Player Matchup

Set
Set
 
Set
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Pennetrater
Izanami
Level 157
God Stats
2W - 1L
1,511 SR
Queue Stats
55W - 48L
1,527 Elo+
Party 1
Ne Zha
Ne Zha
Vengeance3D
Ne Zha
Level 44
God Stats
1W - 2L
1,583 SR
Queue Stats
33W - 24L
1,595 Elo+
Party 1
Anubis
Anubis
blueheelers
Anubis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 44L
1,551 Elo+
Party 1
Ravana
Ravana
kaYEETus
Ravana
Level 129
God Stats
0W - 4L
1,500 SR
Queue Stats
43W - 33L
1,606 Elo+
Party 1
Team Averages
Level 118
1,519 SR
1,556 Elo+

VS

Team Averages
Level 88
1,663 SR
1,757 Elo+
Loki
Loki
B3H1NDULOLEKSD
Loki
Level 45
God Stats
26W - 4L
1,879 SR
Queue Stats
87W - 19L
1,953 Elo+
Party 2
Nemesis
Nemesis
DreamyChibi
Nemesis
Level 44
God Stats
14W - 10L
1,683 SR
Queue Stats
309W - 185L
1,764 Elo+
Party 3
Sol
Sol
beamiestsundew
Sol
Level 153
God Stats
19W - 11L
1,649 SR
Queue Stats
343W - 210L
1,764 Elo+
Party 3
Heimdallr
Heimdallr
oWc JoKeR
Heimdallr
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Terra
Terra
unbiddenisland
Terra
Level 160
God Stats
11W - 7L
1,604 SR
Queue Stats
156W - 73L
1,802 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
3 / 9 / 3
10,820
569
9,744
20,997
14,621
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Pennetrater
Izanami
15
1 / 8 / 1
9,530
502
12,717
19,890
8,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
13
1 / 7 / 2
8,303
437
10,050
20,552
9,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
16
4 / 6 / 1
10,172
535
12,400
17,358
9,947
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
kaYEETus
Ravana
13
0 / 5 / 7
8,638
455
9,186
18,619
16,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 1 / 8
12,599
663
19,410
15,867
6,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
DreamyChibi
Nemesis
19
8 / 3 / 5
11,600
611
16,657
17,481
7,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
8 / 1 / 6
11,029
580
17,986
17,886
7,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
oWc JoKeR
Heimdallr
17
3 / 1 / 4
10,212
537
7,206
11,491
4,624
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 3 / 17
10,108
532
12,275
20,148
20,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
75
9
Kills
35
35
Deaths
9
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
9
3
0.5
W
13
1
8
17
W
Nemesis
DreamyChibi
Nemesis
8
3
5
3.5
L
Izanami
Pennetrater
Izanami
1
8
1
0.19
L
Ne Zha
1
7
2
0.29
W
8
1
6
11
L
Anubis
4
6
1
0.75
L
Ravana
kaYEETus
Ravana
0
5
7
0.7
W
Heimdallr
oWc JoKeR
Heimdallr
3
1
4
5
W
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,097
Damage
73,534
97,416
Taken
82,873
58,995
Mitigated
46,094
18,802
Healing
32,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
9,744
4,644
0
4,261
20,997
14,621
0
5,611
15,386
0
70,917
W
19,410
8,059
0
4,917
15,867
6,425
733
2,062
13,805
0
92,262
W
Nemesis
DreamyChibi
Nemesis
16,657
9,181
0
2,111
17,481
7,952
0
3,030
14,451
0
113,558
L
Izanami
Pennetrater
Izanami
12,717
8,938
0
3,604
19,890
8,552
885
4,030
15,860
0
99,892
L
Ne Zha
10,050
2,081
0
1,566
20,552
9,509
0
4,551
16,001
0
73,623
W
17,986
7,187
0
12,134
17,886
7,030
4,384
2,879
15,007
96,667
0
L
Anubis
12,400
960
0
5,697
17,358
9,947
64
9,372
7,986
73,867
0
L
Ravana
kaYEETus
Ravana
9,186
2,097
0
3,674
18,619
16,366
0
6,697
11,922
362
21,631
W
Heimdallr
oWc JoKeR
Heimdallr
7,206
4,106
0
3,372
11,491
4,624
3,652
42
11,449
0
71,157
W
12,275
4,246
3,165
6,308
20,148
20,063
32
4,725
14,881
32,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,463
Gold Earned
55,548
539
Minions Killed
600
0
Camps Cleared
0
1,749,170
Distance Traveled
1,874,724
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,820
569
134
7
0
354,301
2
W
Loki
12,599
663
147
8
0
423,712
0
W
Nemesis
11,600
611
169
9
0
416,855
4
L
Izanami
9,530
502
153
8
0
371,636
5
L
Ne Zha
8,303
437
99
5
0
342,940
3
W
Sol
11,029
580
138
7
0
324,012
3
L
Anubis
10,172
535
130
7
0
313,598
10
L
Ravana
8,638
455
23
1
0
366,695
2
W
Heimdallr
10,212
537
113
6
0
330,539
3
W
Terra
10,108
532
33
2
0
379,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role