Player Matchup

Cernunnos
Cernunnos
Brandonalvarezz
Cernunnos
Level 66
God Stats
5W - 6L
1,675 SR
Queue Stats
205W - 248L
1,470 Elo+
Party 2
Poseidon
Poseidon
Dynho34
Poseidon
Level 69
God Stats
0W - 1L
1,389 SR
Queue Stats
1W - 1L
1,679 Elo+
Party 1
Bakasura
Bakasura
Elescart
Bakasura
Level 154
God Stats
8W - 4L
1,500 SR
Queue Stats
64W - 52L
1,550 Elo+
Party 1
Gilgamesh
Gilgamesh
FoundMarioJudah
Gilgamesh
Level 65
God Stats
7W - 9L
1,408 SR
Queue Stats
230W - 223L
1,515 Elo+
Party 2
Achilles
Achilles
OhNoController
Achilles
Level 52
God Stats
14W - 12L
1,635 SR
Queue Stats
284W - 282L
1,515 Elo+
Party 2
Team Averages
Level 81
1,522 SR
1,546 Elo+

VS

Team Averages
Level 78
1,632 SR
1,620 Elo+
Thanatos
Thanatos
PrinceDm
Thanatos
Level 128
God Stats
9W - 4L
1,573 SR
Queue Stats
515W - 559L
1,536 Elo+
Party 3
Sol
Sol
Weani
Sol
Level 160
God Stats
2W - 0L
1,857 SR
Queue Stats
54W - 29L
1,763 Elo+
Party 4
Apollo
Apollo
dodecawho
Apollo
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 13L
1,793 Elo+
Party 4
Jing Wei
Jing Wei
iLLMinD3d94
Jing Wei
Level 69
God Stats
4W - 2L
1,728 SR
Queue Stats
171W - 200L
1,509 Elo+
Party 3
Poseidon
Poseidon
twitchdottvslash
Poseidon
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Brandonalvarezz
Cernunnos
16
3 / 6 / 5
10,222
465
11,492
18,543
7,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
Dynho34
Poseidon
18
5 / 6 / 1
11,273
512
10,364
17,272
6,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
Elescart
Bakasura
18
2 / 2 / 4
10,519
478
6,640
18,638
9,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
FoundMarioJudah
Gilgamesh
15
2 / 8 / 3
9,501
432
10,116
33,158
16,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
14
2 / 5 / 7
9,522
433
9,496
15,903
14,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
PrinceDm
Thanatos
17
8 / 5 / 7
11,952
543
8,585
16,125
7,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
Weani
Sol
20
5 / 2 / 4
12,580
572
19,177
17,190
7,035
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
dodecawho
Apollo
17
5 / 4 / 9
12,218
555
11,410
19,808
15,893
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
iLLMinD3d94
Jing Wei
19
3 / 1 / 6
12,553
571
11,005
15,559
6,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 3 / 4
14,875
676
25,291
17,495
7,261
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
57
14
Kills
27
27
Deaths
15
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Brandonalvarezz
Cernunnos
3
6
5
0.92
L
Poseidon
Dynho34
Poseidon
5
6
1
0.92
L
Bakasura
Elescart
Bakasura
2
2
4
2
L
Gilgamesh
FoundMarioJudah
Gilgamesh
2
8
3
0.44
L
Achilles
2
5
7
1.1
W
Thanatos
PrinceDm
Thanatos
8
5
7
2.3
W
Sol
Weani
Sol
5
2
4
3.5
W
Apollo
dodecawho
Apollo
5
4
9
2.38
W
Jing Wei
iLLMinD3d94
Jing Wei
3
1
6
6
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,108
Damage
75,468
103,514
Taken
86,177
54,728
Mitigated
45,105
23,559
Healing
39,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Brandonalvarezz
Cernunnos
11,492
4,510
0
6,904
18,543
7,582
1,410
3,064
15,479
0
73,342
L
Poseidon
Dynho34
Poseidon
10,364
1,131
0
610
17,272
6,864
0
8,490
8,702
77,336
0
L
Bakasura
Elescart
Bakasura
6,640
4,114
0
6,711
18,638
9,218
0
3,581
14,977
0
83,209
L
Gilgamesh
FoundMarioJudah
Gilgamesh
10,116
2,966
0
7,845
33,158
16,378
0
22,612
10,226
0
59,157
L
Achilles
9,496
1,531
0
1,489
15,903
14,686
0
6,161
9,662
0
31,325
W
Thanatos
PrinceDm
Thanatos
8,585
2,388
0
12,669
16,125
7,987
0
4,372
11,573
0
74,088
W
Sol
Weani
Sol
19,177
7,108
0
5,354
17,190
7,035
1,648
2,413
14,617
123,875
0
W
Apollo
dodecawho
Apollo
11,410
5,181
3,338
4,427
19,808
15,893
3,245
2,578
16,785
268
65,777
W
Jing Wei
iLLMinD3d94
Jing Wei
11,005
9,609
0
8,799
15,559
6,929
2,156
936
14,543
0
105,034
W
25,291
5,414
0
5,068
17,495
7,261
0
1,941
15,274
163,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,037
Gold Earned
64,178
545
Minions Killed
767
0
Camps Cleared
0
2,138,468
Distance Traveled
2,183,564
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,222
465
114
5
0
377,964
0
L
Poseidon
11,273
512
141
6
0
405,286
3
L
Bakasura
10,519
478
142
6
0
538,145
5
L
Gilgamesh
9,501
432
111
5
0
364,811
6
L
Achilles
9,522
433
37
2
0
452,262
2
W
Thanatos
11,952
543
95
4
0
424,840
1
W
Sol
12,580
572
170
8
0
406,310
4
W
Apollo
12,218
555
85
4
0
430,989
3
W
Jing Wei
12,553
571
162
7
0
430,666
4
W
Poseidon
14,875
676
255
12
0
490,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role