Player Matchup

Bacchus
Bacchus
All In4567
Bacchus
Level 140
God Stats
3W - 3L
1,463 SR
Queue Stats
187W - 158L
1,534 Elo+
Party 2
Arachne
Arachne
DraterLlufReven
Arachne
Level 153
God Stats
4W - 2L
1,519 SR
Queue Stats
127W - 104L
1,575 Elo+
Party 2
Scylla
Scylla
grimrreaper1998
Scylla
Level 156
God Stats
1W - 1L
1,663 SR
Queue Stats
75W - 49L
1,601 Elo+
Party 2
Team Averages
Level 150
1,548 SR
1,570 Elo+

VS

Team Averages
Level 100
1,592 SR
1,663 Elo+
Zhong Kui
Zhong Kui
By_MT12
Zhong Kui
Level 122
God Stats
3W - 1L
1,776 SR
Queue Stats
116W - 88L
1,576 Elo+
Party 1
Jing Wei
Jing Wei
iLilithx
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,719 Elo+
Party 1
Nemesis
Nemesis
leonss00
Nemesis
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
405W - 351L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
All In4567
Bacchus
15
3 / 2 / 12
9,732
695
10,782
11,121
13,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
5 / 4 / 10
9,913
708
7,816
16,216
7,498
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
8 / 0 / 8
11,648
832
18,998
8,130
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
By_MT12
Zhong Kui
13
2 / 8 / 3
9,553
682
6,778
15,617
9,958
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
iLilithx
Jing Wei
13
3 / 4 / 1
9,222
659
6,860
10,597
4,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
leonss00
Nemesis
12
0 / 4 / 5
8,405
600
10,498
16,321
8,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
16
Kills
5
6
Deaths
16
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
All In4567
Bacchus
3
2
12
4.5
L
Zhong Kui
By_MT12
Zhong Kui
2
8
3
0.44
W
5
4
10
2.5
W
8
0
8
12
L
Jing Wei
iLilithx
Jing Wei
3
4
1
0.88
L
Nemesis
leonss00
Nemesis
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,596
Damage
24,136
35,467
Taken
42,535
24,666
Mitigated
22,899
9,325
Healing
5,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
All In4567
Bacchus
10,782
653
580
1,401
11,121
13,848
150
2,486
8,491
19,419
0
L
Zhong Kui
By_MT12
Zhong Kui
6,778
489
0
1,728
15,617
9,958
0
12,131
3,486
30,401
0
W
7,816
3,979
719
5,875
16,216
7,498
1,208
3,081
12,729
0
24,685
W
18,998
1,617
0
750
8,130
3,320
236
1,914
5,899
69,704
0
L
Jing Wei
iLilithx
Jing Wei
6,860
4,256
0
486
10,597
4,320
0
8,462
2,135
0
33,270
L
Nemesis
leonss00
Nemesis
10,498
2,894
0
3,740
16,321
8,621
0
9,322
6,999
0
21,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,293
Gold Earned
27,180
178
Minions Killed
186
11
Camps Cleared
2
720,205
Distance Traveled
740,584
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,732
695
19
1
1
239,509
1
L
Zhong Kui
9,553
682
55
4
0
222,239
1
W
Arachne
9,913
708
34
2
6
241,345
1
W
Scylla
11,648
832
125
9
4
239,351
3
L
Jing Wei
9,222
659
93
7
0
252,243
2
L
Nemesis
8,405
600
38
3
2
266,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role