Player Matchup

Fenrir
Fenrir
D3adlyCoyot
Fenrir
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,469 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jdegg99
Ah Muzen Cab
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,394 Elo+
Party 1
Xing Tian
Xing Tian
callmeCsection
Xing Tian
Level 132
God Stats
1W - 6L
1,427 SR
Queue Stats
532W - 558L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
hahahayley6
Danzaburou
Level 107
God Stats
9W - 9L
1,564 SR
Queue Stats
531W - 546L
1,575 Elo+
Solo
Achilles
Achilles
pepsuber69420
Achilles
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,465 Elo+
Solo
Team Averages
Level 115
1,498 SR
1,482 Elo+

VS

Team Averages
Level 124
1,436 SR
1,458 Elo+
Serqet
Serqet
Huddy05
Serqet
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
383W - 372L
1,444 Elo+
Solo
Ganesha
Ganesha
Tasty Mase
Ganesha
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 200L
1,409 Elo+
Party 2
Fenrir
Fenrir
TheGameGod42O
Fenrir
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
121W - 175L
1,463 Elo+
Party 2
Apollo
Apollo
tenkaichi123
Apollo
Level 139
God Stats
3W - 4L
1,326 SR
Queue Stats
408W - 436L
1,485 Elo+
Solo
Tiamat
Tiamat
younghavic11
Tiamat
Level 160
God Stats
42W - 42L
1,355 SR
Queue Stats
1,087W - 1,143L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
2 / 7 / 17
13,145
598
18,521
25,521
23,279
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
Jdegg99
Ah Muzen Cab
20
5 / 6 / 12
13,058
594
34,767
22,692
11,152
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
callmeCsection
Xing Tian
20
5 / 3 / 18
14,229
647
26,405
42,481
47,077
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
hahahayley6
Danzaburou
20
6 / 5 / 15
14,397
654
25,270
30,583
14,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
pepsuber69420
Achilles
20
9 / 3 / 13
14,386
654
20,097
35,899
55,647
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Huddy05
Serqet
20
3 / 2 / 11
13,446
611
19,132
25,688
26,893
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Tasty Mase
Ganesha
20
0 / 7 / 14
13,305
605
18,898
40,460
71,736
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
1 / 10 / 12
12,405
564
7,922
25,203
22,142
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
20
11 / 4 / 7
15,984
727
43,426
24,543
19,410
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
20
9 / 5 / 10
15,694
713
42,705
27,445
29,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
78
27
Kills
24
24
Deaths
28
75
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
7
17
1.5
W
Serqet
Huddy05
Serqet
3
2
11
4.25
L
Ah Muzen Cab
Jdegg99
Ah Muzen Cab
5
6
12
1.83
W
Ganesha
Tasty Mase
Ganesha
0
7
14
1
W
1
10
12
0.7
L
Xing Tian
callmeCsection
Xing Tian
5
3
18
4.67
L
Danzaburou
hahahayley6
Danzaburou
6
5
15
2.7
L
Achilles
pepsuber69420
Achilles
9
3
13
5.17
W
Apollo
11
4
7
3.63
W
Tiamat
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,060
Damage
132,083
157,176
Taken
143,339
151,996
Mitigated
170,163
67,613
Healing
35,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
18,521
3,426
2,707
2,413
25,521
23,279
405
11,934
12,987
8,481
18,643
W
Serqet
Huddy05
Serqet
19,132
3,128
2,282
2,448
25,688
26,893
2,694
5,029
20,659
0
27,274
L
Ah Muzen Cab
Jdegg99
Ah Muzen Cab
34,767
13,064
6,371
5,255
22,692
11,152
1,359
9,301
13,062
0
65,901
W
Ganesha
Tasty Mase
Ganesha
18,898
2,119
299
9,976
40,460
71,736
480
9,100
31,360
31,186
0
W
7,922
2,071
669
1,815
25,203
22,142
733
4,628
20,575
0
12,638
L
Xing Tian
callmeCsection
Xing Tian
26,405
1,447
5,238
17,752
42,481
47,077
0
15,919
25,746
41,051
0
L
Danzaburou
hahahayley6
Danzaburou
25,270
12,823
4,189
9,251
30,583
14,841
777
12,266
17,855
0
54,403
L
Achilles
pepsuber69420
Achilles
20,097
3,356
2,511
11,926
35,899
55,647
250
12,183
22,773
0
36,739
W
Apollo
43,426
16,075
3,198
3,800
24,543
19,410
3,761
5,393
19,150
0
88,311
W
Tiamat
42,705
2,058
3,718
7,195
27,445
29,982
1,133
6,598
20,847
82,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,215
Gold Earned
70,834
203
Minions Killed
250
0
Camps Cleared
0
1,996,822
Distance Traveled
1,827,973
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,145
598
29
1
0
374,150
1
W
Serqet
13,446
611
31
1
0
435,354
0
L
Ah Muzen Cab
13,058
594
64
3
0
389,527
0
W
Ganesha
13,305
605
4
0
0
356,121
1
W
Fenrir
12,405
564
12
1
0
343,666
0
L
Xing Tian
14,229
647
31
1
0
464,474
1
L
Danzaburou
14,397
654
58
3
0
344,688
3
L
Achilles
14,386
654
21
1
0
423,983
0
W
Apollo
15,984
727
114
5
0
326,087
0
W
Tiamat
15,694
713
89
4
0
366,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role