Player Matchup

Hel
Hel
FieldMedicWolfy
Hel
Level 123
God Stats
179W - 140L
1,592 SR
Queue Stats
348W - 346L
1,515 Elo+
Party 1
Ne Zha
Ne Zha
ReitoSakura
Ne Zha
Level 100
God Stats
4W - 4L
1,533 SR
Queue Stats
191W - 204L
1,509 Elo+
Party 1
Medusa
Medusa
WoollyNebula327
Medusa
Level 82
God Stats
6W - 8L
1,295 SR
Queue Stats
293W - 371L
1,287 Elo+
Party 3
Cthulhu
Cthulhu
ZERO53410
Cthulhu
Level 65
God Stats
11W - 11L
1,763 SR
Queue Stats
136W - 197L
1,271 Elo+
Party 3
Nu Wa
Nu Wa
grandincursio47
Nu Wa
Level 68
God Stats
2W - 4L
1,253 SR
Queue Stats
259W - 349L
1,287 Elo+
Party 3
Team Averages
Level 88
1,487 SR
1,374 Elo+

VS

Team Averages
Level 95
1,440 SR
1,406 Elo+
Sun Wukong
Sun Wukong
Alec3030
Sun Wukong
Level 55
God Stats
12W - 10L
1,424 SR
Queue Stats
36W - 48L
1,418 Elo+
Solo
Bakasura
Bakasura
BioBrownie
Bakasura
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,387 Elo+
Party 2
Athena
Athena
DeadMemesPanda
Athena
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,456 Elo+
Party 2
Aphrodite
Aphrodite
Espr0nceda
Aphrodite
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,342 Elo+
Solo
Neith
Neith
XEatMyShortxX
Neith
Level 77
God Stats
1W - 2L
1,278 SR
Queue Stats
101W - 96L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
7,690
641
7,859
9,466
3,990
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ne Zha
9
3 / 2 / 2
6,321
527
4,299
10,144
3,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
1 / 2 / 1
5,728
477
5,002
5,727
1,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ZERO53410
Cthulhu
9
0 / 1 / 1
5,885
490
4,259
10,275
5,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 1 / 0
6,729
561
8,298
6,443
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alec3030
Sun Wukong
9
0 / 4 / 1
5,500
458
4,335
11,927
5,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
BioBrownie
Bakasura
9
0 / 5 / 1
5,660
472
4,910
11,127
5,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 0 / 2
6,078
507
4,613
9,587
7,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
Espr0nceda
Aphrodite
11
1 / 1 / 0
6,272
523
2,968
7,125
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 2
5,457
455
3,862
5,872
2,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
11
Kills
4
6
Deaths
11
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alec3030
Sun Wukong
0
4
1
0.13
L
Bakasura
BioBrownie
Bakasura
0
5
1
0.1
L
2
0
2
3
L
Aphrodite
Espr0nceda
Aphrodite
1
1
0
1
W
4
0
3
5.5
W
Ne Zha
3
2
2
2
W
1
2
1
0.75
L
1
1
2
2
W
Cthulhu
ZERO53410
Cthulhu
0
1
1
0.5
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,717
Damage
20,688
42,055
Taken
45,638
17,862
Mitigated
24,077
15,927
Healing
12,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alec3030
Sun Wukong
4,335
1,653
30
974
11,927
5,725
0
5,134
6,569
0
39,909
L
Bakasura
BioBrownie
Bakasura
4,910
3,641
0
3,325
11,127
5,720
0
5,653
5,426
0
20,958
L
4,613
1,375
0
2,140
9,587
7,350
0
3,325
5,283
15,768
0
L
Aphrodite
Espr0nceda
Aphrodite
2,968
385
423
4,226
7,125
2,883
0
3,914
2,955
50,777
0
W
7,859
1,286
965
7,695
9,466
3,990
0
825
8,210
59,696
0
W
Ne Zha
4,299
2,049
0
1,622
10,144
3,813
0
1,603
8,441
0
33,481
W
5,002
1,317
326
269
5,727
1,685
405
464
5,263
0
32,767
L
3,862
1,677
0
1,126
5,872
2,399
0
1,686
4,116
0
28,812
W
Cthulhu
ZERO53410
Cthulhu
4,259
767
237
2,472
10,275
5,671
0
1,716
8,559
28,792
0
W
8,298
2,229
0
2,341
6,443
2,703
84
2,973
3,470
42,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,353
Gold Earned
28,967
327
Minions Killed
279
0
Camps Cleared
0
1,164,981
Distance Traveled
1,185,388
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,500
458
64
5
0
251,206
2
L
Bakasura
5,660
472
62
5
0
248,466
4
L
Athena
6,078
507
17
1
0
268,555
2
L
Aphrodite
6,272
523
94
8
0
213,419
0
W
Hel
7,690
641
115
10
0
227,032
4
W
Ne Zha
6,321
527
52
4
0
242,743
4
W
Medusa
5,728
477
57
5
0
229,651
0
L
Neith
5,457
455
42
4
0
203,742
2
W
Cthulhu
5,885
490
41
3
0
258,226
3
W
Nu Wa
6,729
561
62
5
0
207,329
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role