Player Matchup

Jing Wei
Jing Wei
Rooi Strepe
Jing Wei
Level 149
God Stats
1W - 0L
1,761 SR
Queue Stats
2W - 5L
1,504 Elo+
Solo
Anubis
Anubis
White Widow4530
Anubis
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 91L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
z0mbiekiller780
Sun Wukong
Level 148
God Stats
3W - 4L
1,514 SR
Queue Stats
747W - 725L
1,675 Elo+
Solo
Team Averages
Level 142
1,592 SR
1,546 Elo+

VS

Team Averages
Level 51
1,488 SR
1,364 Elo+
Bacchus
Bacchus
Adroit_Paladin
Bacchus
Level 39
God Stats
1W - 2L
1,234 SR
Queue Stats
13W - 26L
1,102 Elo+
Solo
Da Ji
Da Ji
MRDURTMAGERT
Da Ji
Level 85
God Stats
8W - 9L
1,514 SR
Queue Stats
212W - 174L
1,578 Elo+
Solo
Baron Samedi
Baron Samedi
Orangeusadtv
Baron Samedi
Level 30
God Stats
2W - 4L
1,715 SR
Queue Stats
18W - 35L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Rooi Strepe
Jing Wei
18
5 / 3 / 8
14,042
702
17,507
19,065
7,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 8 / 5
13,677
684
11,105
17,041
7,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
z0mbiekiller780
Sun Wukong
20
9 / 3 / 8
15,365
768
23,636
25,192
26,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 7
11,437
572
16,080
28,223
30,024
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
12 / 7 / 1
15,190
760
18,684
21,224
13,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Orangeusadtv
Baron Samedi
17
2 / 7 / 10
12,399
620
16,930
15,274
8,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
18
Kills
14
14
Deaths
18
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
7
0.88
L
12
7
1
1.79
L
Baron Samedi
Orangeusadtv
Baron Samedi
2
7
10
1
W
Jing Wei
Rooi Strepe
Jing Wei
5
3
8
3
W
4
8
5
0.81
W
Sun Wukong
z0mbiekiller780
Sun Wukong
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,248
Damage
51,694
61,298
Taken
64,721
41,727
Mitigated
52,399
20,997
Healing
18,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,080
1,238
0
6,132
28,223
30,024
44
7,319
20,000
47,606
0
L
18,684
3,814
0
5,606
21,224
13,937
1,027
5,624
15,132
0
42,717
L
Baron Samedi
Orangeusadtv
Baron Samedi
16,930
1,353
2,582
4,446
15,274
8,438
244
3,242
11,583
44,799
0
W
Jing Wei
Rooi Strepe
Jing Wei
17,507
13,411
0
6,610
19,065
7,269
1,979
10,164
8,901
0
70,426
W
11,105
982
0
5,176
17,041
7,570
0
8,505
8,536
63,912
0
W
Sun Wukong
z0mbiekiller780
Sun Wukong
23,636
3,189
326
8,885
25,192
26,888
219
15,083
10,109
10,064
34,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,084
Gold Earned
39,026
224
Minions Killed
162
11
Camps Cleared
6
1,010,645
Distance Traveled
924,496
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,437
572
52
3
1
344,265
0
L
Da Ji
15,190
760
43
2
2
292,763
3
L
Baron Samedi
12,399
620
67
3
3
287,468
4
W
Jing Wei
14,042
702
100
5
5
345,217
3
W
Anubis
13,677
684
94
5
6
280,085
1
W
Sun Wukong
15,365
768
30
2
0
385,343
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role