Player Matchup

Izanami
Izanami
AeriusOfAeons
Izanami
Level 145
God Stats
2W - 1L
1,717 SR
Queue Stats
104W - 63L
1,726 Elo+
Party 1
Sobek
Sobek
IRamz
Sobek
Level 42
God Stats
15W - 8L
2,038 SR
Queue Stats
812W - 464L
1,813 Elo+
Party 1
Awilix
Awilix
Servoink
Awilix
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 6L
2,070 Elo+
Party 1
Persephone
Persephone
SinisterPhoenixx
Persephone
Level 160
God Stats
23W - 12L
1,695 SR
Queue Stats
1,010W - 603L
1,830 Elo+
Party 1
Vulcan
Vulcan
Édelgard
Vulcan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 30L
1,597 Elo+
Party 1
Team Averages
Level 100
1,690 SR
1,807 Elo+

VS

Team Averages
Level 66
1,589 SR
1,400 Elo+
Xbalanque
Xbalanque
JordanTheIronMan
Xbalanque
Level 119
God Stats
10W - 4L
1,521 SR
Queue Stats
526W - 617L
1,398 Elo+
Solo
Vulcan
Vulcan
MasterMustang
Vulcan
Level 128
God Stats
14W - 4L
1,734 SR
Queue Stats
350W - 382L
1,407 Elo+
Solo
Pele
Pele
PikkleRickk
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 48L
1,434 Elo+
Solo
Cerberus
Cerberus
VampirioLash
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,351 Elo+
Solo
Atlas
Atlas
agznac90
Atlas
Level 25
God Stats
1W - 1L
1,692 SR
Queue Stats
38W - 57L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
3 / 1 / 7
5,826
1,165
6,336
3,210
1,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
IRamz
Sobek
11
0 / 1 / 10
5,900
1,180
2,457
7,097
7,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Servoink
Awilix
11
4 / 2 / 6
5,896
1,179
4,232
4,149
1,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Persephone
SinisterPhoenixx
Persephone
10
2 / 1 / 7
5,972
1,194
2,338
2,964
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
Édelgard
Vulcan
11
3 / 1 / 6
6,151
1,230
5,661
3,988
1,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
9
1 / 3 / 0
5,173
1,035
6,720
4,551
1,995
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

5
0 / 2 / 0
4,313
863
335
1,855
692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 3 / 1
5,187
1,037
4,424
5,395
2,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
VampirioLash
Cerberus
11
0 / 2 / 3
5,334
1,067
1,839
6,337
5,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Atlas
agznac90
Atlas
11
4 / 2 / 1
6,117
1,223
3,427
5,796
5,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
12
Kills
6
6
Deaths
12
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
3
1
7
6.5
W
Sobek
IRamz
Sobek
0
1
10
5
L
Xbalanque
1
3
0
0.33
L
0
2
0
0
L
1
3
1
0.5
W
Awilix
Servoink
Awilix
4
2
6
3.5
W
Persephone
SinisterPhoenixx
Persephone
2
1
7
5.5
L
Cerberus
VampirioLash
Cerberus
0
2
3
0.75
L
Atlas
agznac90
Atlas
4
2
1
2.25
W
Vulcan
Édelgard
Vulcan
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,024
Damage
16,745
21,408
Taken
23,934
13,486
Mitigated
15,141
9,095
Healing
5,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
6,336
4,887
0
932
3,210
1,297
262
873
2,337
0
12,648
W
Sobek
IRamz
Sobek
2,457
146
523
2,326
7,097
7,597
0
2,175
4,922
5,460
0
L
Xbalanque
6,720
575
416
553
4,551
1,995
0
2,068
2,483
0
11,484
L
335
55
0
0
1,855
692
0
829
1,026
527
0
L
4,424
962
17
1,180
5,395
2,164
0
2,637
2,758
0
8,385
W
Awilix
Servoink
Awilix
4,232
1,763
559
713
4,149
1,774
0
999
3,150
0
5,371
W
Persephone
SinisterPhoenixx
Persephone
2,338
133
0
453
2,964
1,105
0
842
2,121
7,291
0
L
Cerberus
VampirioLash
Cerberus
1,839
118
412
1,512
6,337
5,180
0
2,558
3,779
8,025
0
L
Atlas
agznac90
Atlas
3,427
1,028
409
868
5,796
5,110
0
2,364
3,432
8,665
0
W
Vulcan
Édelgard
Vulcan
5,661
1,840
1,680
1,909
3,988
1,713
0
711
3,277
14,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,745
Gold Earned
26,124
57
Minions Killed
53
0
Camps Cleared
0
555,031
Distance Traveled
486,534
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,826
1,165
24
5
0
101,479
0
W
Sobek
5,900
1,180
4
1
0
114,603
3
L
Xbalanque
5,173
1,035
13
3
0
100,819
0
L
Vulcan
4,313
863
0
0
0
34,167
1
L
Pele
5,187
1,037
7
1
0
115,043
0
W
Awilix
5,896
1,179
4
1
0
92,190
0
W
Persephone
5,972
1,194
10
2
0
118,301
1
L
Cerberus
5,334
1,067
19
4
0
113,382
0
L
Atlas
6,117
1,223
14
3
0
123,123
0
W
Vulcan
6,151
1,230
15
3
0
128,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role