingAtHeart
Jing Wei
1
6
9
0.92
W
1
1
19
10.5
W
Skadi
9
1
10
14
L
Raijin
Jayardee
Raijin
2
6
7
0.92
L
5
3
7
2.83
W
Achilles
il duche5401
Achilles
5
6
10
1.67
W
4
7
10
1.29
L
Chiron
6
4
7
2.38
L
Athena
3
4
8
1.75
W
Osiris
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,505
Damage
94,814
101,332
Taken
97,341
66,314
Mitigated
103,928
30,563
Healing
29,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AKingAtHeart
Jing Wei
13,429
10,866
712
4,588
19,594
9,272
417
4,179
15,174
0
27,018
W
8,777
718
4,355
4,919
21,586
31,960
1,068
8,958
12,628
15,881
0
W
Skadi
30,825
11,763
3,908
2,282
15,047
9,786
4,147
7,449
7,598
0
80,009
L
Raijin
Jayardee
Raijin
17,972
1,505
1,361
1,534
16,646
8,558
0
5,008
11,477
31,592
0
L
18,455
1,694
1,846
2,373
14,977
8,127
0
4,669
10,177
47,377
0
W
Achilles
il duche5401
Achilles
22,095
5,056
2,855
4,994
24,049
29,849
309
10,392
13,475
0
29,267
W
20,966
2,827
1,819
2,659
17,173
9,535
1,288
9,915
7,258
36,693
0
L
Chiron
20,235
6,382
3,269
10,950
26,472
13,347
0
7,746
18,214
0
40,634
L
Athena
9,414
2,403
1,847
2,083
23,643
27,010
0
8,044
15,163
16,884
0
W
Osiris
12,151
2,366
856
1,281
19,486
22,798
1,310
9,127
10,359
0
25,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,582
Gold Earned
62,380
172
Minions Killed
194
0
Camps Cleared
0
1,516,498
Distance Traveled
1,741,035
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,493
583
32
2
0
280,238
0
W
Khepri
12,943
719
10
1
0
380,668
1
W
Skadi
13,691
761
93
5
0
327,338
5
L
Raijin
10,230
568
26
1
0
295,583
2
L
Merlin
11,324
629
46
3
0
306,735
1
W
Achilles
12,197
678
20
1
0
360,102
3
W
Agni
11,647
647
44
2
0
299,946
0
L
Chiron
11,646
647
50
3
0
296,505
0
L
Athena
10,889
605
18
1
0
337,437
2
W
Osiris
11,902
661
27
2
0
372,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role