Player Matchup

Mercury
Mercury
 
Mercury
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MR_PROARIES
Izanami
Level 85
God Stats
10W - 7L
1,651 SR
Queue Stats
68W - 100L
1,346 Elo+
Solo
Fenrir
Fenrir
jerval38
Fenrir
Level 120
God Stats
9W - 5L
1,883 SR
Queue Stats
196W - 210L
1,487 Elo+
Solo
Chronos
Chronos
le-wa91
Chronos
Level 67
God Stats
3W - 15L
1,524 SR
Queue Stats
122W - 108L
1,620 Elo+
Solo
Janus
Janus
sskalation88946
Janus
Level 106
God Stats
4W - 3L
1,542 SR
Queue Stats
53W - 49L
1,510 Elo+
Solo
Team Averages
Level 92
1,620 SR
1,493 Elo+

VS

Team Averages
Level 120
1,624 SR
1,497 Elo+
Fenrir
Fenrir
EvilNinja707
Fenrir
Level 131
God Stats
12W - 12L
1,693 SR
Queue Stats
151W - 126L
1,547 Elo+
Solo
Ra
Ra
Fr4nk_BeaDi745
Ra
Level 104
God Stats
8W - 4L
1,572 SR
Queue Stats
305W - 286L
1,470 Elo+
Solo
Bakasura
Bakasura
LW Scorpio
Bakasura
Level 125
God Stats
3W - 0L
1,845 SR
Queue Stats
140W - 115L
1,521 Elo+
Solo
Heimdallr
Heimdallr
MehmetDeniz4898
Heimdallr
Level 118
God Stats
9W - 13L
1,378 SR
Queue Stats
595W - 640L
1,541 Elo+
Solo
Nu Wa
Nu Wa
Oliv Sin
Nu Wa
Level 120
God Stats
71W - 55L
1,632 SR
Queue Stats
259W - 265L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
1 / 4 / 0
4,972
497
2,511
7,299
2,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
MR_PROARIES
Izanami
9
0 / 3 / 0
5,248
525
992
6,459
1,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
jerval38
Fenrir
7
0 / 5 / 0
4,550
455
3,979
8,364
3,385
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
le-wa91
Chronos
6
0 / 5 / 0
4,162
416
527
7,312
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 2 / 1
4,689
469
1,546
3,179
1,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
4 / 0 / 3
6,585
659
7,139
6,788
2,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8
5 / 1 / 3
5,514
551
3,185
3,898
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
LW Scorpio
Bakasura
11
5 / 0 / 2
6,306
631
3,444
7,837
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
MehmetDeniz4898
Heimdallr
11
2 / 0 / 1
6,496
650
3,870
3,584
1,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Oliv Sin
Nu Wa
10
3 / 0 / 4
6,094
609
4,951
2,365
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
19
19
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
4
0
0.25
W
Fenrir
4
0
3
5.5
W
5
1
3
6.5
W
Bakasura
LW Scorpio
Bakasura
5
0
2
6
L
Izanami
MR_PROARIES
Izanami
0
3
0
0
W
Heimdallr
MehmetDeniz4898
Heimdallr
2
0
1
2.5
W
Nu Wa
Oliv Sin
Nu Wa
3
0
4
5
L
Fenrir
jerval38
Fenrir
0
5
0
0
L
Chronos
le-wa91
Chronos
0
5
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,555
Damage
22,589
32,613
Taken
24,472
11,561
Mitigated
10,426
4,414
Healing
10,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,511
1,540
0
530
7,299
2,495
0
1,489
5,348
0
22,697
W
Fenrir
7,139
1,881
0
2,963
6,788
2,616
0
0
6,788
0
39,774
W
3,185
490
301
1,764
3,898
2,624
46
1,091
2,807
20,067
0
W
Bakasura
LW Scorpio
Bakasura
3,444
2,394
0
1,934
7,837
3,018
344
0
7,837
0
38,715
L
Izanami
MR_PROARIES
Izanami
992
683
0
950
6,459
1,971
0
394
6,041
0
34,804
W
Heimdallr
MehmetDeniz4898
Heimdallr
3,870
1,675
0
2,602
3,584
1,277
0
0
3,584
0
43,605
W
Nu Wa
Oliv Sin
Nu Wa
4,951
1,191
0
911
2,365
891
691
982
1,383
43,272
0
L
Fenrir
jerval38
Fenrir
3,979
1,280
0
1,567
8,364
3,385
0
324
7,965
0
21,260
L
Chronos
le-wa91
Chronos
527
43
0
1,047
7,312
2,635
0
4,319
2,993
13,168
0
L
1,546
45
0
320
3,179
1,075
0
1,610
1,569
34,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,621
Gold Earned
30,995
235
Minions Killed
368
0
Camps Cleared
0
849,235
Distance Traveled
1,002,644
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,972
497
38
4
0
210,672
0
W
Fenrir
6,585
659
91
9
0
199,111
2
W
Ra
5,514
551
24
2
0
181,598
2
W
Bakasura
6,306
631
86
9
0
250,835
3
L
Izanami
5,248
525
68
7
0
181,293
1
W
Heimdallr
6,496
650
88
9
0
185,140
4
W
Nu Wa
6,094
609
79
8
0
185,960
0
L
Fenrir
4,550
455
38
4
0
155,027
0
L
Chronos
4,162
416
28
3
0
148,777
1
L
Janus
4,689
469
63
6
0
153,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role